Sat, 21 Aug 2004 15:05:45 +0000
[gaim-migrate @ 10669]
On Fri, 2004-08-20 at 23:57, Tim Ringenbach wrote:
> > relative buddy icon paths instead of absolute ones from nosnilmot. this
> > should save some headaches migrating a ~/.gaim around
> I think you broke something here. On start up I notice all buddy icons
> are fetched again, and they only show up in my buddy list, never my
> conversation window.
I did break something. I think the logic of "if the old file doesn't
exist, then delete the new one instead" when removing old icons isn't
exactly what I meant to do.
You were also correct to point out that prpls might use them directly -
oscar does.
Patch attached to fix both cases.
Regards,
Stu.
committer: Luke Schierer <lschiere@pidgin.im>
/** * @file xmlnode.h XML DOM functions * * gaim * * Gaim is the legal property of its developers, whose names are too numerous * to list here. Please refer to the COPYRIGHT file distributed with this * source distribution. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef _GAIM_XMLNODE_H_ #define _GAIM_XMLNODE_H_ typedef enum _XMLNodeType { XMLNODE_TYPE_TAG, XMLNODE_TYPE_ATTRIB, XMLNODE_TYPE_DATA } XMLNodeType; typedef struct _xmlnode { char *name; XMLNodeType type; char *data; size_t data_sz; struct _xmlnode *parent; struct _xmlnode *child; struct _xmlnode *next; } xmlnode; xmlnode *xmlnode_new(const char *name); xmlnode *xmlnode_new_child(xmlnode *parent, const char *name); void xmlnode_insert_child(xmlnode *parent, xmlnode *child); xmlnode *xmlnode_get_child(xmlnode *parent, const char *name); xmlnode *xmlnode_get_child_with_namespace(xmlnode *parent, const char *name, const char *xmlns); xmlnode *xmlnode_get_next_twin(xmlnode *node); void xmlnode_insert_data(xmlnode *parent, const char *data, size_t size); char *xmlnode_get_data(xmlnode *node); void xmlnode_set_attrib(xmlnode *node, const char *attr, const char *value); const char *xmlnode_get_attrib(xmlnode *node, const char *attr); void xmlnode_remove_attrib(xmlnode *node, const char *attr); char *xmlnode_to_str(xmlnode *node, int *len); xmlnode *xmlnode_from_str(const char *str, size_t size); xmlnode *xmlnode_copy(xmlnode *src); void xmlnode_free(xmlnode *node); #endif /* _GAIM_XMLNODE_H_ */