Fri, 23 Jun 2006 10:25:47 +0000
[gaim-migrate @ 16317]
Do the indentation in GntTree properly.
#include <ncursesw/ncurses.h> #include "gntcolors.h" void gnt_init_colors() { if (can_change_color()) { /* XXX: Do some init_color()s */ init_color(GNT_COLOR_BLACK, 0, 0, 0); init_color(GNT_COLOR_RED, 1000, 0, 0); init_color(GNT_COLOR_GREEN, 0, 1000, 0); init_color(GNT_COLOR_BLUE, 0, 0, 1000); init_color(GNT_COLOR_WHITE, 1000, 1000, 1000); init_color(GNT_COLOR_GRAY, 799, 799, 799); init_color(GNT_COLOR_DARK_GRAY, 256, 256, 256); /* Now some init_pair()s */ init_pair(GNT_COLOR_NORMAL, GNT_COLOR_BLACK, GNT_COLOR_WHITE); init_pair(GNT_COLOR_HIGHLIGHT, GNT_COLOR_BLUE, GNT_COLOR_GRAY); init_pair(GNT_COLOR_SHADOW, GNT_COLOR_BLACK, GNT_COLOR_DARK_GRAY); init_pair(GNT_COLOR_TITLE, GNT_COLOR_WHITE, GNT_COLOR_DARK_GRAY); init_pair(GNT_COLOR_TEXT_NORMAL, GNT_COLOR_BLACK, GNT_COLOR_GRAY); } else { init_pair(GNT_COLOR_NORMAL, COLOR_BLACK, COLOR_WHITE); init_pair(GNT_COLOR_HIGHLIGHT, COLOR_CYAN, COLOR_BLACK); init_pair(GNT_COLOR_SHADOW, COLOR_BLACK, COLOR_BLACK); init_pair(GNT_COLOR_TITLE, COLOR_WHITE, COLOR_BLACK); init_pair(GNT_COLOR_TEXT_NORMAL, COLOR_BLACK, COLOR_WHITE); } }