libgaim/gaim-send-async

Wed, 13 Dec 2006 10:11:31 +0000

author
Mark Doliner <markdoliner@pidgin.im>
date
Wed, 13 Dec 2006 10:11:31 +0000
changeset 15256
c57887cd5d08
parent 14254
77edc7a6191a
child 20470
77693555855f
child 20472
6a6d2ef151e6
permissions
-rwxr-xr-x

[gaim-migrate @ 17983]
Move away from using MSG_PEEK when recv'ing data over oscar sockets.
It's possible this was causing problems with a small number of
Windows users? People seem to frown pretty heavily upon MSG_PEEK
in general, for some reason.

#!/bin/bash

METHOD_NAME=$1

if test -z "$METHOD_NAME" 
then
    cat <<EOF 
This program calls gaim API functions using DBus.  As opposed to gaim-send, 
it does not print the return value.

Usage:

   $0 method-name type1:parameter1 type2:parameter2 ...

This shell script just invokes dbus-send, see man dbus-send for how 
to specify the parameters.  

Examples:

   $0 GaimCoreQuit

Use dbus-viewer to get the list of supported functions and their parameters.
EOF
    exit 1
fi

shift
dbus-send --dest=net.sf.gaim.GaimService --type=method_call /net/sf/gaim/GaimObject net.sf.gaim.GaimInterface.$METHOD_NAME "$@"

echo 

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