Tue, 11 Apr 2006 16:06:24 +0000
[gaim-migrate @ 16009]
Use the GSlice allocator (for logs and log sets) when compiling with glib 2.10 or greater and eliminate some unnecessary memory zeroing. This cuts the log loading time in half for one of Luke's contacts.
#include <string.h> #include <glib.h> #include "dbus-useful.h" #include "conversation.h" #include "util.h" GaimAccount * gaim_accounts_find_ext(const char *name, const char *protocol_id, gboolean (*account_test)(const GaimAccount *account)) { GaimAccount *result = NULL; GList *l; char *who; if (name) who = g_strdup(gaim_normalize(NULL, name)); else who = NULL; for (l = gaim_accounts_get_all(); l != NULL; l = l->next) { GaimAccount *account = (GaimAccount *)l->data; if (who && strcmp(gaim_normalize(NULL, gaim_account_get_username(account)), who)) continue; if (protocol_id && strcmp(account->protocol_id, protocol_id)) continue; if (account_test && !account_test(account)) continue; result = account; break; } g_free(who); return result; } GaimAccount *gaim_accounts_find_any(const char *name, const char *protocol) { return gaim_accounts_find_ext(name, protocol, NULL); } GaimAccount *gaim_accounts_find_connected(const char *name, const char *protocol) { return gaim_accounts_find_ext(name, protocol, gaim_account_is_connected); }