src/win32/StdAfx.h

Tue, 08 Jul 2003 23:48:10 +0000

author
Sean Egan <seanegan@pidgin.im>
date
Tue, 08 Jul 2003 23:48:10 +0000
changeset 6065
ccd9672f9636
parent 3630
caa952062dc2
permissions
-rw-r--r--

[gaim-migrate @ 6515]
These be away messages. They don't do nothing that the old away messages
ain't done, but they save themselves in ~/.gaim/status.xml instead of
~/.gaimrc. Astute CVS watchers will have noticed a bit of a trend like that.
So in the future status.xml will have all sorts of cool stuff (I have big plans) but it's kinda boring for now. Also, I should've done this weeks ago. I
should stop being busy.

I'd like to give a shoutout to my boy Rob Flynn, keepin' it real in Atlanta.
You know you my boy, Dawg.

// stdafx.h : include file for standard system include files,
//  or project specific include files that are used frequently, but
//      are changed infrequently
//

#if !defined(AFX_STDAFX_H__A9DB83DB_A9FD_11D0_BFD1_444553540000__INCLUDED_)
#define AFX_STDAFX_H__A9DB83DB_A9FD_11D0_BFD1_444553540000__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#define WIN32_LEAN_AND_MEAN		// Exclude rarely-used stuff from Windows headers

#include <windows.h>
#include <shellapi.h>


// TODO: reference additional headers your program requires here

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_STDAFX_H__A9DB83DB_A9FD_11D0_BFD1_444553540000__INCLUDED_)

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