Wed, 14 Apr 2004 04:10:26 +0000
[gaim-migrate @ 9412]
This is going to break patches left and everywhere, but I felt compelled.
I replaced gaim_debug(GAIM_DEBUB_WHATEVER,
with the corresponding gaim_debug_whatever(
For what it's worth, it makes oscar.c 2KB smaller. But really, I just
think it's prettier.
/* This file is to be used internally by the libgstroke implementation. It should not be installed or used elsewhere. See the file COPYING for distribution information. */ #ifndef _GSTROKE_INTERNAL_H_ #define _GSTROKE_INTERNAL_H_ /* metrics for stroke, they are used while processing a stroke, this structure should be stored in local widget storage */ struct gstroke_metrics { GSList *pointList; /* point list */ gint min_x; gint min_y; gint max_x; gint max_y; gint point_count; }; #define GSTROKE_METRICS "gstroke_metrics" /* translate stroke to sequence */ gint _gstroke_trans (gchar *sequence, struct gstroke_metrics *metrics); gint _gstroke_canonical (gchar* sequence, struct gstroke_metrics *metrics); /* record point in stroke */ void _gstroke_record (gint x, gint y, struct gstroke_metrics *metrics); /* initialize stroke functions */ void _gstroke_init (struct gstroke_metrics*); /* structure for holding point data */ struct s_point { gint x; gint y; }; typedef struct s_point *p_point; #endif