doc/plugin-ids.dox

Tue, 28 Jun 2005 06:13:07 +0000

author
Etan Reisner <deryni@pidgin.im>
date
Tue, 28 Jun 2005 06:13:07 +0000
changeset 11033
dc68e074f10d
parent 7335
6e5ba33ea062
child 13925
cf8ee500a599
permissions
-rw-r--r--

[gaim-migrate @ 12919]
Ok, this is debug window filtering. Sadrul was going to do this with a text entry, but I like this better, feel free to disagree with me. It's not the prettiest in a couple places, most notable gtkmain.c where a bunch of categories that don't currently have a home get registered. I added some plugin_(un)load functions to some plugins to place the (un)register functions. Though I didn't do that for the prpls. Comments and cleanups welcome. (Oh, I've been seeing some crashes on quit, but I haven't been able to get it to happen reliably so I'm not sure if it's my code or some transient HEAD oscar/other crash.)

/** @page plugin-ids Plugin IDs

 @section Introduction
  Every plugin contains a unique identifier to prevent duplicate plugin
  loading and conflicts. This, which will be called a plugin ID from here
  on, must follow a specific format. This format categorizes a plugin and
  makes duplicate IDs unlikely.


 @section Format
  The basic format of a plugin ID is as follows:

  <tt><i>type</i>-<i>username</i>-<i>pluginname</i></tt>

  The @em type indicator specifies the type of plugin. This must be one
  of the following:

    - core      - Core plugin, capable of being loaded in any program using
                  libgaim. It must not use any UI-specific code.
    - prpl      - Protocol plugin, providing additional protocols to
                  connect to.
    - lopl      - Loader plugin, which loads scripts as plugins (like Perl
                  or TCL).
    - gtk       - GTK+ 2.x plugin. It may use GTK+ code, but cannot use any
                  window toolkit code (such as X11 or Win32).
    - gtk-x11   - GTK+ 2.x plugin using X11 code.
    - gtk-win32 - GTK+ 2.x plugin using Win32 code.
    - qpe       - Gaim for Qtopia plugin.

  The @em username must be a unique identifier for that person. It
  @em should be your Gaim website user ID
  (registered <a href="http://gaim.sourceforge.net/register.php">here</a>).
  If for some reason you cannot register there (it shouldn't be a
  problem!), you can use your SourceForge ID. Do @em not leave this field
  blank.

  The @em pluginname is the name of your plugin. It can be whatever you like,
  though it's common to keep it all lowercase. Do not use spaces! If you
  want a space, use a '-'. Please do not put a version indicator in the ID.
  The GaimPlugin structure already has a field for this.


 @section plugin-db Plugin Database
  Although it doesn't exist yet, in time there will be a plugin database
  on the Gaim website, where users can download and install new plugins.
  Plugins will be accessed by your plugin ID, which is one reason why it
  must be unique. 

 */

// vim: syntax=c tw=75 et

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