plugins/perl/common/Gaim.xs

Sun, 30 Oct 2005 23:00:47 +0000

author
Evan Schoenberg <evands@pidgin.im>
date
Sun, 30 Oct 2005 23:00:47 +0000
changeset 11907
de3ea77afe3c
parent 11290
136722ebf145
child 12340
04baa672c79e
permissions
-rw-r--r--

[gaim-migrate @ 14198]
sf patch #1342817, from Evan Schoenberg
"As discussed in #gaim, this patch removes idle.c and replaces it
with gtkidle.c and gtkidle.h. The attached diff removes the idle
management from its various hiding places in connection.c, server.c,
and gaim.h. The plugins Changelog.API is appropriately updated.
The new gtkidle files are attached; idle.c should be removed from
CVS."

committer: Mark Doliner <markdoliner@pidgin.im>

#include "module.h"
#include "../perl-handlers.h"
#include "const-c.inc"

MODULE = Gaim  PACKAGE = Gaim  PREFIX = gaim_
PROTOTYPES: ENABLE

INCLUDE: const-xs.inc

void
timeout_add(plugin, seconds, callback, data = 0)
	Gaim::Plugin plugin
	int seconds
	SV *callback
	SV *data
CODE:
	gaim_perl_timeout_add(plugin, seconds, callback, data);

void
signal_connect(instance, signal, plugin, callback, data = 0)
	void *instance
	const char *signal
	Gaim::Plugin plugin
	SV *callback
	SV *data
CODE:
	gaim_perl_signal_connect(plugin, instance, signal, callback, data);

void
signal_disconnect(instance, signal, plugin)
	void *instance
	const char *signal
	Gaim::Plugin plugin
CODE:
	gaim_perl_signal_disconnect(plugin, instance, signal);

void
gaim_debug(level, category, string)
	Gaim::DebugLevel level
	const char *category
	const char *string

void
debug_misc(category, string)
	const char *category
	const char *string
CODE:
	gaim_debug(GAIM_DEBUG_MISC, category, string);

void
debug_info(category, string)
	const char *category
	const char *string
CODE:
	gaim_debug(GAIM_DEBUG_INFO, category, string);

void
debug_warning(category, string)
	const char *category
	const char *string
CODE:
	gaim_debug(GAIM_DEBUG_WARNING, category, string);

void
debug_error(category, string)
	const char *category
	const char *string
CODE:
	gaim_debug(GAIM_DEBUG_ERROR, category, string);

void
debug_fatal(category, string)
	const char *category
	const char *string
CODE:
	gaim_debug(GAIM_DEBUG_FATAL, category, string);

void
deinit()
CODE:
	gaim_perl_timeout_clear();


BOOT:
	GAIM_PERL_BOOT(Account);
	GAIM_PERL_BOOT(Account__Option); 
	GAIM_PERL_BOOT(Buddy__Icon);
	GAIM_PERL_BOOT(BuddyList);
	GAIM_PERL_BOOT(Cipher);
	GAIM_PERL_BOOT(Cmds);
	GAIM_PERL_BOOT(Connection);
	GAIM_PERL_BOOT(Conv);
	GAIM_PERL_BOOT(Xfer);
	GAIM_PERL_BOOT(ImgStore);
	GAIM_PERL_BOOT(Log);
	GAIM_PERL_BOOT(Network);
	GAIM_PERL_BOOT(Notify);
	GAIM_PERL_BOOT(Plugin);
	GAIM_PERL_BOOT(Pref); 
	GAIM_PERL_BOOT(Pounce);
	GAIM_PERL_BOOT(Prefs);
	GAIM_PERL_BOOT(Privacy);
	GAIM_PERL_BOOT(Proxy);
	GAIM_PERL_BOOT(Prpl);
	GAIM_PERL_BOOT(Request);
	GAIM_PERL_BOOT(Roomlist);
	GAIM_PERL_BOOT(SSL);
	GAIM_PERL_BOOT(SavedStatus);
	GAIM_PERL_BOOT(Sound);
	GAIM_PERL_BOOT(Status);
	GAIM_PERL_BOOT(Stringref);
	GAIM_PERL_BOOT(Util);
	GAIM_PERL_BOOT(XMLNode); 

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