Sun, 30 Oct 2005 23:00:47 +0000
[gaim-migrate @ 14198]
sf patch #1342817, from Evan Schoenberg
"As discussed in #gaim, this patch removes idle.c and replaces it
with gtkidle.c and gtkidle.h. The attached diff removes the idle
management from its various hiding places in connection.c, server.c,
and gaim.h. The plugins Changelog.API is appropriately updated.
The new gtkidle files are attached; idle.c should be removed from
CVS."
committer: Mark Doliner <markdoliner@pidgin.im>
#include "module.h" MODULE = Gaim::Plugin PACKAGE = Gaim::Plugin PREFIX = gaim_plugin_ PROTOTYPES: ENABLE void gaim_plugin_destroy(plugin) Gaim::Plugin plugin void gaim_plugin_ipc_unregister(plugin, command) Gaim::Plugin plugin const char *command void gaim_plugin_ipc_unregister_all(plugin) Gaim::Plugin plugin gboolean gaim_plugin_is_loaded(plugin) Gaim::Plugin plugin gboolean gaim_plugin_load(plugin) Gaim::Plugin plugin Gaim::Plugin gaim_plugin_new(native, path) gboolean native const char *path Gaim::Plugin gaim_plugin_probe(filename) const char *filename gboolean gaim_plugin_register(plugin) Gaim::Plugin plugin gboolean gaim_plugin_reload(plugin) Gaim::Plugin plugin gboolean gaim_plugin_unload(plugin) Gaim::Plugin plugin MODULE = Gaim::Plugin PACKAGE = Gaim::Plugins PREFIX = gaim_plugins_ PROTOTYPES: ENABLE void gaim_plugins_add_search_path(path) const char *path void gaim_plugins_destroy_all() gboolean gaim_plugins_enabled() Gaim::Plugin gaim_plugins_find_with_basename(basename) const char *basename Gaim::Plugin gaim_plugins_find_with_filename(filename) const char *filename Gaim::Plugin gaim_plugins_find_with_id(id) const char *id Gaim::Plugin gaim_plugins_find_with_name(name) const char *name void gaim_plugins_get_all() PREINIT: GList *l; PPCODE: for (l = gaim_plugins_get_all(); l != NULL; l = l->next) { XPUSHs(sv_2mortal(gaim_perl_bless_object(l->data, "Gaim::PTR"))); } void * gaim_plugins_get_handle() void gaim_plugins_get_loaded() PREINIT: GList *l; PPCODE: for (l = gaim_plugins_get_loaded(); l != NULL; l = l->next) { XPUSHs(sv_2mortal(gaim_perl_bless_object(l->data, "Gaim::PTR"))); } void gaim_plugins_get_protocols() PREINIT: GList *l; PPCODE: for (l = gaim_plugins_get_protocols(); l != NULL; l = l->next) { XPUSHs(sv_2mortal(gaim_perl_bless_object(l->data, "Gaim::PTR"))); } void gaim_plugins_init() void gaim_plugins_load_saved(key) const char *key void gaim_plugins_probe(ext) const char *ext void gaim_plugins_uninit() void gaim_plugins_unload_all()