Mon, 28 Nov 2005 01:50:56 +0000
[gaim-migrate @ 14544]
Rework the notify API close callbacks. They are now called by the core, instead of the UI. Prior to a couple days ago, they weren't actually implemented in the UI at all.
As a side note, if anyone knows why gpointer is declared as a T_GaimObj instead of a T_PTR, please let me know. That seems wrong, especially since void * is a T_PTR and gconstpointer is a T_PTR. This may or may not cause problems for the notify change (void * -> gpointer) to user_data. NOTE: I did not change this, even though I think it's wrong.
/** * @file gtkdnd-hints.h GTK+ Drag-and-Drop arrow hints * @ingroup gtkui * * Gaim is the legal property of its developers, whose names are too numerous * to list here. Please refer to the COPYRIGHT file distributed with this * source distribution. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef _GAIM_DND_HINTS_H_ #define _GAIM_DND_HINTS_H_ #include <glib.h> #include <gtk/gtkwidget.h> /** * Conversation drag-and-drop arrow types. */ typedef enum { HINT_ARROW_UP, /**< Up arrow. */ HINT_ARROW_DOWN, /**< Down arrow. */ HINT_ARROW_LEFT, /**< Left arrow. */ HINT_ARROW_RIGHT /**< Right arrow. */ } DndHintWindowId; /** * Conversation drag-and-drop arrow positions. */ typedef enum { HINT_POSITION_RIGHT, /**< Position to the right of a tab. */ HINT_POSITION_LEFT, /**< Position to the left of a tab. */ HINT_POSITION_TOP, /**< Position above a tab. */ HINT_POSITION_BOTTOM, /**< Position below a tab. */ HINT_POSITION_CENTER /**< Position in the center of a tab. */ } DndHintPosition; /** * Shows a drag-and-drop hint at the specified location. * * @param id The ID of the hint to show. * @param x The X location to show it at. * @param y The Y location to show it at. */ void dnd_hints_show(DndHintWindowId id, gint x, gint y); /** * Hides the specified drag-and-drop hint. * * @param id The ID of the hint to hide. */ void dnd_hints_hide(DndHintWindowId id); /** * Hides all drag-and-drop hints. */ void dnd_hints_hide_all(void); /** * Shows a drag-and-drop hint relative to a widget. * * @param id The ID of the hint. * @param widget The widget that the hint is relative to. * @param horiz The horizontal relative position. * @param vert The vertical relative position. */ void dnd_hints_show_relative(DndHintWindowId id, GtkWidget *widget, DndHintPosition horiz, DndHintPosition vert); #endif /* _GAIM_DND_HINTS_H_ */