Sun, 08 Mar 2009 06:24:15 +0000
propagate from branch 'im.pidgin.pidgin' (head 168b66075e088f3baaa85ebba520e37d42aa3d0c)
to branch 'im.pidgin.soc.2008.yahoo' (head 9124a345ed3a0154f0c4f10fe2b2c67e9b49215f)
#ifndef __FACE_H__ #define __FACE_H__ #include <GL/gl.h> #include <GL/glu.h> #include "glm.h" #define NUM_PARTS 10 #define DOG_SHARK_CHANGE 5 #define CRAZY_COUNT 12 #define MAX_EYE_POP 1.3 #define EYE_TIME 120 #define MAX_FILE_LEN 64 #define ANGLE_INC 60 typedef enum {DOG, SHARK} KIND; typedef int BOOL; typedef enum {UP, DOWN, CONST} DIRECTION; typedef enum {NORMAL, CRAZY1, CRAZY2, CRAZY3} OUTPUT_MODE; struct face_struct { char* name; KIND my_kind; void* char_struct; GLint* mat_indeces; GLMmat_str* materials; OUTPUT_MODE my_mode; int eye_count, crazy_count; void (*draw_func)(struct face_struct*, GLfloat, GLfloat, BOOL, BOOL, GLfloat, DIRECTION, OUTPUT_MODE); float curr_z_angle, curr_eye_pop; }; typedef struct face_struct* FACE; typedef enum {APPENDAGE, HEAD, LIDS, LEFT_IRIS, RIGHT_IRIS, EYES, PUPIL, EXTRA1, EXTRA2, EXTRA3} PART; FACE init_face(KIND kind); FACE copy_face(FACE f); void draw_face(FACE face, GLfloat zrot, GLfloat yrot, BOOL left_eye, BOOL right_eye, GLfloat mouth_open, DIRECTION dir, OUTPUT_MODE mode); void change_materials(FACE face, int* mats, int num_change); #endif