plugins/gaim-remote/remote.h

Sat, 14 Jun 2003 06:06:40 +0000

author
Christian Hammond <chipx86@chipx86.com>
date
Sat, 14 Jun 2003 06:06:40 +0000
changeset 5859
e9e5fb0bbfe9
child 5872
754c63f29b77
permissions
-rw-r--r--

[gaim-migrate @ 6290]
CUI is gone, long live gaim-remote! The old CUI functionality, which was
for remote-controlling gaim, is now a Core Plugin, so any future UI
(including the current, normal gaim gtk UI) can be remote-controlled.
Applications will soon be able to link against the library and header files
and provide their own remote-control of gaim, but why bother? :) If you
use gaim-remote, make sure to load the new plugin. It won't auto-load.

/*
 * Remote control plugin for Gaim
 *
 * Copyright (C) 2003 Christian Hammond.
 * Copyright (C) 1998-1999, Mark Spencer <markster@marko.net>
 * 
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License as
 * published by the Free Software Foundation; either version 2 of the
 * License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * General Public License for more details.
 * 
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 * 02111-1307, USA.
 */
#ifndef _GAIM_REMOTE_H_
#define _GAIM_REMOTE_H_

#include <gaim-remote/remote-socket.h>

#endif /* _GAIM_REMOTE_H_ */

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