Mon, 18 Sep 2006 18:23:17 +0000
[gaim-migrate @ 17314]
This should make these functions work in a more perl-like fashion.
#include "gtkmodule.h" MODULE = Gaim::GtkUI::Conversation PACKAGE = Gaim::GtkUI::Conversation PREFIX = gaim_gtkconv_ PROTOTYPES: ENABLE void gaim_gtkconv_update_buddy_icon(conv) Gaim::Conversation conv void gaim_gtkconv_switch_active_conversation(conv) Gaim::Conversation conv void gaim_gtkconv_update_buttons_by_protocol(conv) Gaim::Conversation conv void gaim_gtkconv_present_conversation(conv) Gaim::Conversation conv Gaim::GtkUI::Conversation::Window gaim_gtkconv_get_window(conv) Gaim::GtkUI::Conversation conv void gaim_gtkconv_new(class, conv) Gaim::Conversation conv C_ARGS: conv gboolean gaim_gtkconv_is_hidden(gtkconv) Gaim::GtkUI::Conversation gtkconv MODULE = Gaim::GtkUI::Conversation PACKAGE = Gaim::GtkUI::Conversations PREFIX = gaim_gtk_conversations_ PROTOTYPES: ENABLE void gaim_gtk_conversations_find_unseen_list(type, min_state, hidden_only, max_count) Gaim::ConversationType type Gaim::UnseenState min_state gboolean hidden_only guint max_count void * gaim_gtk_conversations_get_handle()