Wed, 21 Sep 2011 06:45:26 +0000
Apply conversation theme when opening the GTK conversation. All the
parsing stuff was moved out of the theme code and into the conversation
code.
Someone (not me!) needs to check the code I commented out and see if
we really need that stuff (and then port it to WebKit/styling).
We also need to determine where to place Template.html and the rest
of our (not-yet-written) default theme.
#include <assert.h> #include <string.h> #include <stdlib.h> #include <GL/gl.h> #include <GL/glu.h> #include <math.h> /*#include "util.h"*/ #include "cc_interface.h" #include "crazychat.h" #include <stdio.h> #include "cc_gtk_gl.h" #include "face.h" #include "glm.h" #define TAN_30 0.577 #define ROOT_3 1.73 //this will be the width of all heads #define HEAD_WIDTH 2.5 #define HEAD_HEIGHT 2.5 //same for now, this will actually vary from head #define PERSONS_HEAD 1 #define MOVEMENT .33 GLfloat ambient[] = {1.0, 1.0, 1.0, 1.0}; GLfloat diffuse[] = {.7, .7, .7, 1}; GLfloat specular[] = {1, 1, 1, 1}; GLfloat lightpos[] = {0.0, 0.0, 20, 1}; GLfloat specref[] = {1.0, 1, 1, 1,}; GLfloat xrot, yrot, zrot; GLfloat x, y, z, mouth_open; GLint left_eye_frame, right_eye_frame; //between 0 - 8 GLint mouth_type; GLint mouth_frame; DIRECTION dir; BOOL left_open, right_open; GLfloat window_aspect; FACE remote_shark_face, remote_dog_face, local_shark_face, local_dog_face; int count = 0; int curr_materials[DOG_SHARK_CHANGE]; //these are the materials from output_instance OUTPUT_MODE curr_mode; KIND which_face; static void destroy_cb(GtkWidget *widget, struct output_instance *data); void Interpolate(struct output_instance* instance){ GLfloat rangeX, rangeY, minZ, adj, angle, temp; count++; /* yrot=90; zrot=0; z=5; x=0; y=0; left_open = right_open = TRUE; mouth_open = (float)(count%10)/10; dir = CONST; curr_mode = NORMAL; return; */ //find z plane from percentage of face if(instance->features->head_size==0){ z = 5; } temp = (GLfloat)instance->features->head_size/40.0; //printf("head size %d\n", instance->features->head_size); minZ = ROOT_3; z = ROOT_3*(PERSONS_HEAD/temp); if(z < minZ) z = minZ; //these calculations are based on a 90 degree viewing angle rangeX = z*(TAN_30)*2; rangeY = window_aspect*rangeX; temp = (GLfloat)instance->features->x; if(temp>50) { //then its on the left temp = (temp - 50.0)/50.0; x = 0 - temp*rangeX/1.0; } else { temp = (50.0-temp)/50.0; x = 0 + temp*rangeX/1.0; } temp = (GLfloat)instance->features->y; if(temp>50){ temp = (temp-50.0)/50.0; y = 0 - temp*rangeY/1.0; } else { temp = (50.0-temp)/50.0; y = 0 + temp*rangeY/1.0; } temp = (GLfloat)instance->features->head_y_rot; yrot = temp - 50; temp = (GLfloat)instance->features->head_z_rot; zrot = temp-50; if(y-instance->past_y < -MOVEMENT) dir = DOWN; else if(y-instance->past_y > MOVEMENT) dir = UP; else dir = CONST; instance->past_y=y; mouth_open = (float)instance->features->mouth_open/105; count++; //mouth_open = (count%10)/(10); if(instance->features->left_eye_open==0){ left_open = FALSE; } else{ left_open = TRUE; } if(instance->features->right_eye_open==0) right_open = FALSE; else right_open = TRUE; //right_open =1 - (count%5)/4; //set the materials curr_materials[APPENDAGE]=instance->features->appendage_color; curr_materials[HEAD]=instance->features->head_color; curr_materials[LIDS]=instance->features->lid_color; curr_materials[LEFT_IRIS]=instance->features->left_iris_color; curr_materials[RIGHT_IRIS]=instance->features->right_iris_color; // we don't get an x rotation xrot = 0; curr_mode=instance->features->mode; if(instance->features->kind==0) which_face=DOG; else which_face=SHARK; } gboolean configure(GtkWidget *widget, GdkEventConfigure *event, void *data) { GdkGLContext *glcontext = gtk_widget_get_gl_context(widget); GdkGLDrawable *gldrawable = gtk_widget_get_gl_drawable(widget); GLfloat w = widget->allocation.width; GLfloat h = widget->allocation.height; GLfloat aspect; Debug("configuring\n"); /*** OpenGL BEGIN ***/ if (!gdk_gl_drawable_gl_begin(gldrawable, glcontext)) return FALSE; glEnable(GL_DEPTH_TEST); glViewport(0, 0, w, h); glMatrixMode(GL_PROJECTION); glLoadIdentity(); if (w > h) { window_aspect = w / h; } else { window_aspect = h / w; } //glOrtho(-10, 10, -10,10, 0.0001, 1000); gluPerspective(90.0, window_aspect, 0.0001, 1000.0); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); gdk_gl_drawable_gl_end(gldrawable); /*** OpenGL END ***/ return TRUE; } gboolean draw(GtkWidget *widget, GdkEventExpose *event, void *data) { struct output_instance *instance = (struct output_instance*)data; if(!data) { fprintf(stderr,"null\n"); } assert(instance); Interpolate(instance); GdkGLContext *glcontext = gtk_widget_get_gl_context (widget); GdkGLDrawable *gldrawable = gtk_widget_get_gl_drawable (widget); //return TRUE; assert(gtk_widget_is_gl_capable(widget)); if (!gdk_gl_drawable_gl_begin (gldrawable, glcontext)) { fprintf(stderr, "We're fucked this time.\n"); return FALSE; } glClearColor(1.0, 1.0, 1.0, 0.0); //glDisable(GL_CULL_FACE); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glColor3f(1.0, 1.0, 1.0); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); glTranslatef(x, y, -z); if(instance->my_output==LOCAL){ if(which_face==DOG){ change_materials(local_dog_face, curr_materials, DOG_SHARK_CHANGE); draw_face(local_dog_face, zrot, yrot, left_open, right_open, mouth_open, dir, curr_mode); } else { change_materials(local_shark_face, curr_materials, DOG_SHARK_CHANGE); draw_face(local_shark_face, zrot, yrot, left_open, right_open, mouth_open, dir, curr_mode); } } else{ if(which_face==DOG){ change_materials(remote_dog_face, curr_materials, DOG_SHARK_CHANGE); draw_face(remote_dog_face, zrot, yrot, left_open, right_open, mouth_open, dir, curr_mode); } else{ change_materials(remote_shark_face, curr_materials, DOG_SHARK_CHANGE); draw_face(remote_shark_face, zrot, yrot, left_open, right_open, mouth_open, dir, curr_mode); } } if (gdk_gl_drawable_is_double_buffered (gldrawable)) gdk_gl_drawable_swap_buffers (gldrawable); else glFlush (); return TRUE; } void init (GtkWidget *widget, void *data) { setupDrawlists(REMOTE); setupLighting(widget); } void setupDrawlists(OUTPUT output) { if(output==REMOTE){ remote_shark_face = init_face(SHARK); remote_dog_face = init_face(DOG); } if(output==LOCAL){ local_shark_face = init_face(SHARK); local_dog_face = init_face(DOG); } } void setupLighting(GtkWidget *widget) { GLfloat w = widget->allocation.width; GLfloat h = widget->allocation.height; glClearColor(1.0f, 1.0f, 1.0f, 1.0f); glEnable(GL_DEPTH_TEST); glEnable(GL_LIGHTING); //glLightfv(GL_LIGHT0, GL_AMBIENT, ambient); glLightfv(GL_LIGHT0, GL_DIFFUSE, diffuse); glLightfv(GL_LIGHT0, GL_SPECULAR, specular); glLightfv(GL_LIGHT0, GL_POSITION, lightpos); glEnable(GL_LIGHT0); //glEnable(GL_COLOR_MATERIAL); //glColorMaterial(GL_FRONT, GL_AMBIENT_AND_DIFFUSE); glMaterialfv(GL_FRONT, GL_DIFFUSE, diffuse); glMateriali(GL_FRONT, GL_SHININESS, 128); //glEnable(GL_CULL_FACE); glClear(GL_COLOR_BUFFER_BIT); glMatrixMode(GL_PROJECTION); glLoadIdentity(); //glOrtho(-2, 2, -2, 2, 0.0001, 1000); if (w > h) { window_aspect = w / h; } else { window_aspect = h / w; } gluPerspective(90.0, window_aspect, 0.0001, 1000.0); //glFrustum(-100.0, 100.0, -100.0, 100.0, 0, 10); glMatrixMode(GL_MODELVIEW); //gluLookAt(0.0, 0.0, 5.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0); } struct output_instance *init_output(struct cc_features *features, struct cc_session *session) { struct draw_info *info; struct output_instance *instance; struct window_box ret; instance = (struct output_instance*)malloc(sizeof(*instance)); assert(instance); memset(instance, 0, sizeof(*instance)); instance->features = features; instance->session = session; info = (struct draw_info*)malloc(sizeof(*info)); memset(info, 0, sizeof(*info)); info->timeout = TRUE; info->delay_ms = 40; info->data = instance; cc_new_gl_window(init, configure, draw, info, &ret); g_signal_connect(GTK_OBJECT(ret.window), "destroy", G_CALLBACK(destroy_cb), instance); gtk_window_set_default_size(ret.window,640,480); if (session) { gtk_window_set_title(ret.window, session->name); } gtk_widget_show(ret.window); instance->widget = ret.window; instance->box = ret.vbox; return instance; } static void destroy_cb(GtkWidget *widget, struct output_instance *data) { Debug("Closing output window\n"); if (data->session) { cc_remove_session(data->session->cc, data->session); close(data->session->tcp_sock); close(data->session->udp_sock); Filter_Destroy(data->session->filter); destroy_output(data->session->output); } } void destroy_output(struct output_instance *instance) { free(instance); }