pidgin/plugins/crazychat/draw.c

Wed, 21 Sep 2011 06:45:26 +0000

author
Elliott Sales de Andrade <qulogic@pidgin.im>
date
Wed, 21 Sep 2011 06:45:26 +0000
changeset 32575
eb4fc932fae9
parent 31294
73607ab89c6f
permissions
-rw-r--r--

Apply conversation theme when opening the GTK conversation. All the
parsing stuff was moved out of the theme code and into the conversation
code.

Someone (not me!) needs to check the code I commented out and see if
we really need that stuff (and then port it to WebKit/styling).

We also need to determine where to place Template.html and the rest
of our (not-yet-written) default theme.

#include "righteye10.h"

typedef struct _point{
  GLshort x;
  GLshort y;
} Point;

typedef struct Packet{
  Point mouthLeft;
  Point mouthRight;
  Point mouthTop;
  Point mouthBottom;
  Point eyeLeft;
  Point eyeRight;
} Packet;

#define NUM_EYE_FRAMES 10

GLint rightEyes[NUM_EYE_FRAMES];

void CalculateMouthPoints(GLshort[][][] ctrlpoints, struct Packet* p)
{
    GLshort points[4][3];
    points[0][0]=p->mouthLeft.x;
    points[0][1]=p->mouthLeft.y;
    points[0][2]=front;

    points[1][0]=p->mouthBottom.x;
    points[1][1]=p->mouthTop.y;
    points[1][2]=front;

    points[2][0]=p->mouthRight.x;
    points[2][1]=p->mouthRight.y;
    points[2][2]=front;

    points[3][0]=p->mouthTop.x;
    points[3][1]=p->mouthTop.y;
    points[3][2]=front;

    ctrlpoints[0][0][0]=points[0][0];
    ctrlpoints[0][0][1]=points[0][1];
    ctrlpoints[0][0][2]=points[0][2];

    ctrlpoints[0][1][0]=points[1][0];
    ctrlpoints[0][1][1]=points[1][1];
    ctrlpoints[0][1][2]=points[1][2];

    ctrlpoints[0][2][0]=points[2][0];
    ctrlpoints[0][2][1]=points[2][1];
    ctrlpoints[0][2][2]=points[2][2];

    ctrlpoints[1][0][0]=points[0][0];
    ctrlpoints[1][0][1]=points[0][1];
    ctrlpoints[1][0][2]=points[0][2];

    ctrlpoints[1][1][0]=0;
    ctrlpoints[1][1][1]=0;
    ctrlpoints[1][1][2]=back;

    ctrlpoints[1][2][0]=points[2][0];
    ctrlpoints[1][2][1]=points[2][1];
    ctrlpoints[1][2][2]=points[2][2];

    ctrlpoints[2][0][0]=points[0][0];
    ctrlpoints[2][0][1]=points[0][1];
    ctrlpoints[2][0][2]=points[0][2];

    ctrlpoints[2][1][0]=points[3][0];
    ctrlpoints[2][1][1]=points[3][1];
    ctrlpoints[2][1][2]=points[3][2];

    ctrlpoints[2][2][0]=points[2][0];
    ctrlpoints[2][2][1]=points[2][1];
    ctrlpoints[2][2][2]=points[2][2];
}

void drawMouth(struct Packet* p)
{
    GLshort[4][3][3] ctrlpoints;
    CalculateMouthPoints(ctrlpoints, p);

    glMap2f(GL_MAP2_VERTEX_3, 0, 10, 3, 3, 0.0, 10.0, 9, 3, &ctrlpoints[0][0][0]);
    glEnable(GL_MAP2_VERTEX_3);
    glMapGrid2f(10, 0, 10, 10, 0, 10);
    glEnable(GL_AUTO_NORMAL);
    glEvalMesh2(GL_FILL, 0, 10, 0, 10);
}

void initEyes(){


void drawEyes(struct Packet* p){
    GLshort eye[3][3][3];
    CalculateEyePoints(eye, p, LEFT);
    glMap2f(GL_MAP2_VERTEX_3, 0, 10, 3, 3, 0.0, 10.0, 9, 3, &eyep[0][0][0]);
    glMapGrid2f(10, 0, 10, 10, 0, 10);
    glEvalMesh2(GL_FILL, 0, 10, 0, 10);

    CalculateEyePoints(eye, p, RIGHT);
    glMap2f(GL_MAP2_VERTEX_3, 0, 10, 3, 3, 0.0, 10.0, 9, 3, &eyep[0][0][0]);
    glMapGrid2f(10, 0, 10, 10, 0, 10);
    glEvalMesh2(GL_FILL, 0, 10, 0, 10);

}

void drawHead(struct Packet* p){
}

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