Tue, 14 Jun 2016 17:49:08 -0400
oscar: Adding kerberos-based authentication
This is a port to 2.x.y of the oscar_auth branch from PR 69 :
https://bitbucket.org/pidgin/main/pull-requests/69
#include"glm.h" #include <GL/gl.h> #include <GL/glu.h> void init_lists(GLint** lists, GLMmodel*** models, int num_lists, char* name, float my_scale); int compute_lid(BOOL open, int curr_lid, int max); void apply_output_mode(FACE f, GLfloat* angle, GLfloat* yangle, BOOL* left_open, BOOL* right_open, GLfloat* open, DIRECTION* dir);