Sun, 22 Jan 2006 05:17:38 +0000
[gaim-migrate @ 15337]
Perl plugins now have ids. Not having them was causing crashes with the
dependent plugin unloading stuff. Some fixes to that code in a minute.
#include "module.h" MODULE = Gaim::Sound PACKAGE = Gaim::Sound PREFIX = gaim_sound_ PROTOTYPES: ENABLE Gaim::Sound::UiOps gaim_sound_get_ui_ops() void gaim_sound_init() void gaim_sound_play_event(event, account) Gaim::SoundEventID event Gaim::Account account void gaim_sound_play_file(filename, account) const char *filename Gaim::Account account void gaim_sound_set_ui_ops(ops) Gaim::Sound::UiOps ops void gaim_sound_uninit()