Sun, 22 Jan 2006 05:17:38 +0000
[gaim-migrate @ 15337]
Perl plugins now have ids. Not having them was causing crashes with the
dependent plugin unloading stuff. Some fixes to that code in a minute.
#include "module.h" MODULE = Gaim::Stringref PACKAGE = Gaim::Stringref PREFIX = gaim_stringref_ PROTOTYPES: ENABLE int gaim_stringref_cmp(s1, s2) Gaim::Stringref s1 Gaim::Stringref s2 size_t gaim_stringref_len(stringref) Gaim::Stringref stringref Gaim::Stringref gaim_stringref_new(class, value) const char *value C_ARGS: value Gaim::Stringref gaim_stringref_new_noref(class, value) const char *value C_ARGS: value Gaim::Stringref gaim_stringref_ref(stringref) Gaim::Stringref stringref void gaim_stringref_unref(stringref) Gaim::Stringref stringref const char * gaim_stringref_value(stringref) Gaim::Stringref stringref