Mon, 12 Dec 2005 19:30:11 +0000
[gaim-migrate @ 14780]
SF Patch #1362633 from charkins
"This patch adds a submenu (Unread Messages) in the
docklet menu which shows conversations with unseen
messages. The submenu will be insensitive when there
are no conversations with unread messages.
I also removed a second GtkWidget* variable from the
menu building function (s/entry/menuitem), only one was
necessary. A second is now necessary (submenu), but the
scope is limited to an if block."
Plus changes from me so it'd actually compile and work. ;)
committer: Richard Laager <rlaager@pidgin.im>
using Gaim; public class MPlugin : GaimPlugin { public void HandleSig(object[] args) { Buddy buddy = (Buddy)args[0]; Status old_status = (Status)args[1]; Status status = (Status)args[2]; Debug.debug(Debug.INFO, "mplug", "buddy " + buddy.Name + " went from " + old_status.Id + " to " + status.Id + "\n"); } public override void Load() { Debug.debug(Debug.INFO, "mplug", "loading...\n"); /*Signal.connect(BuddyList.GetHandle(), this, "buddy-away", new Signal.Handler(HandleSig));*/ BuddyList.OnBuddyStatusChanged.connect(this, new Signal.Handler(HandleSig)); } public override void Unload() { Debug.debug(Debug.INFO, "mplug", "unloading...\n"); } public override void Destroy() { Debug.debug(Debug.INFO, "mplug", "destroying...\n"); } public override GaimPluginInfo Info() { return new GaimPluginInfo("C# Plugin", "0.1", "Test C# Plugin", "Longer Description", "Eoin Coffey", "urled"); } }