Mon, 15 Sep 2003 07:35:49 +0000
[gaim-migrate @ 7391]
Added new buddy icon caching code. Each GaimBuddy has its own icon, and the
complete list of all icons is now stored in a set of hashtables for quick
retrieval. Buddy icons now live much happier in the core, with the magma
and tooth fairies (that's where they really live).
#include "module.h" MODULE = Gaim::Conversation::IM PACKAGE = Gaim::Conversation::IM PREFIX = gaim_im_ PROTOTYPES: ENABLE Gaim::Conversation::IM new(account, name) Gaim::Account account const char *name CODE: RETVAL = GAIM_IM(gaim_conversation_new(GAIM_CONV_IM, account, name)); OUTPUT: RETVAL void DESTROY(im) Gaim::Conversation::IM im CODE: gaim_conversation_destroy(gaim_im_get_conversation(im)); Gaim::Conversation gaim_im_get_conversation(im) Gaim::Conversation::IM im void gaim_im_write(im, who, message, flags) Gaim::Conversation::IM im const char *who const char *message int flags CODE: gaim_im_write(im, who, message, -1, flags, time(NULL)); void gaim_im_send(im, message) Gaim::Conversation::IM im const char *message MODULE = Gaim::Conversation::IM PACKAGE = Gaim PREFIX = gaim_ PROTOTYPES: ENABLE void ims() PREINIT: GList *l; PPCODE: for (l = gaim_get_ims(); l != NULL; l = l->next) { XPUSHs(sv_2mortal(gaim_perl_bless_object(GAIM_IM(l->data), "Gaim::Conversation"))); }