Mon, 15 Sep 2003 07:35:49 +0000
[gaim-migrate @ 7391]
Added new buddy icon caching code. Each GaimBuddy has its own icon, and the
complete list of all icons is now stored in a set of hashtables for quick
retrieval. Buddy icons now live much happier in the core, with the magma
and tooth fairies (that's where they really live).
#ifndef _GAIM_PERL_HANDLERS_H_ #define _GAIM_PERL_HANDLERS_H_ #include "plugin.h" typedef struct { SV *callback; SV *data; GaimPlugin *plugin; int iotag; } GaimPerlTimeoutHandler; typedef struct { char *signal; SV *callback; SV *data; void *instance; GaimPlugin *plugin; } GaimPerlSignalHandler; void gaim_perl_timeout_add(GaimPlugin *plugin, int seconds, SV *callback, SV *data); void gaim_perl_timeout_clear_for_plugin(GaimPlugin *plugin); void gaim_perl_timeout_clear(void); void gaim_perl_signal_connect(GaimPlugin *plugin, void *instance, const char *signal, SV *callback, SV *data); void gaim_perl_signal_disconnect(GaimPlugin *plugin, void *instance, const char *signal); void gaim_perl_signal_clear_for_plugin(GaimPlugin *plugin); void gaim_perl_signal_clear(void); #endif /* _GAIM_PERL_HANDLERS_H_ */