Wed, 27 Apr 2016 09:19:58 +0200
media: don't keep last sample reference on sinks
Holding a reference to a GstBuffer somewhere in a pipeline for possibly
indefinite period may cause trouble when the buffer has been allocated
by a 3rd party library or when it points directly into memory region of
a hardware device.
A specific example is V4L2 source element, which won't allow webcam
image resolution be reconfigured unless all previously allocated buffers
have been freed.
Backport of Pidgin 3 commit 13807c514810.
#include "gtkmodule.h" MODULE = Pidgin::Pounce PACKAGE = Pidgin::Pounce PREFIX = pidgin_pounce_ PROTOTYPES: ENABLE void pidgin_pounce_editor_show(account, name, cur_pounce) Purple::Account account const char * name Purple::Pounce cur_pounce MODULE = Pidgin::Pounce PACKAGE = Pidgin::Pounces PREFIX = pidgin_pounces_ PROTOTYPES: ENABLE Purple::Handle pidgin_pounces_get_handle() MODULE = Pidgin::Pounce PACKAGE = Pidgin::Pounces::Manager PREFIX = pidgin_pounces_manager_ PROTOTYPES: ENABLE void pidgin_pounces_manager_show() void pidgin_pounces_manager_hide()