PROGRAMMING_NOTES

Sat, 02 Aug 2003 15:27:00 +0000

author
Mark Doliner <markdoliner@pidgin.im>
date
Sat, 02 Aug 2003 15:27:00 +0000
changeset 6357
f83643b0a067
parent 5338
03c096de0dea
child 9619
2d8adb92f665
permissions
-rw-r--r--

[gaim-migrate @ 6856]
Not much--I changed the code to show idle time for irc so it uses the core
sec_to_text function or whatever it's called. THEN I fixed a compile
error, AND THEN I fixed a compile warning, AND NOW I'm commiting. AND THEN
the storm released its fury upon the soil
...they should have known because he told them so...

Notes on keeping GAIM OS independant
------------------------------------

General
-------
- Use G_DIR_SEPARATOR_S and G_DIR_SEPARATOR for paths

- Use g_getenv, g_snprintf, g_vsnprintf

- Use gaim_home_dir instead of g_get_home_dir or g_getenv("HOME")

- Make sure when including win32dep.h that it is the last header to
  be included.

- Open binary files when reading or writing with 'b' mode.

  e.g: fopen("somefile", "wb");

  Not doing so will open files in windows using defaut translation mode. 
  i.e. newline -> <CR><LF>

Paths
-----

- DATADIR, LOCALEDIR & LIBDIR are defined in wingaim as functions.
  Doing the following will therefore break the windows build:

  printf("File in DATADIR is: %s\n", DATADIR G_DIR_SEPARATOR_S "pic.png");

  it should be:

  printf("File in DATADIR is: %s%s%s\n", DATADIR, G_DIR_SEPARATOR_S, "pic.png");

- When writing out paths to .gaimrc, use wgaim_escape_dirsep. This is necessary
  because the Windows dir separator '\' is being used to escape characters, when
  paths are read in from the .gaimrc file.

PLUGINS & PROTOS
----------------

- G_MODULE_EXPORT all functions which are to be accessed from outside the
  scope of its "dll" or "so". (E.G. gaim_plugin_init)

- G_MODULE_IMPORT all global variables which are located outside your
  dynamic library. (E.G. connections)

  (Not doing this will cause "Memory Access Violations" in Win32)

mercurial