diff -r 9333237efc4f -r 04baa672c79e plugins/perl/scripts/conversation.pl --- a/plugins/perl/scripts/conversation.pl Mon Dec 05 03:42:48 2005 +0000 +++ b/plugins/perl/scripts/conversation.pl Mon Dec 05 03:53:00 2005 +0000 @@ -5,10 +5,15 @@ # All the information Gaim gets about our nifty plugin %PLUGIN_INFO = ( perl_api_version => 2, - name => " Perl: $MODULE_NAME", + name => "Perl: $MODULE_NAME", version => "0.1", summary => "Test plugin for the Perl interpreter.", - description => "Implements a set of test proccedures to ensure all functions that work in the C API still work in the Perl plugin interface. As XSUBs are added, this *should* be updated to test the changes. Furthermore, this will function as the tutorial perl plugin.", + description => "Implements a set of test proccedures to ensure all " . + "functions that work in the C API still work in the " . + "Perl plugin interface. As XSUBs are added, this " . + "*should* be updated to test the changes. " . + "Furthermore, this will function as the tutorial perl " . + "plugin.", author => "John H. Kelm ", url => "http://sourceforge.net/users/johnhkelm/", @@ -43,37 +48,54 @@ $account = Gaim::Accounts::find($USERNAME, $PROTOCOL_ID); ######### TEST CODE HERE ########## - print "Testing Gaim::Conv::new()..."; - $conv1 = Gaim::Conv::new(1, $account, "Test Conv. 1"); - if ($conv) { print "ok.\n"; } else { print "fail.\n"; } + # First we create two new conversations. + print "Testing Gaim::Conversation::new()..."; + $conv1 = Gaim::Conversation::new(1, $account, "Test Conversation 1"); + if ($conv1) { print "ok.\n"; } else { print "fail.\n"; } - print "Testing Gaim::Conv::new()..."; - $conv2 = Gaim::Conv::new(1, $account, "Test Conv. 2"); - if ($conv) { print "ok.\n"; } else { print "fail.\n"; } + print "Testing Gaim::Conversation::new()..."; + $conv2 = Gaim::Conversation::new(1, $account, "Test Conversation 2"); + if ($conv2) { print "ok.\n"; } else { print "fail.\n"; } - print "Testing Gaim::Conv::Window::new()...\n"; - $win = Gaim::Conv::Window::new(); - - print "Testing Gaim::Conv::Window::add_conversation()..."; - $conv_count = Gaim::Conv::Window::add_conversation($win, $conv1); - if ($conv_count) { print "ok..." . $conv_count . " conversations...\n"; } else { print "fail.\n"; } + # Second we create a window to display the conversations in. + # Note that the package here is Gaim::Conversation::Window + print "Testing Gaim::Conversation::Window::new()...\n"; + $win = Gaim::Conversation::Window::new(); - print "Testing Gaim::Conv::Window::add_conversation()..."; - $conv_count = Gaim::Conv::Window::add_conversation($win, $conv2); - if ($conv_count) { print "ok..." . $conv_count . " conversations...\n"; } else { print "fail.\n"; } - - print "Testing Gaim::Conv::Window::show()...\n"; - Gaim::Conv::Window::show($win); - - print "Testing Gaim::Conv::get_im_data()...\n"; - $im = Gaim::Conv::get_im_data($conv1); + # The third thing to do is to add the two conversations to the windows. + # The subroutine add_conversation() returns the number of conversations + # present in the window. + print "Testing Gaim::Conversation::Window::add_conversation()..."; + $conv_count = $conv1->add_conversation(); + if ($conv_count) { + print "ok..." . $conv_count . " conversations...\n"; + } else { + print "fail.\n"; + } + + print "Testing Gaim::Conversation::Window::add_conversation()..."; + $conv_count = $win->add_conversation($conv2); + if ($conv_count) { + print "ok..." . $conv_count . " conversations...\n"; + } else { + print "fail.\n"; + } + + # Now the window is displayed to the user. + print "Testing Gaim::Conversation::Window::show()...\n"; + $win->show(); + + # Use get_im_data() to get a handle for the conversation + print "Testing Gaim::Conversation::get_im_data()...\n"; + $im = $conv1->get_im_data(); if ($im) { print "ok.\n"; } else { print "fail.\n"; } - - print "Testing Gaim::Conv::IM::send()...\n"; - Gaim::Conv::IM::send($im, "Message Test."); - - print "Testing Gaim::Conv::IM::write()...\n"; - Gaim::Conv::IM::write($im, "sendingUser", "Message Test.", 0, 0); + + # Here we send messages to the conversation + print "Testing Gaim::Conversation::IM::send()...\n"; + $im->send("Message Test."); + + print "Testing Gaim::Conversation::IM::write()...\n"; + $im->write("SENDER", "Message Test.", 0, 0); print "#" x 80 . "\n\n"; } @@ -84,14 +106,12 @@ print "#" x 80 . "\n\n"; ######### TEST CODE HERE ########## - - - print "Testing Gaim::Conv::Window::get_conversation_count()...\n"; - $conv_count = Gaim::Conv::Window::get_conversation_count($win); - print $conv_count; + print "Testing Gaim::Conversation::Window::get_conversation_count()...\n"; + $conv_count = $win->get_conversation_count(); + print "...and it returned $conv_count.\n"; if ($conv_count > 0) { - print "Testing Gaim::Conv::Window::destroy()...\n"; - Gaim::Conv::Window::destroy($win); + print "Testing Gaim::Conversation::Window::destroy()...\n"; + $win->destroy(); } print "\n\n" . "#" x 80 . "\n\n";