diff -r b451eafc33bc -r 2a53945982f5 plugins/perl/perl-handlers.c --- a/plugins/perl/perl-handlers.c Sun Jan 22 07:37:22 2006 +0000 +++ b/plugins/perl/perl-handlers.c Sun Jan 22 10:29:34 2006 +0000 @@ -14,28 +14,38 @@ #define PERL_MAGIC_ext '~' #endif -/* For now a plugin can only have one action */ void -gaim_perl_plugin_action_cb(GaimPluginAction * gpa) +gaim_perl_plugin_action_cb(GaimPluginAction *action) { + SV **callback; + HV *hv = NULL; + gchar *hvname; + GaimPlugin *plugin; + GaimPerlScript *gps; dSP; + + plugin = action->plugin; + gps = (GaimPerlScript *)plugin->info->extra_info; + hvname = g_strdup_printf("%s::plugin_actions", gps->package); + hv = get_hv(hvname, FALSE); + g_free(hvname); + + if (hv == NULL) + croak("No plugin_actions hash found in \"%s\" plugin.", gaim_plugin_get_name(plugin)); + ENTER; SAVETMPS; - PUSHMARK(sp); + + callback = hv_fetch(hv, action->label, strlen(action->label), 0); - /* We put the plugin handle on the stack so it can pass it along */ - /* to anything called from the callback. It is supposed to pass */ - /* the Action, but there is no way to access the plugin handle from */ - /* the GaimPluginAction in perl...yet. */ + if (callback == NULL || *callback == NULL) + croak("No plugin_action function named \"%s\" in \"%s\" plugin.", action->label, gaim_plugin_get_name(plugin)); - XPUSHs(gaim_perl_bless_object(gpa->plugin, "Gaim::Plugin")); + PUSHMARK(sp); + XPUSHs(gaim_perl_bless_object(gps->plugin, "Gaim::Plugin")); PUTBACK; - /* gaim_perl_plugin_action_callback_sub defined in the header is set - * in perl.c during plugin probe by a PLUGIN_INFO hash value limiting - * us to only one action for right now even though the action member - * of GaimPluginInfo can take (does take) a GList. */ - call_pv(gaim_perl_plugin_action_callback_sub, G_EVAL | G_SCALAR); + call_sv(*callback, G_VOID | G_DISCARD); SPAGAIN; PUTBACK; @@ -44,22 +54,53 @@ } GList * -gaim_perl_plugin_action(GaimPlugin *plugin, gpointer context) +gaim_perl_plugin_actions(GaimPlugin *plugin, gpointer context) { - GaimPluginAction *act = NULL; - GList *gl = NULL; + GList *l = NULL; + GaimPerlScript *gps; + int i = 0, count = 0; + dSP; + + gps = (GaimPerlScript *)plugin->info->extra_info; + + ENTER; + SAVETMPS; + + PUSHMARK(SP); + XPUSHs(sv_2mortal(gaim_perl_bless_object(plugin, "Gaim::Plugin"))); + /* XXX This *will* cease working correctly if context gets changed to + * ever be able to hold anything other than a GaimConnection */ + if (context != NULL) + XPUSHs(sv_2mortal(gaim_perl_bless_object(context, "Gaim::Connection"))); + else + XPUSHs(&PL_sv_undef); + PUTBACK; + + count = call_pv(gps->plugin_action_sub, G_ARRAY); - /* TODO: Fix the way we create action handlers so we can have more - * than one action in perl. Maybe there is a clever work around, but - * so far I have not figured it out. There is no way to tie the perl - * sub's name to the callback function without these global variables - * and there is no way to create a callback on the fly so each would - * have to be hardcoded--more than one would just be arbitrary. */ - act = gaim_plugin_action_new(gaim_perl_plugin_action_label, - gaim_perl_plugin_action_cb); - gl = g_list_append(gl, act); + SPAGAIN; + + if (count == 0) + croak("The plugin_actions sub didn't return anything.\n"); + + for (i = 0; i < count; i++) { + SV *sv; + gchar *label; + GaimPluginAction *act = NULL; - return gl; + sv = POPs; + label = SvPV_nolen(sv); + /* XXX I think this leaks, but doing it without the strdup + * just showed garbage */ + act = gaim_plugin_action_new(g_strdup(label), gaim_perl_plugin_action_cb); + l = g_list_append(l, act); + } + + PUTBACK; + FREETMPS; + LEAVE; + + return l; } GtkWidget *