# HG changeset patch # User Mark Doliner # Date 1166006804 0 # Node ID c94113912acaa612e2ca5ed496c7a966940742cd # Parent c57887cd5d08132b45c4380d16bf54454b91acc5 [gaim-migrate @ 17984] Jonathan Brossard found some minor flaws in our perl API... basically perl scripts that used the gaim_debug() functions previously had to escape '%' to get it to not behave wonkily. That should no longer be necessary after this change. diff -r c57887cd5d08 -r c94113912aca COPYRIGHT --- a/COPYRIGHT Wed Dec 13 10:11:31 2006 +0000 +++ b/COPYRIGHT Wed Dec 13 10:46:44 2006 +0000 @@ -43,6 +43,7 @@ Derrick J Brashear Matt Brenneke Jeremy Brooks +Jonathan Brossard Philip Brown Sean Burke Thomas Butter diff -r c57887cd5d08 -r c94113912aca libgaim/plugins/perl/common/Debug.xs --- a/libgaim/plugins/perl/common/Debug.xs Wed Dec 13 10:11:31 2006 +0000 +++ b/libgaim/plugins/perl/common/Debug.xs Wed Dec 13 10:46:44 2006 +0000 @@ -8,31 +8,43 @@ Gaim::DebugLevel level const char *category const char *string +CODE: + gaim_debug(level, category, "%s", string); void gaim_debug_misc(category, string) const char *category const char *string +CODE: + gaim_debug_misc(category, "%s", string); void gaim_debug_info(category, string) const char *category const char *string +CODE: + gaim_debug_info(category, "%s", string); void gaim_debug_warning(category, string) const char *category const char *string +CODE: + gaim_debug_warning(category, "%s", string); void gaim_debug_error(category, string) const char *category const char *string +CODE: + gaim_debug_error(category, "%s", string); void gaim_debug_fatal(category, string) const char *category const char *string +CODE: + gaim_debug_fatal(category, "%s", string); void gaim_debug_set_enabled(enabled)