[gaim-migrate @ 15256]

Tue, 17 Jan 2006 02:49:32 +0000

author
Richard Laager <rlaager@pidgin.im>
date
Tue, 17 Jan 2006 02:49:32 +0000
changeset 12903
f9e6e0af41d6
parent 12902
de9e0cc3feab
child 12904
f01835b6bcac

[gaim-migrate @ 15256]
redpen686 posted modified sounds to gaim-devel:

"The tones were sampled at 44.1 KHz (with a range of up to 22.05 KHz),
which is fine, but since the tones are only up to ~3 to 4 KHz, a lot of
space could be saved by downsampling.

I went to 11,025 Hz, since it is already enough for these frequencies,
and it's also the lowest common denominator for soundcards (rather than
8 or 16 KHz, for example).

The 'alert' sound needed a lowpass filter, but only because of the
high-pitched attack, which people won't notice anyway.

All are still 16-bit, and in stereo (except for the 'alert' sound, which
didn't need it), and so should sound virtually identical."

These are significantly smaller files and I didn't notice a difference in
the sound (of course, my speakers suck). They're also louder, which is good.

I'm committing these so people can try them out.

sounds/alert.wav file | annotate | diff | comparison | revisions
sounds/login.wav file | annotate | diff | comparison | revisions
sounds/logout.wav file | annotate | diff | comparison | revisions
sounds/receive.wav file | annotate | diff | comparison | revisions
sounds/send.wav file | annotate | diff | comparison | revisions
Binary file sounds/alert.wav has changed
Binary file sounds/login.wav has changed
Binary file sounds/logout.wav has changed
Binary file sounds/receive.wav has changed
Binary file sounds/send.wav has changed

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