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| 5228 | 1 | /** |
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2 | * @file blist.h Buddy List API |
| 5228 | 3 | * @ingroup core |
| 4 | * | |
| 5 | * gaim | |
| 6 | * | |
| 8046 | 7 | * Gaim is the legal property of its developers, whose names are too numerous |
| 8 | * to list here. Please refer to the COPYRIGHT file distributed with this | |
| 9 | * source distribution. | |
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10 | * |
| 5228 | 11 | * This program is free software; you can redistribute it and/or modify |
| 12 | * it under the terms of the GNU General Public License as published by | |
| 13 | * the Free Software Foundation; either version 2 of the License, or | |
| 14 | * (at your option) any later version. | |
| 15 | * | |
| 16 | * This program is distributed in the hope that it will be useful, | |
| 17 | * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| 18 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
| 19 | * GNU General Public License for more details. | |
| 20 | * | |
| 21 | * You should have received a copy of the GNU General Public License | |
| 22 | * along with this program; if not, write to the Free Software | |
| 23 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
| 24 | */ | |
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25 | #ifndef _GAIM_BLIST_H_ |
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26 | #define _GAIM_BLIST_H_ |
| 5228 | 27 | |
| 28 | /* I can't believe I let ChipX86 inspire me to write good code. -Sean */ | |
| 29 | ||
| 30 | #include <glib.h> | |
| 31 | ||
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32 | typedef struct _GaimBuddyList GaimBuddyList; |
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33 | typedef struct _GaimBlistUiOps GaimBlistUiOps; |
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34 | typedef struct _GaimBlistNode GaimBlistNode; |
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35 | |
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36 | typedef struct _GaimBlistNodeAction GaimBlistNodeAction; |
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37 | |
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38 | typedef struct _GaimChat GaimChat; |
| 6695 | 39 | typedef struct _GaimGroup GaimGroup; |
| 40 | typedef struct _GaimContact GaimContact; | |
| 41 | typedef struct _GaimBuddy GaimBuddy; | |
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42 | |
| 5228 | 43 | /**************************************************************************/ |
| 44 | /* Enumerations */ | |
| 45 | /**************************************************************************/ | |
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46 | typedef enum |
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47 | { |
| 5228 | 48 | GAIM_BLIST_GROUP_NODE, |
| 6695 | 49 | GAIM_BLIST_CONTACT_NODE, |
| 5228 | 50 | GAIM_BLIST_BUDDY_NODE, |
| 5234 | 51 | GAIM_BLIST_CHAT_NODE, |
| 6063 | 52 | GAIM_BLIST_OTHER_NODE |
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53 | |
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54 | } GaimBlistNodeType; |
| 5228 | 55 | |
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56 | #define GAIM_BLIST_NODE_IS_CHAT(n) ((n)->type == GAIM_BLIST_CHAT_NODE) |
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57 | #define GAIM_BLIST_NODE_IS_BUDDY(n) ((n)->type == GAIM_BLIST_BUDDY_NODE) |
| 6695 | 58 | #define GAIM_BLIST_NODE_IS_CONTACT(n) ((n)->type == GAIM_BLIST_CONTACT_NODE) |
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59 | #define GAIM_BLIST_NODE_IS_GROUP(n) ((n)->type == GAIM_BLIST_GROUP_NODE) |
| 5228 | 60 | |
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61 | typedef enum |
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62 | { |
| 5228 | 63 | GAIM_BUDDY_SIGNING_OFF = -1, |
| 64 | GAIM_BUDDY_OFFLINE = 0, | |
| 65 | GAIM_BUDDY_ONLINE, | |
| 6063 | 66 | GAIM_BUDDY_SIGNING_ON |
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67 | |
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68 | } GaimBuddyPresenceState; |
| 5228 | 69 | |
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70 | #define GAIM_BUDDY_IS_ONLINE(b) \ |
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71 | ((b) != NULL && gaim_account_is_connected((b)->account) && \ |
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72 | gaim_presence_is_online(gaim_buddy_get_presence(b))) |
| 5228 | 73 | |
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74 | typedef enum |
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75 | { |
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76 | GAIM_BLIST_NODE_FLAG_NO_SAVE = 1 /**< node should not be saved with the buddy list */ |
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77 | |
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78 | } GaimBlistNodeFlags; |
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79 | |
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80 | #define GAIM_BLIST_NODE_HAS_FLAG(b, f) ((b)->flags & (f)) |
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81 | #define GAIM_BLIST_NODE_SHOULD_SAVE(b) (! GAIM_BLIST_NODE_HAS_FLAG(b, GAIM_BLIST_NODE_FLAG_NO_SAVE)) |
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82 | |
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83 | #include "account.h" |
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84 | #include "buddyicon.h" |
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85 | #include "status.h" |
| 5228 | 86 | |
| 87 | /**************************************************************************/ | |
| 88 | /* Data Structures */ | |
| 89 | /**************************************************************************/ | |
| 90 | ||
| 91 | /** | |
| 10566 | 92 | * A Buddy list node. This can represent a group, a buddy, or anything else. |
| 93 | * This is a base class for struct buddy and struct group and for anything | |
| 94 | * else that wants to put itself in the buddy list. */ | |
| 5228 | 95 | struct _GaimBlistNode { |
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96 | GaimBlistNodeType type; /**< The type of node this is */ |
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97 | GaimBlistNode *prev; /**< The sibling before this buddy. */ |
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98 | GaimBlistNode *next; /**< The sibling after this buddy. */ |
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99 | GaimBlistNode *parent; /**< The parent of this node */ |
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100 | GaimBlistNode *child; /**< The child of this node */ |
| 7693 | 101 | GHashTable *settings; /**< per-node settings */ |
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102 | void *ui_data; /**< The UI can put data here. */ |
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103 | GaimBlistNodeFlags flags; /**< The buddy flags */ |
| 5228 | 104 | }; |
| 105 | ||
| 106 | /** | |
| 107 | * A buddy. This contains everything Gaim will ever need to know about someone on the buddy list. Everything. | |
| 108 | */ | |
| 6695 | 109 | struct _GaimBuddy { |
| 5228 | 110 | GaimBlistNode node; /**< The node that this buddy inherits from */ |
| 111 | char *name; /**< The screenname of the buddy. */ | |
| 112 | char *alias; /**< The user-set alias of the buddy */ | |
| 6695 | 113 | char *server_alias; /**< The server-specified alias of the buddy. (i.e. MSN "Friendly Names") */ |
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114 | GaimBuddyPresenceState present; /**< This is 0 if the buddy appears offline, 1 if he appears online, and 2 if |
| 5228 | 115 | he has recently signed on */ |
| 116 | void *proto_data; /**< This allows the prpl to associate whatever data it wants with a buddy */ | |
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117 | GaimBuddyIcon *icon; /**< The buddy icon. */ |
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118 | GaimAccount *account; /**< the account this buddy belongs to */ |
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119 | guint timer; /**< The timer handle. */ |
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120 | GaimPresence *presence; |
| 5228 | 121 | }; |
| 122 | ||
| 123 | /** | |
| 6695 | 124 | * A contact. This contains everything Gaim will ever need to know about a contact. |
| 125 | */ | |
| 126 | struct _GaimContact { | |
| 6755 | 127 | GaimBlistNode node; /**< The node that this contact inherits from. */ |
| 128 | char *alias; /**< The user-set alias of the contact */ | |
| 129 | int totalsize; /**< The number of buddies in this contact */ | |
| 130 | int currentsize; /**< The number of buddies in this contact corresponding to online accounts */ | |
| 131 | int online; /**< The number of buddies in this contact who are currently online */ | |
| 6843 | 132 | GaimBuddy *priority; /**< The "top" buddy for this contact */ |
| 10378 | 133 | gboolean priority_valid; /**< Is priority valid? */ |
| 6695 | 134 | }; |
| 135 | ||
| 136 | ||
| 137 | /** | |
| 5228 | 138 | * A group. This contains everything Gaim will ever need to know about a group. |
| 139 | */ | |
| 6695 | 140 | struct _GaimGroup { |
| 5228 | 141 | GaimBlistNode node; /**< The node that this group inherits from */ |
| 142 | char *name; /**< The name of this group. */ | |
| 6695 | 143 | int totalsize; /**< The number of chats and contacts in this group */ |
| 144 | int currentsize; /**< The number of chats and contacts in this group corresponding to online accounts */ | |
| 145 | int online; /**< The number of chats and contacts in this group who are currently online */ | |
| 5228 | 146 | }; |
| 147 | ||
| 5234 | 148 | /** |
| 6695 | 149 | * A chat. This contains everything Gaim needs to put a chat room in the |
| 5234 | 150 | * buddy list. |
| 151 | */ | |
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152 | struct _GaimChat { |
| 5234 | 153 | GaimBlistNode node; /**< The node that this chat inherits from */ |
| 154 | char *alias; /**< The display name of this chat. */ | |
| 155 | GHashTable *components; /**< the stuff the protocol needs to know to join the chat */ | |
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156 | GaimAccount *account; /**< The account this chat is attached to */ |
| 5234 | 157 | }; |
| 158 | ||
| 5228 | 159 | |
| 160 | /** | |
| 161 | * The Buddy List | |
| 162 | */ | |
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163 | struct _GaimBuddyList { |
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164 | GaimBlistNode *root; /**< The first node in the buddy list */ |
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165 | GHashTable *buddies; /**< Every buddy in this list */ |
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166 | GaimBlistUiOps *ui_ops; /**< The UI operations for the buddy list */ |
| 5228 | 167 | |
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168 | void *ui_data; /**< UI-specific data. */ |
| 5228 | 169 | }; |
| 170 | ||
| 171 | /** | |
| 172 | * Buddy list UI operations. | |
| 173 | * | |
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174 | * Any UI representing a buddy list must assign a filled-out GaimBlistUiOps |
| 5228 | 175 | * structure to the buddy list core. |
| 176 | */ | |
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177 | struct _GaimBlistUiOps |
| 5228 | 178 | { |
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179 | void (*new_list)(GaimBuddyList *list); /**< Sets UI-specific data on a buddy list. */ |
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180 | void (*new_node)(GaimBlistNode *node); /**< Sets UI-specific data on a node. */ |
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181 | void (*show)(GaimBuddyList *list); /**< The core will call this when it's finished doing its core stuff */ |
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182 | void (*update)(GaimBuddyList *list, |
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183 | GaimBlistNode *node); /**< This will update a node in the buddy list. */ |
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184 | void (*remove)(GaimBuddyList *list, |
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185 | GaimBlistNode *node); /**< This removes a node from the list */ |
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186 | void (*destroy)(GaimBuddyList *list); /**< When the list gets destroyed, this gets called to destroy the UI. */ |
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187 | void (*set_visible)(GaimBuddyList *list, |
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188 | gboolean show); /**< Hides or unhides the buddy list */ |
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189 | void (*request_add_buddy)(GaimAccount *account, const char *username, |
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190 | const char *group, const char *alias); |
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191 | void (*request_add_chat)(GaimAccount *account, GaimGroup *group, |
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192 | const char *alias, const char *name); |
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193 | void (*request_add_group)(void); |
| 5228 | 194 | }; |
| 195 | ||
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196 | |
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197 | struct _GaimBlistNodeAction { |
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198 | char *label; |
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199 | void (*callback)(GaimBlistNode *, gpointer); |
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200 | gpointer data; |
| 10662 | 201 | GList *children; |
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202 | }; |
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203 | |
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204 | |
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205 | #ifdef __cplusplus |
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206 | extern "C" { |
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207 | #endif |
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208 | |
| 5228 | 209 | /**************************************************************************/ |
| 210 | /** @name Buddy List API */ | |
| 211 | /**************************************************************************/ | |
| 212 | /*@{*/ | |
| 213 | ||
| 214 | /** | |
| 215 | * Creates a new buddy list | |
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216 | * |
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217 | * @return The new buddy list. |
| 5228 | 218 | */ |
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219 | GaimBuddyList *gaim_blist_new(); |
| 5228 | 220 | |
| 221 | /** | |
| 222 | * Sets the main buddy list. | |
| 223 | * | |
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224 | * @param blist The buddy list you want to use. |
| 5228 | 225 | */ |
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226 | void gaim_set_blist(GaimBuddyList *blist); |
| 5228 | 227 | |
| 228 | /** | |
| 229 | * Returns the main buddy list. | |
| 230 | * | |
| 231 | * @return The main buddy list. | |
| 232 | */ | |
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233 | GaimBuddyList *gaim_get_blist(void); |
| 5228 | 234 | |
| 235 | /** | |
| 236 | * Shows the buddy list, creating a new one if necessary. | |
| 237 | */ | |
| 238 | void gaim_blist_show(); | |
| 239 | ||
| 240 | ||
| 241 | /** | |
| 242 | * Destroys the buddy list window. | |
| 243 | */ | |
| 244 | void gaim_blist_destroy(); | |
| 245 | ||
| 246 | /** | |
| 247 | * Hides or unhides the buddy list. | |
| 248 | * | |
| 249 | * @param show Whether or not to show the buddy list | |
| 250 | */ | |
| 251 | void gaim_blist_set_visible(gboolean show); | |
| 252 | ||
| 253 | /** | |
| 254 | * Updates a buddy's status. | |
| 5234 | 255 | * |
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256 | * @param buddy The buddy whose status has changed. |
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257 | * @param old_status The status from which we are changing. |
| 5228 | 258 | */ |
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259 | void gaim_blist_update_buddy_status(GaimBuddy *buddy, GaimStatus *old_status); |
| 5228 | 260 | |
| 7950 | 261 | /** |
| 5228 | 262 | * Updates a buddy's icon. |
| 263 | * | |
| 264 | * @param buddy The buddy whose buddy icon has changed | |
| 265 | */ | |
| 6695 | 266 | void gaim_blist_update_buddy_icon(GaimBuddy *buddy); |
| 5228 | 267 | |
| 268 | /** | |
| 269 | * Renames a buddy in the buddy list. | |
| 270 | * | |
| 271 | * @param buddy The buddy whose name will be changed. | |
| 272 | * @param name The new name of the buddy. | |
| 273 | */ | |
| 6695 | 274 | void gaim_blist_rename_buddy(GaimBuddy *buddy, const char *name); |
| 5228 | 275 | |
| 276 | ||
| 277 | /** | |
| 278 | * Aliases a buddy in the buddy list. | |
| 279 | * | |
| 280 | * @param buddy The buddy whose alias will be changed. | |
| 281 | * @param alias The buddy's alias. | |
| 282 | */ | |
| 6695 | 283 | void gaim_blist_alias_buddy(GaimBuddy *buddy, const char *alias); |
| 5228 | 284 | |
| 5234 | 285 | /** |
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286 | * Sets the server-sent alias of a buddy in the buddy list. |
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287 | * |
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288 | * @param buddy The buddy whose alias will be changed. |
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289 | * @param alias The buddy's "official" alias. |
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290 | */ |
| 6695 | 291 | void gaim_blist_server_alias_buddy(GaimBuddy *buddy, const char *alias); |
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292 | |
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293 | /** |
| 5234 | 294 | * Aliases a chat in the buddy list. |
| 295 | * | |
| 296 | * @param chat The chat whose alias will be changed. | |
| 297 | * @param alias The chat's new alias. | |
| 298 | */ | |
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299 | void gaim_blist_alias_chat(GaimChat *chat, const char *alias); |
| 5228 | 300 | |
| 301 | /** | |
| 302 | * Renames a group | |
| 303 | * | |
| 304 | * @param group The group to rename | |
| 305 | * @param name The new name | |
| 306 | */ | |
| 6695 | 307 | void gaim_blist_rename_group(GaimGroup *group, const char *name); |
| 5228 | 308 | |
| 5234 | 309 | /** |
| 310 | * Creates a new chat for the buddy list | |
| 311 | * | |
| 312 | * @param account The account this chat will get added to | |
| 313 | * @param alias The alias of the new chat | |
| 314 | * @param components The info the prpl needs to join the chat | |
| 315 | * @return A newly allocated chat | |
| 316 | */ | |
| 7125 | 317 | GaimChat *gaim_chat_new(GaimAccount *account, const char *alias, GHashTable *components); |
| 5234 | 318 | |
| 319 | /** | |
| 320 | * Adds a new chat to the buddy list. | |
| 321 | * | |
| 322 | * The chat will be inserted right after node or appended to the end | |
| 323 | * of group if node is NULL. If both are NULL, the buddy will be added to | |
| 324 | * the "Chats" group. | |
| 325 | * | |
| 326 | * @param chat The new chat who gets added | |
| 327 | * @param group The group to add the new chat to. | |
| 328 | * @param node The insertion point | |
| 329 | */ | |
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330 | void gaim_blist_add_chat(GaimChat *chat, GaimGroup *group, GaimBlistNode *node); |
| 5228 | 331 | |
| 332 | /** | |
| 333 | * Creates a new buddy | |
| 334 | * | |
| 335 | * @param account The account this buddy will get added to | |
| 336 | * @param screenname The screenname of the new buddy | |
| 337 | * @param alias The alias of the new buddy (or NULL if unaliased) | |
| 338 | * @return A newly allocated buddy | |
| 339 | */ | |
| 6695 | 340 | GaimBuddy *gaim_buddy_new(GaimAccount *account, const char *screenname, const char *alias); |
| 5228 | 341 | |
| 342 | /** | |
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343 | * Sets a buddy's icon. |
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344 | * |
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345 | * This should only be called from within Gaim. You probably want to |
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346 | * call gaim_buddy_icon_set_data(). |
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347 | * |
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348 | * @param buddy The buddy. |
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349 | * @param icon The buddy icon. |
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350 | * |
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351 | * @see gaim_buddy_icon_set_data() |
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352 | */ |
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353 | void gaim_buddy_set_icon(GaimBuddy *buddy, GaimBuddyIcon *icon); |
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354 | |
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355 | /** |
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356 | * Returns a buddy's account. |
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357 | * |
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358 | * @param buddy The buddy. |
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359 | * |
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360 | * @return The account |
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361 | */ |
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362 | GaimAccount *gaim_buddy_get_account(const GaimBuddy *buddy); |
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363 | |
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364 | /** |
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365 | * Returns a buddy's name |
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366 | * |
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367 | * @param buddy The buddy. |
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368 | * |
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369 | * @return The name. |
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370 | */ |
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371 | const char *gaim_buddy_get_name(const GaimBuddy *buddy); |
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372 | |
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373 | /** |
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374 | * Returns a buddy's icon. |
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375 | * |
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376 | * @param buddy The buddy. |
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377 | * |
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378 | * @return The buddy icon. |
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379 | */ |
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380 | GaimBuddyIcon *gaim_buddy_get_icon(const GaimBuddy *buddy); |
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381 | |
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382 | /** |
| 7312 | 383 | * Returns a buddy's contact. |
| 384 | * | |
| 385 | * @param buddy The buddy. | |
| 386 | * | |
| 387 | * @return The buddy's contact. | |
| 388 | */ | |
| 389 | GaimContact *gaim_buddy_get_contact(GaimBuddy *buddy); | |
| 390 | ||
| 391 | /** | |
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392 | * Returns a buddy's presence. |
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393 | * |
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394 | * @param buddy The buddy. |
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395 | * |
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396 | * @return The buddy's presence. |
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397 | */ |
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398 | GaimPresence *gaim_buddy_get_presence(const GaimBuddy *buddy); |
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399 | |
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400 | /** |
| 5228 | 401 | * Adds a new buddy to the buddy list. |
| 402 | * | |
| 6695 | 403 | * The buddy will be inserted right after node or prepended to the |
| 404 | * group if node is NULL. If both are NULL, the buddy will be added to | |
| 5228 | 405 | * the "Buddies" group. |
| 406 | * | |
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407 | * @param buddy The new buddy who gets added |
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408 | * @param contact The optional contact to place the buddy in. |
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409 | * @param group The group to add the new buddy to. |
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410 | * @param node The insertion point |
| 5228 | 411 | */ |
| 6695 | 412 | void gaim_blist_add_buddy(GaimBuddy *buddy, GaimContact *contact, GaimGroup *group, GaimBlistNode *node); |
| 5228 | 413 | |
| 414 | /** | |
| 415 | * Creates a new group | |
| 416 | * | |
| 6695 | 417 | * You can't have more than one group with the same name. Sorry. If you pass |
| 418 | * this the * name of a group that already exists, it will return that group. | |
| 5228 | 419 | * |
| 420 | * @param name The name of the new group | |
| 6695 | 421 | * @return A new group struct |
| 5228 | 422 | */ |
| 6695 | 423 | GaimGroup *gaim_group_new(const char *name); |
| 5228 | 424 | |
| 425 | /** | |
| 426 | * Adds a new group to the buddy list. | |
| 427 | * | |
| 6695 | 428 | * The new group will be inserted after insert or prepended to the list if |
| 429 | * node is NULL. | |
| 430 | * | |
| 431 | * @param group The group | |
| 432 | * @param node The insertion point | |
| 433 | */ | |
| 434 | void gaim_blist_add_group(GaimGroup *group, GaimBlistNode *node); | |
| 435 | ||
| 436 | /** | |
| 437 | * Creates a new contact | |
| 5228 | 438 | * |
| 6695 | 439 | * @return A new contact struct |
| 5228 | 440 | */ |
| 6695 | 441 | GaimContact *gaim_contact_new(); |
| 442 | ||
| 443 | /** | |
| 444 | * Adds a new contact to the buddy list. | |
| 445 | * | |
| 446 | * The new contact will be inserted after insert or prepended to the list if | |
| 447 | * node is NULL. | |
| 448 | * | |
| 449 | * @param contact The contact | |
| 450 | * @param group The group to add the contact to | |
| 451 | * @param node The insertion point | |
| 452 | */ | |
| 453 | void gaim_blist_add_contact(GaimContact *contact, GaimGroup *group, GaimBlistNode *node); | |
| 454 | ||
| 455 | /** | |
| 6965 | 456 | * Merges two contacts |
| 457 | * | |
| 458 | * All of the buddies from source will be moved to target | |
| 459 | * | |
| 460 | * @param source The contact to merge | |
| 7246 | 461 | * @param node The place to merge to (a buddy or contact) |
| 6965 | 462 | */ |
| 7246 | 463 | void gaim_blist_merge_contact(GaimContact *source, GaimBlistNode *node); |
| 6965 | 464 | |
| 465 | /** | |
| 6695 | 466 | * Returns the highest priority buddy for a given contact. |
| 467 | * | |
| 468 | * @param contact The contact | |
| 469 | * @return The highest priority buddy | |
| 470 | */ | |
| 471 | GaimBuddy *gaim_contact_get_priority_buddy(GaimContact *contact); | |
| 5228 | 472 | |
| 473 | /** | |
| 6755 | 474 | * Sets the alias for a contact. |
| 475 | * | |
| 476 | * @param contact The contact | |
| 477 | * @param alias The alias to set, or NULL to unset | |
| 478 | */ | |
| 479 | void gaim_contact_set_alias(GaimContact *contact, const char *alias); | |
| 480 | ||
| 481 | /** | |
| 482 | * Gets the alias for a contact. | |
| 483 | * | |
| 484 | * @param contact The contact | |
| 485 | * @return The alias, or NULL if it is not set. | |
| 486 | */ | |
| 487 | const char *gaim_contact_get_alias(GaimContact *contact); | |
| 488 | ||
| 489 | /** | |
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490 | * Determines whether an account owns any buddies in a given contact |
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491 | * |
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492 | * @param contact The contact to search through. |
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493 | * @param account The account. |
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494 | * |
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495 | * @return TRUE if there are any buddies from account in the contact, or FALSE otherwise. |
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496 | */ |
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497 | gboolean gaim_contact_on_account(GaimContact *contact, GaimAccount *account); |
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498 | |
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499 | /** |
| 10378 | 500 | * Invalidates the priority buddy so that the next call to |
| 501 | * gaim_contact_get_priority_buddy recomputes it. | |
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502 | * |
| 10378 | 503 | * @param contact The contact |
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504 | */ |
| 10378 | 505 | void gaim_contact_invalidate_priority_buddy(GaimContact *contact); |
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506 | /** |
| 5228 | 507 | * Removes a buddy from the buddy list and frees the memory allocated to it. |
| 508 | * | |
| 509 | * @param buddy The buddy to be removed | |
| 510 | */ | |
| 6695 | 511 | void gaim_blist_remove_buddy(GaimBuddy *buddy); |
| 512 | ||
| 513 | /** | |
| 514 | * Removes a contact, and any buddies it contains, and frees the memory | |
| 515 | * allocated to it. | |
| 516 | * | |
| 517 | * @param contact The contact to be removed | |
| 518 | */ | |
| 519 | void gaim_blist_remove_contact(GaimContact *contact); | |
| 5228 | 520 | |
| 521 | /** | |
| 5234 | 522 | * Removes a chat from the buddy list and frees the memory allocated to it. |
| 523 | * | |
| 524 | * @param chat The chat to be removed | |
| 525 | */ | |
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526 | void gaim_blist_remove_chat(GaimChat *chat); |
| 5234 | 527 | |
| 528 | /** | |
| 5228 | 529 | * Removes a group from the buddy list and frees the memory allocated to it and to |
| 530 | * its children | |
| 531 | * | |
| 532 | * @param group The group to be removed | |
| 533 | */ | |
| 6695 | 534 | void gaim_blist_remove_group(GaimGroup *group); |
| 5228 | 535 | |
| 536 | /** | |
| 537 | * Returns the alias of a buddy. | |
| 538 | * | |
| 539 | * @param buddy The buddy whose name will be returned. | |
| 10349 | 540 | * @return The alias (if set), server alias (if set), |
| 541 | * or NULL. | |
| 5228 | 542 | */ |
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543 | const char *gaim_buddy_get_alias_only(GaimBuddy *buddy); |
| 5228 | 544 | |
| 545 | ||
| 546 | /** | |
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547 | * Returns the correct name to display for a buddy, taking the contact alias |
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548 | * into account. In order of precedence: the buddy's alias; the buddy's |
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549 | * contact alias; the buddy's server alias; the buddy's user name. |
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550 | * |
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551 | * @param buddy The buddy whose name will be returned |
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552 | * @return The appropriate name or alias, or NULL. |
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553 | * |
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554 | */ |
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555 | const char *gaim_buddy_get_contact_alias(GaimBuddy *buddy); |
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556 | |
| 10349 | 557 | /** |
| 558 | * Returns the correct alias for this user, ignoring server aliases. Used | |
| 559 | * when a user-recognizable name is required. In order: buddy's alias; buddy's | |
| 560 | * contact alias; buddy's user name. | |
| 561 | * | |
| 562 | * @param buddy The buddy whose alias will be returned. | |
| 563 | * @return The appropriate name or alias. | |
| 564 | */ | |
| 565 | const char *gaim_buddy_get_local_alias(GaimBuddy *buddy); | |
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566 | |
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567 | /** |
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568 | * Returns the correct name to display for a buddy. In order of precedence: |
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569 | * the buddy's alias; the buddy's server alias; the buddy's contact alias; |
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570 | * the buddy's user name. |
| 5228 | 571 | * |
| 572 | * @param buddy The buddy whose name will be returned. | |
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573 | * @return The appropriate name or alias, or NULL |
| 5228 | 574 | */ |
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575 | const char *gaim_buddy_get_alias(GaimBuddy *buddy); |
| 5228 | 576 | |
| 577 | /** | |
| 6744 | 578 | * Returns the correct name to display for a blist chat. |
| 579 | * | |
| 580 | * @param chat The chat whose name will be returned. | |
| 581 | * @return The alias (if set), or first component value. | |
| 582 | */ | |
| 7125 | 583 | const char *gaim_chat_get_name(GaimChat *chat); |
| 6744 | 584 | |
| 585 | /** | |
| 5228 | 586 | * Finds the buddy struct given a screenname and an account |
| 587 | * | |
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588 | * @param account The account this buddy belongs to |
| 6872 | 589 | * @param name The buddy's screenname |
| 5228 | 590 | * @return The buddy or NULL if the buddy does not exist |
| 591 | */ | |
| 6695 | 592 | GaimBuddy *gaim_find_buddy(GaimAccount *account, const char *name); |
| 6245 | 593 | |
| 594 | /** | |
| 6872 | 595 | * Finds the buddy struct given a screenname, an account, and a group |
| 596 | * | |
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597 | * @param account The account this buddy belongs to |
| 6872 | 598 | * @param name The buddy's screenname |
| 599 | * @param group The group to look in | |
| 600 | * @return The buddy or NULL if the buddy does not exist in the group | |
| 601 | */ | |
| 602 | GaimBuddy *gaim_find_buddy_in_group(GaimAccount *account, const char *name, | |
| 603 | GaimGroup *group); | |
| 604 | ||
| 605 | /** | |
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606 | * Finds all GaimBuddy structs given a screenname and an account |
| 6245 | 607 | * |
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608 | * @param account The account this buddy belongs to |
| 6245 | 609 | * @param name The buddy's screenname |
| 610 | * | |
| 611 | * @return A GSList of buddies (which must be freed), or NULL if the buddy doesn't exist | |
| 612 | */ | |
| 613 | GSList *gaim_find_buddies(GaimAccount *account, const char *name); | |
| 614 | ||
| 5228 | 615 | |
| 616 | /** | |
| 617 | * Finds a group by name | |
| 618 | * | |
| 619 | * @param name The groups name | |
| 620 | * @return The group or NULL if the group does not exist | |
| 621 | */ | |
| 6695 | 622 | GaimGroup *gaim_find_group(const char *name); |
| 623 | ||
| 624 | /** | |
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625 | * Finds a chat by name. |
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626 | * |
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627 | * @param account The chat's account. |
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628 | * @param name The chat's name. |
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629 | * |
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630 | * @return The chat, or @c NULL if the chat does not exist. |
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631 | */ |
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632 | GaimChat *gaim_blist_find_chat(GaimAccount *account, const char *name); |
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633 | |
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634 | /** |
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635 | * Returns the group of which the chat is a member. |
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636 | * |
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637 | * @param chat The chat. |
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638 | * |
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639 | * @return The parent group, or @c NULL if the chat is not in a group. |
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640 | */ |
| 7125 | 641 | GaimGroup *gaim_chat_get_group(GaimChat *chat); |
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642 | |
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643 | /** |
| 5228 | 644 | * Returns the group of which the buddy is a member. |
| 645 | * | |
| 646 | * @param buddy The buddy | |
| 647 | * @return The group or NULL if the buddy is not in a group | |
| 648 | */ | |
| 6695 | 649 | GaimGroup *gaim_find_buddys_group(GaimBuddy *buddy); |
| 5228 | 650 | |
| 651 | ||
| 652 | /** | |
| 653 | * Returns a list of accounts that have buddies in this group | |
| 654 | * | |
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655 | * @param g The group |
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656 | * |
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657 | * @return A list of gaim_accounts |
| 5228 | 658 | */ |
| 6695 | 659 | GSList *gaim_group_get_accounts(GaimGroup *g); |
| 5228 | 660 | |
| 661 | /** | |
| 662 | * Determines whether an account owns any buddies in a given group | |
| 663 | * | |
| 664 | * @param g The group to search through. | |
| 665 | * @param account The account. | |
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666 | * |
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667 | * @return TRUE if there are any buddies in the group, or FALSE otherwise. |
| 5228 | 668 | */ |
| 6695 | 669 | gboolean gaim_group_on_account(GaimGroup *g, GaimAccount *account); |
| 5228 | 670 | |
| 671 | /** | |
| 5234 | 672 | * Called when an account gets signed on. Tells the UI to update all the |
| 673 | * buddies. | |
| 674 | * | |
| 675 | * @param account The account | |
| 676 | */ | |
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677 | void gaim_blist_add_account(GaimAccount *account); |
| 5234 | 678 | |
| 679 | ||
| 680 | /** | |
| 5228 | 681 | * Called when an account gets signed off. Sets the presence of all the buddies to 0 |
| 682 | * and tells the UI to update them. | |
| 683 | * | |
| 6695 | 684 | * @param account The account |
| 5228 | 685 | */ |
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686 | void gaim_blist_remove_account(GaimAccount *account); |
| 5228 | 687 | |
| 688 | ||
| 689 | /** | |
| 690 | * Determines the total size of a group | |
| 691 | * | |
| 692 | * @param group The group | |
| 693 | * @param offline Count buddies in offline accounts | |
| 694 | * @return The number of buddies in the group | |
| 695 | */ | |
| 6695 | 696 | int gaim_blist_get_group_size(GaimGroup *group, gboolean offline); |
| 5228 | 697 | |
| 698 | /** | |
| 699 | * Determines the number of online buddies in a group | |
| 700 | * | |
| 701 | * @param group The group | |
| 702 | * @return The number of online buddies in the group, or 0 if the group is NULL | |
| 703 | */ | |
| 6695 | 704 | int gaim_blist_get_group_online_count(GaimGroup *group); |
| 5228 | 705 | |
| 706 | /*@}*/ | |
| 707 | ||
| 708 | /****************************************************************************************/ | |
| 709 | /** @name Buddy list file management API */ | |
| 710 | /****************************************************************************************/ | |
| 711 | ||
| 712 | /** | |
| 713 | * Loads the buddy list from ~/.gaim/blist.xml. | |
| 714 | */ | |
| 715 | void gaim_blist_load(); | |
| 716 | ||
| 717 | /** | |
|
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718 | * Schedule a save of the blist.xml file. This is used by the privacy |
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719 | * API whenever the privacy settings are changed. If you make a change |
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720 | * to blist.xml using one of the functions in the buddy list API, then |
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721 | * the buddy list is saved automatically, so you should not need to |
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722 | * call this. |
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723 | */ |
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724 | void gaim_blist_schedule_save(); |
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725 | |
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726 | /** |
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changeset
|
727 | * Requests from the user information needed to add a buddy to the |
|
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|
728 | * buddy list. |
|
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|
729 | * |
|
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|
730 | * @param account The account the buddy is added to. |
|
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|
731 | * @param username The username of the buddy. |
|
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|
732 | * @param group The name of the group to place the buddy in. |
|
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|
733 | * @param alias The optional alias for the buddy. |
|
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|
734 | */ |
|
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|
735 | void gaim_blist_request_add_buddy(GaimAccount *account, const char *username, |
|
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|
736 | const char *group, const char *alias); |
|
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|
737 | |
|
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|
738 | /** |
|
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|
739 | * Requests from the user information needed to add a chat to the |
|
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|
740 | * buddy list. |
|
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|
741 | * |
|
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|
742 | * @param account The account the buddy is added to. |
|
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|
743 | * @param group The optional group to add the chat to. |
| 9000 | 744 | * @param alias The optional alias for the chat. |
| 9939 | 745 | * @param name The required chat name. |
|
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|
746 | */ |
|
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|
747 | void gaim_blist_request_add_chat(GaimAccount *account, GaimGroup *group, |
|
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|
748 | const char *alias, const char *name); |
|
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|
749 | |
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|
750 | /** |
|
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|
751 | * Requests from the user information needed to add a group to the |
|
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|
752 | * buddy list. |
|
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|
753 | */ |
|
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|
754 | void gaim_blist_request_add_group(void); |
|
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|
755 | |
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|
756 | /** |
| 7693 | 757 | * Associates a boolean with a node in the buddy list |
| 758 | * | |
| 759 | * @param node The node to associate the data with | |
| 760 | * @param key The identifier for the data | |
| 761 | * @param value The value to set | |
| 762 | */ | |
| 763 | void gaim_blist_node_set_bool(GaimBlistNode *node, const char *key, gboolean value); | |
| 764 | ||
| 765 | /** | |
|
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|
766 | * Retrieves a named boolean setting from a node in the buddy list |
| 7693 | 767 | * |
|
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|
768 | * @param node The node to retrieve the data from |
| 7693 | 769 | * @param key The identifier of the data |
| 770 | * | |
| 771 | * @return The value, or FALSE if there is no setting | |
| 772 | */ | |
| 773 | gboolean gaim_blist_node_get_bool(GaimBlistNode *node, const char *key); | |
| 774 | ||
| 775 | /** | |
| 776 | * Associates an integer with a node in the buddy list | |
| 777 | * | |
| 778 | * @param node The node to associate the data with | |
| 779 | * @param key The identifier for the data | |
| 780 | * @param value The value to set | |
| 781 | */ | |
| 782 | void gaim_blist_node_set_int(GaimBlistNode *node, const char *key, int value); | |
| 783 | ||
| 784 | /** | |
|
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|
785 | * Retrieves a named integer setting from a node in the buddy list |
| 7693 | 786 | * |
|
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|
787 | * @param node The node to retrieve the data from |
| 7693 | 788 | * @param key The identifier of the data |
| 789 | * | |
| 790 | * @return The value, or 0 if there is no setting | |
| 791 | */ | |
| 792 | int gaim_blist_node_get_int(GaimBlistNode *node, const char *key); | |
| 793 | ||
| 794 | /** | |
| 795 | * Associates a string with a node in the buddy list | |
| 796 | * | |
| 797 | * @param node The node to associate the data with | |
| 798 | * @param key The identifier for the data | |
| 799 | * @param value The value to set | |
| 800 | */ | |
| 801 | void gaim_blist_node_set_string(GaimBlistNode *node, const char *key, | |
| 802 | const char *value); | |
| 803 | ||
| 804 | /** | |
|
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805 | * Retrieves a named string setting from a node in the buddy list |
| 7693 | 806 | * |
|
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|
807 | * @param node The node to retrieve the data from |
| 7693 | 808 | * @param key The identifier of the data |
| 809 | * | |
| 810 | * @return The value, or NULL if there is no setting | |
| 811 | */ | |
| 812 | const char *gaim_blist_node_get_string(GaimBlistNode *node, const char *key); | |
| 813 | ||
| 814 | /** | |
| 7811 | 815 | * Removes a named setting from a blist node |
| 816 | * | |
| 817 | * @param node The node from which to remove the setting | |
| 818 | * @param key The name of the setting | |
| 819 | */ | |
| 820 | void gaim_blist_node_remove_setting(GaimBlistNode *node, const char *key); | |
| 821 | ||
|
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|
822 | /** |
|
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|
823 | * Set the flags for the given node. Setting a node's flags will overwrite |
|
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|
824 | * the old flags, so if you want to save them, you must first call |
|
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|
825 | * gaim_blist_node_get_flags and modify that appropriately. |
|
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|
826 | * |
|
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|
827 | * @param node The node on which to set the flags. |
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|
828 | * @param flags The flags to set. This is a bitmask. |
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|
829 | */ |
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|
830 | void gaim_blist_node_set_flags(GaimBlistNode *node, GaimBlistNodeFlags flags); |
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|
831 | |
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|
832 | /** |
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|
833 | * Get the current flags on a given node. |
|
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|
834 | * |
|
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|
835 | * @param node The node from which to get the flags. |
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|
836 | * |
|
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|
837 | * @return The flags on the node. This is a bitmask. |
|
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|
838 | */ |
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|
839 | GaimBlistNodeFlags gaim_blist_node_get_flags(GaimBlistNode *node); |
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|
840 | |
| 5228 | 841 | /*@}*/ |
| 842 | ||
|
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843 | |
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|
844 | /** |
|
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|
845 | * Retrieves the extended menu items for a buddy list node. |
|
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|
846 | * @param n The blist node for which to obtain the extended menu items. |
|
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changeset
|
847 | * @return list of GaimBlistNodeAction items, as harvested by the |
|
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|
848 | * blist-node-extended-menu signal. |
|
7b574a641391
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|
849 | */ |
|
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changeset
|
850 | GList *gaim_blist_node_get_extended_menu(GaimBlistNode *n); |
|
7b574a641391
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|
851 | |
|
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852 | |
| 8952 | 853 | /** |
|
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|
854 | * Creates a new GaimBlistNodeAction. |
| 10662 | 855 | * @param label The text label to display for this action. |
| 856 | * @param callback The function to be called when the action is used on | |
| 857 | * a selected GaimBlistNode. | |
| 858 | * @param data Additional data, to be passed to the callback | |
| 859 | * @param children A GList of GaimBlistNodeActions to be added as a | |
| 860 | * submenu of the action. | |
| 861 | * @return The GaimBlistNodeAction. | |
|
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|
862 | */ |
| 10662 | 863 | GaimBlistNodeAction *gaim_blist_node_action_new(char *label, |
| 864 | void (*callback)(GaimBlistNode *, gpointer), gpointer data, | |
| 865 | GList *children); | |
| 8952 | 866 | |
|
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|
867 | |
| 5228 | 868 | /**************************************************************************/ |
| 869 | /** @name UI Registration Functions */ | |
| 870 | /**************************************************************************/ | |
| 871 | /*@{*/ | |
| 872 | ||
| 873 | /** | |
| 874 | * Sets the UI operations structure to be used for the buddy list. | |
| 875 | * | |
| 876 | * @param ops The ops struct. | |
| 877 | */ | |
|
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|
878 | void gaim_blist_set_ui_ops(GaimBlistUiOps *ops); |
| 5228 | 879 | |
| 880 | /** | |
| 881 | * Returns the UI operations structure to be used for the buddy list. | |
| 882 | * | |
| 883 | * @return The UI operations structure. | |
| 884 | */ | |
|
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|
885 | GaimBlistUiOps *gaim_blist_get_ui_ops(void); |
| 5228 | 886 | |
| 887 | /*@}*/ | |
| 888 | ||
|
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889 | /**************************************************************************/ |
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890 | /** @name Buddy List Subsystem */ |
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891 | /**************************************************************************/ |
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892 | /*@{*/ |
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|
893 | |
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|
894 | /** |
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|
895 | * Returns the handle for the buddy list subsystem. |
|
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896 | * |
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|
897 | * @return The buddy list subsystem handle. |
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|
898 | */ |
|
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|
899 | void *gaim_blist_get_handle(void); |
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|
900 | |
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|
901 | /** |
|
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|
902 | * Initializes the buddy list subsystem. |
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|
903 | */ |
|
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|
904 | void gaim_blist_init(void); |
|
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|
905 | |
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|
906 | /** |
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|
907 | * Uninitializes the buddy list subsystem. |
|
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908 | */ |
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909 | void gaim_blist_uninit(void); |
|
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|
910 | |
|
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|
911 | /*@}*/ |
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|
912 | |
|
5944
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Christian Hammond <chipx86@chipx86.com>
parents:
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913 | #ifdef __cplusplus |
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parents:
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914 | } |
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parents:
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915 | #endif |
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916 | |
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9713
bb37562302a1
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Mark Doliner <markdoliner@pidgin.im>
parents:
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917 | #endif /* _GAIM_BLIST_H_ */ |