[gaim-migrate @ 10909]

Thu, 09 Sep 2004 04:14:29 +0000

author
Mark Doliner <markdoliner@pidgin.im>
date
Thu, 09 Sep 2004 04:14:29 +0000
changeset 9996
8d3e1f9eee97
parent 9995
df30c5175fd7
child 9997
527c4c03ea65

[gaim-migrate @ 10909]
I'll mop the floor with ya!

src/blist.h file | annotate | diff | comparison | revisions
--- a/src/blist.h	Thu Sep 09 04:08:50 2004 +0000
+++ b/src/blist.h	Thu Sep 09 04:14:29 2004 +0000
@@ -177,15 +177,15 @@
 struct _GaimBlistUiOps
 {
 	void (*new_list)(GaimBuddyList *list); /**< Sets UI-specific data on a buddy list. */
-	void (*new_node)(GaimBlistNode *node);      /**< Sets UI-specific data on a node. */
-	void (*show)(GaimBuddyList *list);     /**< The core will call this when its finished doing it's core stuff */
+	void (*new_node)(GaimBlistNode *node); /**< Sets UI-specific data on a node. */
+	void (*show)(GaimBuddyList *list);     /**< The core will call this when its finished doing its core stuff */
 	void (*update)(GaimBuddyList *list,
-		       GaimBlistNode *node);            /**< This will update a node in the buddy list. */
+		       GaimBlistNode *node);       /**< This will update a node in the buddy list. */
 	void (*remove)(GaimBuddyList *list,
-		       GaimBlistNode *node);            /**< This removes a node from the list */
+		       GaimBlistNode *node);       /**< This removes a node from the list */
 	void (*destroy)(GaimBuddyList *list);  /**< When the list gets destroyed, this gets called to destroy the UI. */
 	void (*set_visible)(GaimBuddyList *list,
-			    gboolean show);             /**< Hides or unhides the buddy list */
+			    gboolean show);            /**< Hides or unhides the buddy list */
 	void (*request_add_buddy)(GaimAccount *account, const char *username,
 							  const char *group, const char *alias);
 	void (*request_add_chat)(GaimAccount *account, GaimGroup *group, 

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