Mon, 31 Oct 2005 22:02:30 +0000
[gaim-migrate @ 14226]
Here are buddy-status-changed and buddy-idle-changed signals, to replace
buddy-away, buddy-back, buddy-idle, and buddy-unidle. It it now possible to
detect when a buddy goes from one away-state to another away-state without
coming back in between.
I'm not really sure I like how buddy-idle-changed works here, but it felt
better to keep it consistent. It currently only fires on idle and unidle and
not on just-more-idle, though that's easy to change if we decide plugins might
want to know as idle time increases.
I think I got all the doxygen and ChangeLog.API stuff, someone yell if I
missed something.
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1 | #include "internal.h" |
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2 | |
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3 | #include "blist.h" |
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4 | #include "conversation.h" |
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5 | #include "debug.h" |
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6 | #include "signals.h" |
| 9943 | 7 | #include "version.h" |
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8 | |
| 9583 | 9 | #include "plugin.h" |
| 10 | #include "pluginpref.h" | |
| 11 | #include "prefs.h" | |
| 12 | ||
| 13 | #define STATENOTIFY_PLUGIN_ID "core-statenotify" | |
| 14 | ||
| 5267 | 15 | static void |
| 6695 | 16 | write_status(GaimBuddy *buddy, const char *message) |
| 5267 | 17 | { |
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18 | GaimConversation *conv; |
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19 | const char *who; |
| 5267 | 20 | char buf[256]; |
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21 | char *escaped; |
| 5267 | 22 | |
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23 | conv = gaim_find_conversation_with_account(GAIM_CONV_TYPE_IM, |
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24 | buddy->name, buddy->account); |
| 5267 | 25 | |
| 26 | if (conv == NULL) | |
| 27 | return; | |
| 28 | ||
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29 | who = gaim_buddy_get_alias(buddy); |
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30 | escaped = g_markup_escape_text(who, -1); |
| 5267 | 31 | |
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32 | g_snprintf(buf, sizeof(buf), message, escaped); |
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33 | g_free(escaped); |
| 5267 | 34 | |
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35 | gaim_conversation_write(conv, NULL, buf, GAIM_MESSAGE_SYSTEM, time(NULL)); |
| 5267 | 36 | } |
| 37 | ||
| 38 | static void | |
| 11935 | 39 | buddy_status_changed_cb(GaimBuddy *buddy, GaimStatus *old_status, |
| 40 | GaimStatus *status, void *data) | |
| 5267 | 41 | { |
| 11935 | 42 | gboolean available, old_available; |
| 43 | ||
| 44 | available = gaim_status_is_available(status); | |
| 45 | old_available = gaim_status_is_available(old_status); | |
| 46 | ||
| 47 | if (gaim_prefs_get_bool("/plugins/core/statenotify/notify_away")) { | |
| 48 | if (available && !old_available) | |
| 49 | write_status(buddy, _("%s is no longer away.")); | |
| 50 | else if (!available && old_available) | |
| 51 | write_status(buddy, _("%s has gone away.")); | |
| 52 | } | |
| 5267 | 53 | } |
| 54 | ||
| 55 | static void | |
| 11935 | 56 | buddy_idle_changed_cb(GaimBuddy *buddy, gboolean old_idle, gboolean idle, |
| 57 | void *data) | |
| 5267 | 58 | { |
| 11935 | 59 | if (gaim_prefs_get_bool("/plugins/core/statenotify/notify_idle")) { |
| 60 | if (idle) { | |
| 61 | write_status(buddy, _("%s has become idle.")); | |
| 62 | } else { | |
| 63 | write_status(buddy, _("%s is no longer idle.")); | |
| 64 | } | |
| 65 | } | |
| 9583 | 66 | } |
| 67 | ||
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68 | static void |
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69 | buddy_signon_cb(GaimBuddy *buddy, void *data) |
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70 | { |
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71 | if (gaim_prefs_get_bool("/plugins/core/statenotify/notify_signon")) |
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72 | write_status(buddy, _("%s has signed on.")); |
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73 | } |
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74 | |
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75 | static void |
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76 | buddy_signoff_cb(GaimBuddy *buddy, void *data) |
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77 | { |
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78 | if (gaim_prefs_get_bool("/plugins/core/statenotify/notify_signon")) |
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79 | write_status(buddy, _("%s has signed off.")); |
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80 | } |
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81 | |
| 9583 | 82 | static GaimPluginPrefFrame * |
| 83 | get_plugin_pref_frame(GaimPlugin *plugin) | |
| 84 | { | |
| 85 | GaimPluginPrefFrame *frame; | |
| 86 | GaimPluginPref *ppref; | |
| 87 | ||
| 88 | frame = gaim_plugin_pref_frame_new(); | |
| 89 | ||
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90 | ppref = gaim_plugin_pref_new_with_label(_("Notify When")); |
| 9583 | 91 | gaim_plugin_pref_frame_add(frame, ppref); |
| 92 | ||
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93 | ppref = gaim_plugin_pref_new_with_name_and_label("/plugins/core/statenotify/notify_away", _("Buddy Goes _Away")); |
| 9583 | 94 | gaim_plugin_pref_frame_add(frame, ppref); |
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95 | |
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96 | ppref = gaim_plugin_pref_new_with_name_and_label("/plugins/core/statenotify/notify_idle", _("Buddy Goes _Idle")); |
| 9583 | 97 | gaim_plugin_pref_frame_add(frame, ppref); |
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98 | |
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99 | ppref = gaim_plugin_pref_new_with_name_and_label("/plugins/core/statenotify/notify_signon", _("Buddy _Signs On/Off")); |
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100 | gaim_plugin_pref_frame_add(frame, ppref); |
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101 | |
| 9583 | 102 | return frame; |
| 5267 | 103 | } |
| 104 | ||
| 105 | static gboolean | |
| 106 | plugin_load(GaimPlugin *plugin) | |
| 107 | { | |
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108 | void *blist_handle = gaim_blist_get_handle(); |
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109 | |
| 11935 | 110 | gaim_signal_connect(blist_handle, "buddy-status-changed", plugin, |
| 111 | GAIM_CALLBACK(buddy_status_changed_cb), NULL); | |
| 112 | gaim_signal_connect(blist_handle, "buddy-idle-changed", plugin, | |
| 113 | GAIM_CALLBACK(buddy_idle_changed_cb), NULL); | |
| 114 | gaim_signal_connect(blist_handle, "buddy-signed-on", plugin, | |
| 115 | GAIM_CALLBACK(buddy_signon_cb), NULL); | |
| 116 | gaim_signal_connect(blist_handle, "buddy-signed-off", plugin, | |
| 117 | GAIM_CALLBACK(buddy_signoff_cb), NULL); | |
| 5267 | 118 | |
| 119 | return TRUE; | |
| 120 | } | |
| 121 | ||
| 9583 | 122 | static GaimPluginUiInfo prefs_info = |
| 123 | { | |
| 124 | get_plugin_pref_frame | |
| 125 | }; | |
| 126 | ||
| 5267 | 127 | static GaimPluginInfo info = |
| 128 | { | |
| 9943 | 129 | GAIM_PLUGIN_MAGIC, |
| 130 | GAIM_MAJOR_VERSION, | |
| 131 | GAIM_MINOR_VERSION, | |
| 5267 | 132 | GAIM_PLUGIN_STANDARD, /**< type */ |
| 133 | NULL, /**< ui_requirement */ | |
| 134 | 0, /**< flags */ | |
| 135 | NULL, /**< dependencies */ | |
| 136 | GAIM_PRIORITY_DEFAULT, /**< priority */ | |
| 137 | ||
| 9583 | 138 | STATENOTIFY_PLUGIN_ID, /**< id */ |
| 5267 | 139 | N_("Buddy State Notification"), /**< name */ |
| 140 | VERSION, /**< version */ | |
| 141 | /** summary */ | |
| 142 | N_("Notifies in a conversation window when a buddy goes or returns from " | |
| 143 | "away or idle."), | |
| 144 | /** description */ | |
| 145 | N_("Notifies in a conversation window when a buddy goes or returns from " | |
| 146 | "away or idle."), | |
| 147 | "Christian Hammond <chipx86@gnupdate.org>", /**< author */ | |
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148 | GAIM_WEBSITE, /**< homepage */ |
| 5267 | 149 | |
| 150 | plugin_load, /**< load */ | |
| 151 | NULL, /**< unload */ | |
| 152 | NULL, /**< destroy */ | |
| 153 | ||
| 154 | NULL, /**< ui_info */ | |
| 8993 | 155 | NULL, /**< extra_info */ |
| 9583 | 156 | &prefs_info, /**< prefs_info */ |
| 8993 | 157 | NULL |
| 5267 | 158 | }; |
| 159 | ||
| 160 | static void | |
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161 | init_plugin(GaimPlugin *plugin) |
| 5267 | 162 | { |
| 9583 | 163 | gaim_prefs_add_none("/plugins/core/statenotify"); |
| 164 | gaim_prefs_add_bool("/plugins/core/statenotify/notify_away", TRUE); | |
| 165 | gaim_prefs_add_bool("/plugins/core/statenotify/notify_idle", TRUE); | |
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166 | gaim_prefs_add_bool("/plugins/core/statenotify/notify_signon", TRUE); |
| 5267 | 167 | } |
| 168 | ||
| 6063 | 169 | GAIM_INIT_PLUGIN(statenotify, init_plugin, info) |