Sat, 14 May 2005 14:56:18 +0000
[gaim-migrate @ 12675]
I'm not sure disconnect_window could ever be NULL here, but this is
obviously safer.
| 10418 | 1 | /** |
| 2 | * @file savedstatuses.h Saved Status API | |
| 3 | * @ingroup core | |
| 4 | * | |
| 5 | * gaim | |
| 6 | * | |
| 7 | * Gaim is the legal property of its developers, whose names are too numerous | |
| 8 | * to list here. Please refer to the COPYRIGHT file distributed with this | |
| 9 | * source distribution. | |
| 10 | * | |
| 11 | * This program is free software; you can redistribute it and/or modify | |
| 12 | * it under the terms of the GNU General Public License as published by | |
| 13 | * the Free Software Foundation; either version 2 of the License, or | |
| 14 | * (at your option) any later version. | |
| 15 | * | |
| 16 | * This program is distributed in the hope that it will be useful, | |
| 17 | * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| 18 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
| 19 | * GNU General Public License for more details. | |
| 20 | * | |
| 21 | * You should have received a copy of the GNU General Public License | |
| 22 | * along with this program; if not, write to the Free Software | |
| 23 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
| 24 | */ | |
| 25 | #ifndef _GAIM_SAVEDSTATUSES_H_ | |
| 26 | #define _GAIM_SAVEDSTATUSES_H_ | |
| 27 | ||
| 28 | /** | |
| 29 | * Saved statuses don't really interact much with the rest of Gaim. It | |
| 30 | * could really be a plugin. It's just a list of away states. When | |
| 31 | * a user chooses one of the saved states, their Gaim accounts are set | |
| 32 | * to the settings of that state. | |
| 33 | */ | |
| 34 | ||
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35 | typedef struct _GaimSavedStatus GaimSavedStatus; |
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36 | typedef struct _GaimSavedStatusSub GaimSavedStatusSub; |
| 10418 | 37 | |
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38 | #include "status.h" |
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39 | |
| 10418 | 40 | /**************************************************************************/ |
| 41 | /** @name Saved status subsystem */ | |
| 42 | /**************************************************************************/ | |
| 43 | /*@{*/ | |
| 44 | ||
| 45 | /** | |
| 46 | * Create a new saved status. This will add the saved status to the | |
| 47 | * list of saved statuses and writes the revised list to status.xml. | |
| 48 | * | |
| 49 | * @param title The title of the saved status. This must be unique. | |
| 50 | * @param type The type of saved status. | |
| 51 | * | |
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52 | * @return The newly created saved status, or NULL if the title you |
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53 | * used was already taken. |
| 10418 | 54 | */ |
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55 | GaimSavedStatus *gaim_savedstatus_new(const char *title, |
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56 | GaimStatusPrimitive type); |
| 10418 | 57 | |
| 58 | /** | |
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59 | * Set the message for the given saved status. |
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60 | * |
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61 | * @param status The saved status. |
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62 | * @param message The message, or NULL if you want to unset the |
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63 | * message for this status. |
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64 | */ |
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65 | void gaim_savedstatus_set_message(GaimSavedStatus *status, |
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66 | const char *message); |
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67 | |
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68 | /** |
| 10418 | 69 | * Delete a saved status. This removes the saved status from the list |
| 70 | * of saved statuses, and writes the revised list to status.xml. | |
| 71 | * | |
| 72 | * @param title The title of the saved status. | |
| 73 | * | |
| 74 | * @return TRUE if the status was successfully deleted. FALSE if the | |
| 75 | * status could not be deleted because no saved status exists | |
| 76 | * with the given title. | |
| 77 | */ | |
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78 | gboolean gaim_savedstatus_delete(const char *title); |
| 10418 | 79 | |
| 80 | /** | |
| 81 | * Returns all saved statuses. | |
| 82 | * | |
| 83 | * @return A list of saved statuses. | |
| 84 | */ | |
| 85 | const GList *gaim_savedstatuses_get_all(void); | |
| 86 | ||
| 87 | /** | |
| 88 | * Finds a saved status with the specified title. | |
| 89 | * | |
| 90 | * @param title The name of the saved status. | |
| 91 | * | |
| 92 | * @return The saved status if found, or NULL. | |
| 93 | */ | |
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94 | GaimSavedStatus *gaim_savedstatus_find(const char *title); |
| 10418 | 95 | |
| 96 | /** | |
| 97 | * Return the name of a given saved status. | |
| 98 | * | |
| 99 | * @param saved_status The saved status. | |
| 100 | * | |
| 101 | * @return The title. | |
| 102 | */ | |
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103 | const char *gaim_savedstatus_get_title(const GaimSavedStatus *saved_status); |
| 10418 | 104 | |
| 105 | /** | |
| 106 | * Return the name of a given saved status. | |
| 107 | * | |
| 108 | * @param saved_status The saved status. | |
| 109 | * | |
| 110 | * @return The name. | |
| 111 | */ | |
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112 | GaimStatusPrimitive gaim_savedstatus_get_type(const GaimSavedStatus *saved_status); |
| 10418 | 113 | |
| 114 | /** | |
| 115 | * Return the name of a given saved status. | |
| 116 | * | |
| 117 | * @param saved_status The saved status. | |
| 118 | * | |
| 119 | * @return The name. | |
| 120 | */ | |
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121 | const char *gaim_savedstatus_get_message(const GaimSavedStatus *saved_status); |
| 10418 | 122 | |
| 123 | /** | |
| 124 | * Get the handle for the status subsystem. | |
| 125 | * | |
| 126 | * @return the handle to the status subsystem | |
| 127 | */ | |
| 128 | void *gaim_savedstatuses_get_handle(); | |
| 129 | ||
| 130 | /** | |
| 131 | * Initializes the status subsystem. | |
| 132 | */ | |
| 133 | void gaim_savedstatuses_init(void); | |
| 134 | ||
| 135 | /** | |
| 136 | * Uninitializes the status subsystem. | |
| 137 | */ | |
| 138 | void gaim_savedstatuses_uninit(void); | |
| 139 | ||
| 140 | /*@}*/ | |
| 141 | ||
| 142 | #endif /* _GAIM_SAVEDSTATUSES_H_ */ |