Wed, 18 Oct 2006 16:28:51 +0000
[gaim-migrate @ 17523]
accurate with the Offline Message send's Fault Code recognize and resend the OIM Get Message.
committed by MaYuan<mayuan2006@gmail.com>
committer: Ethan Blanton <elb@pidgin.im>
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Mark Doliner <markdoliner@pidgin.im>
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1 | If you plan to use gaim SVN, PLEASE read this message in its entirety! |
| 5640 | 2 | |
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Christian Hammond <chipx86@chipx86.com>
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3 | Gaim is a fast-moving project with a somewhat regular release schedule. |
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Mark Doliner <markdoliner@pidgin.im>
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4 | Due to the rate of gaim development, SVN undergoes frequent bursts of |
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Christian Hammond <chipx86@chipx86.com>
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5 | massive changes, often leaving behind brokenness and partial |
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Christian Hammond <chipx86@chipx86.com>
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6 | functionality while the responsible developers rewrite some portion of |
| 6797 | 7 | code or seek to add new features. |
| 5640 | 8 | |
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Mark Doliner <markdoliner@pidgin.im>
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9 | What this all boils down to is that SVN _WILL_ sometimes be broken. |
| 5640 | 10 | Because of this, we ask that users who are not interested in |
| 11 | personally tracking down bugs and fixing them (without a lot of | |
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Mark Doliner <markdoliner@pidgin.im>
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12 | assistance from the developers!) avoid SVN and use releases. Since |
| 5640 | 13 | releases will be made often, this should not prevent anyone from using |
| 14 | the newest, shiniest features -- but it will prevent users from having | |
| 15 | to deal with ugly development bugs that we already know about but | |
| 16 | haven't gotten around to fixing. | |
| 17 | ||
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Björn Voigt <bjoern@cs.tu-berlin.de>
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18 | If you are interested in hacking on gaim, please read README and |
| 5640 | 19 | HACKING, and take note of the issues in PROGRAMMING_NOTES. (Note that |
| 20 | they may be somewhat out of date at times.) Win32 developers, please | |
| 21 | read README.mingw. | |
| 22 | ||
| 23 | By far the best documentation, however, is the documented code. Not | |
| 24 | all parts of gaim have yet been documented, but the major subsystems | |
| 25 | are falling fast. If you have doxygen, you can use the Doxyfile in | |
| 26 | the toplevel directory to generate pretty documentation. Otherwise | |
| 27 | (or even if you do!), the header files for each subsystem contain | |
| 28 | documentation for the functions they contain. For instance, | |
| 29 | conversation.h contains documentation for the entire | |
| 30 | gaim_conversation_* API, and account.h contains documentation for the | |
| 31 | gaim_account_* API. | |
| 32 | ||
| 33 | If you have questions, please feel free to contact the gaim developers | |
| 34 | by email at gaim-devel@lists.sourceforge.net, on IRC at | |
| 35 | irc.freenode.net in #gaim, or via the sourceforge forums at | |
| 36 | http://www.sourceforge.net/projects/gaim. Please do as much homework | |
| 37 | as you can before contacting us; the more you know about your | |
| 38 | question, the faster and more effectively we can help you! | |
| 39 | ||
| 40 | Send patches to gaim-devel@lists.sourceforge.net or post them in the | |
| 41 | Sourceforge forums at http://www.sourceforge.net/projects/gaim. |