README.SVN

Wed, 12 Apr 2006 04:00:19 +0000

author
Mark Doliner <markdoliner@pidgin.im>
date
Wed, 12 Apr 2006 04:00:19 +0000
changeset 13633
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parent 9944
README.CVS@71ef020ec4b0
child 16128
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child 20470
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permissions
-rw-r--r--

[gaim-migrate @ 16030]
Change CVS to SVN in a bunch of places, and use
"2.0.0dev" as the version string.

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Mark Doliner <markdoliner@pidgin.im>
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1 If you plan to use gaim SVN, PLEASE read this message in its entirety!
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Ethan Blanton <elb@pidgin.im>
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2
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Christian Hammond <chipx86@chipx86.com>
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3 Gaim is a fast-moving project with a somewhat regular release schedule.
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Mark Doliner <markdoliner@pidgin.im>
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4 Due to the rate of gaim development, SVN undergoes frequent bursts of
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Christian Hammond <chipx86@chipx86.com>
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5 massive changes, often leaving behind brokenness and partial
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Christian Hammond <chipx86@chipx86.com>
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6 functionality while the responsible developers rewrite some portion of
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Luke Schierer <lschiere@pidgin.im>
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7 code or seek to add new features.
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8
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Mark Doliner <markdoliner@pidgin.im>
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9 What this all boils down to is that SVN _WILL_ sometimes be broken.
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10 Because of this, we ask that users who are not interested in
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11 personally tracking down bugs and fixing them (without a lot of
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12 assistance from the developers!) avoid SVN and use releases. Since
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13 releases will be made often, this should not prevent anyone from using
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14 the newest, shiniest features -- but it will prevent users from having
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15 to deal with ugly development bugs that we already know about but
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16 haven't gotten around to fixing.
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17
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Björn Voigt <bjoern@cs.tu-berlin.de>
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18 If you are interested in hacking on gaim, please read README and
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19 HACKING, and take note of the issues in PROGRAMMING_NOTES. (Note that
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20 they may be somewhat out of date at times.) Win32 developers, please
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21 read README.mingw.
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22
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23 By far the best documentation, however, is the documented code. Not
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24 all parts of gaim have yet been documented, but the major subsystems
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25 are falling fast. If you have doxygen, you can use the Doxyfile in
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26 the toplevel directory to generate pretty documentation. Otherwise
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27 (or even if you do!), the header files for each subsystem contain
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28 documentation for the functions they contain. For instance,
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29 conversation.h contains documentation for the entire
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30 gaim_conversation_* API, and account.h contains documentation for the
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31 gaim_account_* API.
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32
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33 If you have questions, please feel free to contact the gaim developers
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34 by email at gaim-devel@lists.sourceforge.net, on IRC at
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35 irc.freenode.net in #gaim, or via the sourceforge forums at
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36 http://www.sourceforge.net/projects/gaim. Please do as much homework
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37 as you can before contacting us; the more you know about your
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38 question, the faster and more effectively we can help you!
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39
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40 Send patches to gaim-devel@lists.sourceforge.net or post them in the
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41 Sourceforge forums at http://www.sourceforge.net/projects/gaim.

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