Thu, 02 Sep 2004 19:01:33 +0000
[gaim-migrate @ 10831]
More doc cleanups from Gary
committer: Ethan Blanton <elb@pidgin.im>
| 9130 | 1 | /** |
| 2 | * @file cmds.h Commands API | |
| 3 | * @ingroup core | |
| 4 | * | |
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5 | * Copyright (C) 2003 Timothy Ringenbach <omarvo@hotmail.com> |
| 9130 | 6 | * |
| 7 | * This program is free software; you can redistribute it and/or modify | |
| 8 | * it under the terms of the GNU General Public License as published by | |
| 9 | * the Free Software Foundation; either version 2 of the License, or | |
| 10 | * (at your option) any later version. | |
| 11 | * | |
| 12 | * This program is distributed in the hope that it will be useful, | |
| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
| 15 | * GNU General Public License for more details. | |
| 16 | * | |
| 17 | * You should have received a copy of the GNU General Public License | |
| 18 | * along with this program; if not, write to the Free Software | |
| 19 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
| 20 | * | |
| 21 | */ | |
| 22 | #ifndef _GAIM_CMDS_H_ | |
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23 | #define _GAIM_CMDS_H_ |
| 9130 | 24 | |
| 25 | #include "conversation.h" | |
| 26 | ||
| 27 | /************************************************************************** | |
| 28 | * @name Structures | |
| 29 | **************************************************************************/ | |
| 30 | /*@{*/ | |
| 31 | ||
| 9939 | 32 | typedef enum _GaimCmdPriority GaimCmdPriority; |
| 33 | typedef enum _GaimCmdFlag GaimCmdFlag; | |
| 34 | typedef enum _GaimCmdStatus GaimCmdStatus; | |
| 35 | typedef enum _GaimCmdRet GaimCmdRet; | |
| 9130 | 36 | |
| 37 | enum _GaimCmdStatus { | |
| 38 | GAIM_CMD_STATUS_OK, | |
| 39 | GAIM_CMD_STATUS_FAILED, | |
| 40 | GAIM_CMD_STATUS_NOT_FOUND, | |
| 41 | GAIM_CMD_STATUS_WRONG_ARGS, | |
| 42 | GAIM_CMD_STATUS_WRONG_PRPL, | |
| 43 | GAIM_CMD_STATUS_WRONG_TYPE, | |
| 44 | }; | |
| 45 | ||
| 46 | enum _GaimCmdRet { | |
| 47 | GAIM_CMD_RET_OK, /**< Everything's okay. Don't look for another command to call. */ | |
| 48 | GAIM_CMD_RET_FAILED, /**< The command failed, but stop looking.*/ | |
| 49 | GAIM_CMD_RET_CONTINUE, /**< Continue, looking for other commands with the same name to call. */ | |
| 50 | }; | |
| 51 | ||
| 9597 | 52 | #define GAIM_CMD_FUNC(func) ((GaimCmdFunc)func) |
| 53 | ||
| 54 | typedef GaimCmdRet (*GaimCmdFunc)(GaimConversation *, const gchar *cmd, | |
| 55 | gchar **args, gchar **error, void *data); | |
| 9130 | 56 | typedef guint GaimCmdId; |
| 57 | ||
| 58 | enum _GaimCmdPriority { | |
| 59 | GAIM_CMD_P_VERY_LOW = -1000, | |
| 60 | GAIM_CMD_P_LOW = 0, | |
| 61 | GAIM_CMD_P_DEFAULT = 1000, | |
| 62 | GAIM_CMD_P_PRPL = 2000, | |
| 63 | GAIM_CMD_P_PLUGIN = 3000, | |
| 64 | GAIM_CMD_P_ALIAS = 4000, | |
| 65 | GAIM_CMD_P_HIGH = 5000, | |
| 66 | GAIM_CMD_P_VERYHIGH = 6000, | |
| 67 | }; | |
| 68 | ||
| 69 | enum _GaimCmdFlag { | |
| 70 | GAIM_CMD_FLAG_IM = 0x01, | |
| 71 | GAIM_CMD_FLAG_CHAT = 0x02, | |
| 72 | GAIM_CMD_FLAG_PRPL_ONLY = 0x04, | |
| 73 | GAIM_CMD_FLAG_ALLOW_WRONG_ARGS = 0x08, | |
| 74 | }; | |
| 75 | ||
| 76 | ||
| 77 | /*@}*/ | |
| 78 | ||
| 79 | #ifdef __cplusplus | |
| 80 | extern "C" { | |
| 81 | #endif | |
| 82 | ||
| 83 | /************************************************************************** | |
| 84 | * @name Commands API | |
| 85 | **************************************************************************/ | |
| 86 | /*@{*/ | |
| 87 | ||
| 88 | /** | |
| 89 | * Register a new command with the core. | |
| 90 | * | |
| 91 | * The command will only happen if commands are enabled, | |
| 92 | * which is a UI pref. UIs don't have to support commands at all. | |
| 93 | * | |
| 94 | * @param cmd The command. This should be a UTF8 (or ASCII) string, with no spaces | |
| 95 | * or other white space. | |
| 96 | * @param args This tells Gaim how to parse the arguments to the command for you. | |
| 97 | * If what the user types doesn't match, Gaim will keep looking for another | |
| 98 | * command, unless the flag @c GAIM_CMD_FLAG_ALLOW_WRONG_ARGS is passed in f. | |
| 99 | * This string contains no whitespace, and uses a single character for each argument. | |
| 100 | * The recognized characters are: | |
| 101 | * 'w' Matches a single word. | |
| 9175 | 102 | * 'W' Matches a single word, with formatting. |
| 9130 | 103 | * 's' Matches the rest of the arguments after this point, as a single string. |
| 9175 | 104 | * 'S' Same as 's' but with formatting. |
| 9130 | 105 | * If args is the empty string, then the command accepts no arguments. |
| 106 | * The args passed to callback func will be a @c NULL terminated array of null | |
| 107 | * terminated strings, and will always match the number of arguments asked for, | |
| 108 | * unless GAIM_CMD_FLAG_ALLOW_WRONG_ARGS is passed. | |
| 109 | * @param p This is the priority. Higher priority commands will be run first, and usually the | |
| 110 | * first command will stop any others from being called. | |
| 111 | * @param f These are the flags. You need to at least pass one of GAIM_CMD_FLAG_IM or | |
| 112 | * GAIM_CMD_FLAG_CHAT (can may pass both) in order for the command to ever actually | |
| 113 | * be called. | |
| 114 | * @param prpl_id This is the prpl's id string. This is only meaningful is the proper flag is set. | |
| 115 | * @param func This is the function to call when someone enters this command. | |
| 9247 | 116 | * @param helpstr This is a whitespace sensitive, UTF-8, HTML string describing how to use the command. |
| 9256 | 117 | * The preferred format of this string shall be the commands name, followed by a space |
| 9247 | 118 | * and any arguments it accpets (if it takes any arguments, otherwise no space), follow |
| 9256 | 119 | * by a colon, two spaces, and a description of the command in sentence form. No slash |
| 9247 | 120 | * before the command name. |
| 9939 | 121 | * @param data User defined data to pass to the GaimCmdFunc |
| 9343 | 122 | * @return A GaimCmdId. This is only used for calling gaim_cmd_unregister. |
| 9130 | 123 | * Returns @c NULL on failure. |
| 124 | */ | |
| 9343 | 125 | GaimCmdId gaim_cmd_register(const gchar *cmd, const gchar *args, GaimCmdPriority p, GaimCmdFlag f, |
| 9597 | 126 | const gchar *prpl_id, GaimCmdFunc func, const gchar *helpstr, void *data); |
| 9130 | 127 | |
| 128 | /** | |
| 129 | * Unregister a command with the core. | |
| 130 | * | |
| 131 | * All registered commands must be unregistered, if they're registered by a plugin | |
| 132 | * or something else that might go away. Normally this is called when the plugin | |
| 133 | * unloads itself. | |
| 134 | * | |
| 9343 | 135 | * @param id The GaimCmdId to unregister. |
| 9130 | 136 | */ |
| 9343 | 137 | void gaim_cmd_unregister(GaimCmdId id); |
| 9130 | 138 | |
| 139 | /** | |
| 140 | * Do a command. | |
| 141 | * | |
| 142 | * Normally the UI calls this to perform a command. This might also be useful | |
| 143 | * if aliases are ever implemented. | |
| 144 | * | |
| 145 | * @param conv The conversation the command was typed in. | |
| 9175 | 146 | * @param cmdline The command the user typed (including all arguments) as a single string. |
| 9130 | 147 | * The caller doesn't have to do any parsing, except removing the command |
| 9597 | 148 | * prefix, which the core has no knowledge of. cmd should not contain any |
| 149 | * formatting, and should be in plain text (no html entities). | |
| 9175 | 150 | * @param markup This is the same as cmd, but is the formatted version. It should be in |
| 151 | * HTML, with < > and &, at least, escaped to html entities, and should | |
| 152 | * include both the default formatting and any extra manual formatting. | |
| 9130 | 153 | * @param errormsg If the command failed and errormsg is not NULL, it is filled in with |
| 154 | * the appropriate error message. It should be freed by the caller with | |
| 155 | * g_free(). | |
| 156 | * @return A GaimCmdStatus indicated if the command succeeded or failed. | |
| 157 | */ | |
| 9175 | 158 | GaimCmdStatus gaim_cmd_do_command(GaimConversation *conv, const gchar *cmdline, |
| 159 | const gchar *markup, gchar **errormsg); | |
| 9130 | 160 | |
| 161 | /** | |
| 162 | * List registered commands. | |
| 163 | * | |
| 164 | * Returns a GList (which must be freed by the caller) of all commands | |
| 165 | * that are valid in the context of conv, or all commands, if conv is | |
| 166 | * @c NULL. Don't keep this list around past the main loop, or anything else | |
| 167 | * that might unregister a command, as the char*'s used get freed then. | |
| 168 | * | |
| 169 | * @param conv The conversation, or @c NULL. | |
| 170 | * @return A GList of const char*, which must be freed with g_list_free(). | |
| 171 | */ | |
| 172 | GList *gaim_cmd_list(GaimConversation *conv); | |
| 173 | ||
| 174 | /** | |
| 175 | * Get the help string for a command. | |
| 176 | * | |
| 177 | * Returns the help strings for a given command in the form of a GList, | |
| 178 | * one node for each matching command. | |
| 179 | * | |
| 180 | * @param conv The conversation, or @c NULL for no context. | |
| 181 | * @param cmd The command. No wildcards accepted, but returns help for all | |
| 182 | * commands if @c NULL. | |
| 183 | * @return A GList of const char*s, which is the help string | |
| 184 | * for that command. | |
| 185 | */ | |
| 186 | GList *gaim_cmd_help(GaimConversation *conv, const gchar *cmd); | |
| 187 | ||
| 188 | /*@}*/ | |
| 189 | ||
| 190 | #ifdef __cplusplus | |
| 191 | } | |
| 192 | #endif | |
| 193 | ||
| 194 | #endif /* _GAIM_CMDS_H_ */ |