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sf patch #1356873, from Will Thompson (resiak)
"gaim_find_buddys_group is a stupid name.
gaim_buddy_get_group is not a stupid name."
Way to think outside the box!
committer: Mark Doliner <markdoliner@pidgin.im>
| 5228 | 1 | /** |
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2 | * @file blist.h Buddy List API |
| 5228 | 3 | * @ingroup core |
| 4 | * | |
| 5 | * gaim | |
| 6 | * | |
| 8046 | 7 | * Gaim is the legal property of its developers, whose names are too numerous |
| 8 | * to list here. Please refer to the COPYRIGHT file distributed with this | |
| 9 | * source distribution. | |
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10 | * |
| 5228 | 11 | * This program is free software; you can redistribute it and/or modify |
| 12 | * it under the terms of the GNU General Public License as published by | |
| 13 | * the Free Software Foundation; either version 2 of the License, or | |
| 14 | * (at your option) any later version. | |
| 15 | * | |
| 16 | * This program is distributed in the hope that it will be useful, | |
| 17 | * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| 18 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
| 19 | * GNU General Public License for more details. | |
| 20 | * | |
| 21 | * You should have received a copy of the GNU General Public License | |
| 22 | * along with this program; if not, write to the Free Software | |
| 23 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
| 24 | */ | |
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25 | #ifndef _GAIM_BLIST_H_ |
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26 | #define _GAIM_BLIST_H_ |
| 5228 | 27 | |
| 28 | /* I can't believe I let ChipX86 inspire me to write good code. -Sean */ | |
| 29 | ||
| 30 | #include <glib.h> | |
| 31 | ||
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32 | typedef struct _GaimBuddyList GaimBuddyList; |
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33 | typedef struct _GaimBlistUiOps GaimBlistUiOps; |
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34 | typedef struct _GaimBlistNode GaimBlistNode; |
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35 | |
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36 | typedef struct _GaimBlistNodeAction GaimBlistNodeAction; |
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37 | |
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38 | typedef struct _GaimChat GaimChat; |
| 6695 | 39 | typedef struct _GaimGroup GaimGroup; |
| 40 | typedef struct _GaimContact GaimContact; | |
| 41 | typedef struct _GaimBuddy GaimBuddy; | |
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42 | |
| 5228 | 43 | /**************************************************************************/ |
| 44 | /* Enumerations */ | |
| 45 | /**************************************************************************/ | |
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46 | typedef enum |
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47 | { |
| 5228 | 48 | GAIM_BLIST_GROUP_NODE, |
| 6695 | 49 | GAIM_BLIST_CONTACT_NODE, |
| 5228 | 50 | GAIM_BLIST_BUDDY_NODE, |
| 5234 | 51 | GAIM_BLIST_CHAT_NODE, |
| 6063 | 52 | GAIM_BLIST_OTHER_NODE |
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53 | |
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54 | } GaimBlistNodeType; |
| 5228 | 55 | |
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56 | #define GAIM_BLIST_NODE_IS_CHAT(n) ((n)->type == GAIM_BLIST_CHAT_NODE) |
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57 | #define GAIM_BLIST_NODE_IS_BUDDY(n) ((n)->type == GAIM_BLIST_BUDDY_NODE) |
| 6695 | 58 | #define GAIM_BLIST_NODE_IS_CONTACT(n) ((n)->type == GAIM_BLIST_CONTACT_NODE) |
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59 | #define GAIM_BLIST_NODE_IS_GROUP(n) ((n)->type == GAIM_BLIST_GROUP_NODE) |
| 5228 | 60 | |
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61 | #define GAIM_BUDDY_IS_ONLINE(b) \ |
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62 | ((b) != NULL && gaim_account_is_connected((b)->account) && \ |
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63 | gaim_presence_is_online(gaim_buddy_get_presence(b))) |
| 5228 | 64 | |
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65 | typedef enum |
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66 | { |
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67 | GAIM_BLIST_NODE_FLAG_NO_SAVE = 1 /**< node should not be saved with the buddy list */ |
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68 | |
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69 | } GaimBlistNodeFlags; |
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70 | |
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71 | #define GAIM_BLIST_NODE_HAS_FLAG(b, f) ((b)->flags & (f)) |
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72 | #define GAIM_BLIST_NODE_SHOULD_SAVE(b) (! GAIM_BLIST_NODE_HAS_FLAG(b, GAIM_BLIST_NODE_FLAG_NO_SAVE)) |
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73 | |
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74 | #include "account.h" |
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75 | #include "buddyicon.h" |
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76 | #include "status.h" |
| 5228 | 77 | |
| 78 | /**************************************************************************/ | |
| 79 | /* Data Structures */ | |
| 80 | /**************************************************************************/ | |
| 81 | ||
| 82 | /** | |
| 10566 | 83 | * A Buddy list node. This can represent a group, a buddy, or anything else. |
| 84 | * This is a base class for struct buddy and struct group and for anything | |
| 85 | * else that wants to put itself in the buddy list. */ | |
| 5228 | 86 | struct _GaimBlistNode { |
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87 | GaimBlistNodeType type; /**< The type of node this is */ |
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88 | GaimBlistNode *prev; /**< The sibling before this buddy. */ |
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89 | GaimBlistNode *next; /**< The sibling after this buddy. */ |
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90 | GaimBlistNode *parent; /**< The parent of this node */ |
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91 | GaimBlistNode *child; /**< The child of this node */ |
| 7693 | 92 | GHashTable *settings; /**< per-node settings */ |
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93 | void *ui_data; /**< The UI can put data here. */ |
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94 | GaimBlistNodeFlags flags; /**< The buddy flags */ |
| 5228 | 95 | }; |
| 96 | ||
| 97 | /** | |
| 98 | * A buddy. This contains everything Gaim will ever need to know about someone on the buddy list. Everything. | |
| 99 | */ | |
| 6695 | 100 | struct _GaimBuddy { |
| 5228 | 101 | GaimBlistNode node; /**< The node that this buddy inherits from */ |
| 102 | char *name; /**< The screenname of the buddy. */ | |
| 103 | char *alias; /**< The user-set alias of the buddy */ | |
| 6695 | 104 | char *server_alias; /**< The server-specified alias of the buddy. (i.e. MSN "Friendly Names") */ |
| 5228 | 105 | void *proto_data; /**< This allows the prpl to associate whatever data it wants with a buddy */ |
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106 | GaimBuddyIcon *icon; /**< The buddy icon. */ |
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107 | GaimAccount *account; /**< the account this buddy belongs to */ |
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108 | GaimPresence *presence; |
| 5228 | 109 | }; |
| 110 | ||
| 111 | /** | |
| 6695 | 112 | * A contact. This contains everything Gaim will ever need to know about a contact. |
| 113 | */ | |
| 114 | struct _GaimContact { | |
| 6755 | 115 | GaimBlistNode node; /**< The node that this contact inherits from. */ |
| 116 | char *alias; /**< The user-set alias of the contact */ | |
| 117 | int totalsize; /**< The number of buddies in this contact */ | |
| 118 | int currentsize; /**< The number of buddies in this contact corresponding to online accounts */ | |
| 119 | int online; /**< The number of buddies in this contact who are currently online */ | |
| 6843 | 120 | GaimBuddy *priority; /**< The "top" buddy for this contact */ |
| 10378 | 121 | gboolean priority_valid; /**< Is priority valid? */ |
| 6695 | 122 | }; |
| 123 | ||
| 124 | ||
| 125 | /** | |
| 5228 | 126 | * A group. This contains everything Gaim will ever need to know about a group. |
| 127 | */ | |
| 6695 | 128 | struct _GaimGroup { |
| 5228 | 129 | GaimBlistNode node; /**< The node that this group inherits from */ |
| 130 | char *name; /**< The name of this group. */ | |
| 6695 | 131 | int totalsize; /**< The number of chats and contacts in this group */ |
| 132 | int currentsize; /**< The number of chats and contacts in this group corresponding to online accounts */ | |
| 133 | int online; /**< The number of chats and contacts in this group who are currently online */ | |
| 5228 | 134 | }; |
| 135 | ||
| 5234 | 136 | /** |
| 6695 | 137 | * A chat. This contains everything Gaim needs to put a chat room in the |
| 5234 | 138 | * buddy list. |
| 139 | */ | |
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140 | struct _GaimChat { |
| 5234 | 141 | GaimBlistNode node; /**< The node that this chat inherits from */ |
| 142 | char *alias; /**< The display name of this chat. */ | |
| 143 | GHashTable *components; /**< the stuff the protocol needs to know to join the chat */ | |
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144 | GaimAccount *account; /**< The account this chat is attached to */ |
| 5234 | 145 | }; |
| 146 | ||
| 5228 | 147 | |
| 148 | /** | |
| 149 | * The Buddy List | |
| 150 | */ | |
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151 | struct _GaimBuddyList { |
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152 | GaimBlistNode *root; /**< The first node in the buddy list */ |
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153 | GHashTable *buddies; /**< Every buddy in this list */ |
| 12054 | 154 | GaimBlistUiOps *ui_ops; /**< The UI operations for the buddy list */ |
| 5228 | 155 | |
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156 | void *ui_data; /**< UI-specific data. */ |
| 5228 | 157 | }; |
| 158 | ||
| 12054 | 159 | /** |
| 160 | * Buddy list UI operations. | |
| 161 | * | |
| 162 | * Any UI representing a buddy list must assign a filled-out GaimBlistUiOps | |
| 163 | * structure to the buddy list core. | |
| 164 | */ | |
| 165 | struct _GaimBlistUiOps | |
| 166 | { | |
| 167 | void (*new_list)(GaimBuddyList *list); /**< Sets UI-specific data on a buddy list. */ | |
| 168 | void (*new_node)(GaimBlistNode *node); /**< Sets UI-specific data on a node. */ | |
| 169 | void (*show)(GaimBuddyList *list); /**< The core will call this when it's finished doing its core stuff */ | |
| 170 | void (*update)(GaimBuddyList *list, | |
| 171 | GaimBlistNode *node); /**< This will update a node in the buddy list. */ | |
| 172 | void (*remove)(GaimBuddyList *list, | |
| 173 | GaimBlistNode *node); /**< This removes a node from the list */ | |
| 174 | void (*destroy)(GaimBuddyList *list); /**< When the list gets destroyed, this gets called to destroy the UI. */ | |
| 175 | void (*set_visible)(GaimBuddyList *list, | |
| 176 | gboolean show); /**< Hides or unhides the buddy list */ | |
| 177 | void (*request_add_buddy)(GaimAccount *account, const char *username, | |
| 178 | const char *group, const char *alias); | |
| 179 | void (*request_add_chat)(GaimAccount *account, GaimGroup *group, | |
| 180 | const char *alias, const char *name); | |
| 181 | void (*request_add_group)(void); | |
| 182 | }; | |
| 183 | ||
| 184 | ||
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185 | struct _GaimBlistNodeAction { |
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186 | char *label; |
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187 | void (*callback)(GaimBlistNode *, gpointer); |
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188 | gpointer data; |
| 10662 | 189 | GList *children; |
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190 | }; |
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191 | |
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192 | |
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193 | #ifdef __cplusplus |
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194 | extern "C" { |
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195 | #endif |
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196 | |
| 5228 | 197 | /**************************************************************************/ |
| 198 | /** @name Buddy List API */ | |
| 199 | /**************************************************************************/ | |
| 200 | /*@{*/ | |
| 201 | ||
| 202 | /** | |
| 203 | * Creates a new buddy list | |
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204 | * |
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205 | * @return The new buddy list. |
| 5228 | 206 | */ |
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207 | GaimBuddyList *gaim_blist_new(); |
| 5228 | 208 | |
| 209 | /** | |
| 210 | * Sets the main buddy list. | |
| 211 | * | |
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212 | * @param blist The buddy list you want to use. |
| 5228 | 213 | */ |
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214 | void gaim_set_blist(GaimBuddyList *blist); |
| 5228 | 215 | |
| 216 | /** | |
| 217 | * Returns the main buddy list. | |
| 218 | * | |
| 219 | * @return The main buddy list. | |
| 220 | */ | |
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221 | GaimBuddyList *gaim_get_blist(void); |
| 5228 | 222 | |
| 223 | /** | |
| 224 | * Shows the buddy list, creating a new one if necessary. | |
| 225 | */ | |
| 226 | void gaim_blist_show(); | |
| 227 | ||
| 228 | ||
| 229 | /** | |
| 230 | * Destroys the buddy list window. | |
| 231 | */ | |
| 232 | void gaim_blist_destroy(); | |
| 233 | ||
| 234 | /** | |
| 235 | * Hides or unhides the buddy list. | |
| 236 | * | |
| 237 | * @param show Whether or not to show the buddy list | |
| 238 | */ | |
| 239 | void gaim_blist_set_visible(gboolean show); | |
| 240 | ||
| 241 | /** | |
| 242 | * Updates a buddy's status. | |
| 5234 | 243 | * |
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244 | * @param buddy The buddy whose status has changed. |
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245 | * @param old_status The status from which we are changing. |
| 5228 | 246 | */ |
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247 | void gaim_blist_update_buddy_status(GaimBuddy *buddy, GaimStatus *old_status); |
| 5228 | 248 | |
| 7950 | 249 | /** |
| 5228 | 250 | * Updates a buddy's icon. |
| 251 | * | |
| 252 | * @param buddy The buddy whose buddy icon has changed | |
| 253 | */ | |
| 6695 | 254 | void gaim_blist_update_buddy_icon(GaimBuddy *buddy); |
| 5228 | 255 | |
| 256 | /** | |
| 257 | * Renames a buddy in the buddy list. | |
| 258 | * | |
| 259 | * @param buddy The buddy whose name will be changed. | |
| 260 | * @param name The new name of the buddy. | |
| 261 | */ | |
| 6695 | 262 | void gaim_blist_rename_buddy(GaimBuddy *buddy, const char *name); |
| 5228 | 263 | |
| 264 | ||
| 265 | /** | |
| 266 | * Aliases a buddy in the buddy list. | |
| 267 | * | |
| 268 | * @param buddy The buddy whose alias will be changed. | |
| 269 | * @param alias The buddy's alias. | |
| 270 | */ | |
| 6695 | 271 | void gaim_blist_alias_buddy(GaimBuddy *buddy, const char *alias); |
| 5228 | 272 | |
| 5234 | 273 | /** |
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274 | * Sets the server-sent alias of a buddy in the buddy list. |
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275 | * |
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276 | * @param buddy The buddy whose alias will be changed. |
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277 | * @param alias The buddy's "official" alias. |
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278 | */ |
| 6695 | 279 | void gaim_blist_server_alias_buddy(GaimBuddy *buddy, const char *alias); |
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280 | |
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281 | /** |
| 5234 | 282 | * Aliases a chat in the buddy list. |
| 283 | * | |
| 284 | * @param chat The chat whose alias will be changed. | |
| 285 | * @param alias The chat's new alias. | |
| 286 | */ | |
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287 | void gaim_blist_alias_chat(GaimChat *chat, const char *alias); |
| 5228 | 288 | |
| 289 | /** | |
| 290 | * Renames a group | |
| 291 | * | |
| 292 | * @param group The group to rename | |
| 293 | * @param name The new name | |
| 294 | */ | |
| 6695 | 295 | void gaim_blist_rename_group(GaimGroup *group, const char *name); |
| 5228 | 296 | |
| 5234 | 297 | /** |
| 298 | * Creates a new chat for the buddy list | |
| 299 | * | |
| 300 | * @param account The account this chat will get added to | |
| 301 | * @param alias The alias of the new chat | |
| 302 | * @param components The info the prpl needs to join the chat | |
| 303 | * @return A newly allocated chat | |
| 304 | */ | |
| 7125 | 305 | GaimChat *gaim_chat_new(GaimAccount *account, const char *alias, GHashTable *components); |
| 5234 | 306 | |
| 307 | /** | |
| 308 | * Adds a new chat to the buddy list. | |
| 309 | * | |
| 310 | * The chat will be inserted right after node or appended to the end | |
| 311 | * of group if node is NULL. If both are NULL, the buddy will be added to | |
| 312 | * the "Chats" group. | |
| 313 | * | |
| 314 | * @param chat The new chat who gets added | |
| 315 | * @param group The group to add the new chat to. | |
| 316 | * @param node The insertion point | |
| 317 | */ | |
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318 | void gaim_blist_add_chat(GaimChat *chat, GaimGroup *group, GaimBlistNode *node); |
| 5228 | 319 | |
| 320 | /** | |
| 321 | * Creates a new buddy | |
| 322 | * | |
| 323 | * @param account The account this buddy will get added to | |
| 324 | * @param screenname The screenname of the new buddy | |
| 325 | * @param alias The alias of the new buddy (or NULL if unaliased) | |
| 326 | * @return A newly allocated buddy | |
| 327 | */ | |
| 6695 | 328 | GaimBuddy *gaim_buddy_new(GaimAccount *account, const char *screenname, const char *alias); |
| 5228 | 329 | |
| 330 | /** | |
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331 | * Sets a buddy's icon. |
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332 | * |
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333 | * This should only be called from within Gaim. You probably want to |
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334 | * call gaim_buddy_icon_set_data(). |
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335 | * |
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336 | * @param buddy The buddy. |
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337 | * @param icon The buddy icon. |
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338 | * |
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339 | * @see gaim_buddy_icon_set_data() |
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340 | */ |
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341 | void gaim_buddy_set_icon(GaimBuddy *buddy, GaimBuddyIcon *icon); |
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342 | |
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343 | /** |
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344 | * Returns a buddy's account. |
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345 | * |
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346 | * @param buddy The buddy. |
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347 | * |
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348 | * @return The account |
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349 | */ |
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350 | GaimAccount *gaim_buddy_get_account(const GaimBuddy *buddy); |
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351 | |
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352 | /** |
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353 | * Returns a buddy's name |
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354 | * |
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355 | * @param buddy The buddy. |
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356 | * |
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357 | * @return The name. |
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358 | */ |
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359 | const char *gaim_buddy_get_name(const GaimBuddy *buddy); |
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360 | |
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361 | /** |
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362 | * Returns a buddy's icon. |
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363 | * |
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364 | * @param buddy The buddy. |
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365 | * |
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366 | * @return The buddy icon. |
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367 | */ |
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368 | GaimBuddyIcon *gaim_buddy_get_icon(const GaimBuddy *buddy); |
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369 | |
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370 | /** |
| 7312 | 371 | * Returns a buddy's contact. |
| 372 | * | |
| 373 | * @param buddy The buddy. | |
| 374 | * | |
| 375 | * @return The buddy's contact. | |
| 376 | */ | |
| 377 | GaimContact *gaim_buddy_get_contact(GaimBuddy *buddy); | |
| 378 | ||
| 379 | /** | |
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380 | * Returns a buddy's presence. |
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381 | * |
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382 | * @param buddy The buddy. |
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383 | * |
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384 | * @return The buddy's presence. |
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385 | */ |
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386 | GaimPresence *gaim_buddy_get_presence(const GaimBuddy *buddy); |
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387 | |
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388 | /** |
| 5228 | 389 | * Adds a new buddy to the buddy list. |
| 390 | * | |
| 6695 | 391 | * The buddy will be inserted right after node or prepended to the |
| 392 | * group if node is NULL. If both are NULL, the buddy will be added to | |
| 5228 | 393 | * the "Buddies" group. |
| 394 | * | |
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395 | * @param buddy The new buddy who gets added |
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396 | * @param contact The optional contact to place the buddy in. |
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397 | * @param group The group to add the new buddy to. |
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398 | * @param node The insertion point |
| 5228 | 399 | */ |
| 6695 | 400 | void gaim_blist_add_buddy(GaimBuddy *buddy, GaimContact *contact, GaimGroup *group, GaimBlistNode *node); |
| 5228 | 401 | |
| 402 | /** | |
| 403 | * Creates a new group | |
| 404 | * | |
| 6695 | 405 | * You can't have more than one group with the same name. Sorry. If you pass |
| 406 | * this the * name of a group that already exists, it will return that group. | |
| 5228 | 407 | * |
| 408 | * @param name The name of the new group | |
| 6695 | 409 | * @return A new group struct |
| 5228 | 410 | */ |
| 6695 | 411 | GaimGroup *gaim_group_new(const char *name); |
| 5228 | 412 | |
| 413 | /** | |
| 414 | * Adds a new group to the buddy list. | |
| 415 | * | |
| 6695 | 416 | * The new group will be inserted after insert or prepended to the list if |
| 417 | * node is NULL. | |
| 418 | * | |
| 419 | * @param group The group | |
| 420 | * @param node The insertion point | |
| 421 | */ | |
| 422 | void gaim_blist_add_group(GaimGroup *group, GaimBlistNode *node); | |
| 423 | ||
| 424 | /** | |
| 425 | * Creates a new contact | |
| 5228 | 426 | * |
| 6695 | 427 | * @return A new contact struct |
| 5228 | 428 | */ |
| 6695 | 429 | GaimContact *gaim_contact_new(); |
| 430 | ||
| 431 | /** | |
| 432 | * Adds a new contact to the buddy list. | |
| 433 | * | |
| 434 | * The new contact will be inserted after insert or prepended to the list if | |
| 435 | * node is NULL. | |
| 436 | * | |
| 437 | * @param contact The contact | |
| 438 | * @param group The group to add the contact to | |
| 439 | * @param node The insertion point | |
| 440 | */ | |
| 441 | void gaim_blist_add_contact(GaimContact *contact, GaimGroup *group, GaimBlistNode *node); | |
| 442 | ||
| 443 | /** | |
| 6965 | 444 | * Merges two contacts |
| 445 | * | |
| 446 | * All of the buddies from source will be moved to target | |
| 447 | * | |
| 448 | * @param source The contact to merge | |
| 7246 | 449 | * @param node The place to merge to (a buddy or contact) |
| 6965 | 450 | */ |
| 7246 | 451 | void gaim_blist_merge_contact(GaimContact *source, GaimBlistNode *node); |
| 6965 | 452 | |
| 453 | /** | |
| 6695 | 454 | * Returns the highest priority buddy for a given contact. |
| 455 | * | |
| 456 | * @param contact The contact | |
| 457 | * @return The highest priority buddy | |
| 458 | */ | |
| 459 | GaimBuddy *gaim_contact_get_priority_buddy(GaimContact *contact); | |
| 5228 | 460 | |
| 461 | /** | |
| 6755 | 462 | * Sets the alias for a contact. |
| 463 | * | |
| 464 | * @param contact The contact | |
| 465 | * @param alias The alias to set, or NULL to unset | |
| 466 | */ | |
| 467 | void gaim_contact_set_alias(GaimContact *contact, const char *alias); | |
| 468 | ||
| 469 | /** | |
| 470 | * Gets the alias for a contact. | |
| 471 | * | |
| 472 | * @param contact The contact | |
| 473 | * @return The alias, or NULL if it is not set. | |
| 474 | */ | |
| 475 | const char *gaim_contact_get_alias(GaimContact *contact); | |
| 476 | ||
| 477 | /** | |
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478 | * Determines whether an account owns any buddies in a given contact |
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479 | * |
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480 | * @param contact The contact to search through. |
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481 | * @param account The account. |
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482 | * |
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483 | * @return TRUE if there are any buddies from account in the contact, or FALSE otherwise. |
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484 | */ |
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485 | gboolean gaim_contact_on_account(GaimContact *contact, GaimAccount *account); |
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486 | |
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487 | /** |
| 10378 | 488 | * Invalidates the priority buddy so that the next call to |
| 489 | * gaim_contact_get_priority_buddy recomputes it. | |
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490 | * |
| 10378 | 491 | * @param contact The contact |
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492 | */ |
| 10378 | 493 | void gaim_contact_invalidate_priority_buddy(GaimContact *contact); |
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494 | /** |
| 5228 | 495 | * Removes a buddy from the buddy list and frees the memory allocated to it. |
| 496 | * | |
| 497 | * @param buddy The buddy to be removed | |
| 498 | */ | |
| 6695 | 499 | void gaim_blist_remove_buddy(GaimBuddy *buddy); |
| 500 | ||
| 501 | /** | |
| 502 | * Removes a contact, and any buddies it contains, and frees the memory | |
| 503 | * allocated to it. | |
| 504 | * | |
| 505 | * @param contact The contact to be removed | |
| 506 | */ | |
| 507 | void gaim_blist_remove_contact(GaimContact *contact); | |
| 5228 | 508 | |
| 509 | /** | |
| 5234 | 510 | * Removes a chat from the buddy list and frees the memory allocated to it. |
| 511 | * | |
| 512 | * @param chat The chat to be removed | |
| 513 | */ | |
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514 | void gaim_blist_remove_chat(GaimChat *chat); |
| 5234 | 515 | |
| 516 | /** | |
| 5228 | 517 | * Removes a group from the buddy list and frees the memory allocated to it and to |
| 518 | * its children | |
| 519 | * | |
| 520 | * @param group The group to be removed | |
| 521 | */ | |
| 6695 | 522 | void gaim_blist_remove_group(GaimGroup *group); |
| 5228 | 523 | |
| 524 | /** | |
| 525 | * Returns the alias of a buddy. | |
| 526 | * | |
| 527 | * @param buddy The buddy whose name will be returned. | |
| 10349 | 528 | * @return The alias (if set), server alias (if set), |
| 529 | * or NULL. | |
| 5228 | 530 | */ |
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531 | const char *gaim_buddy_get_alias_only(GaimBuddy *buddy); |
| 5228 | 532 | |
| 533 | ||
| 534 | /** | |
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535 | * Returns the correct name to display for a buddy, taking the contact alias |
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536 | * into account. In order of precedence: the buddy's alias; the buddy's |
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537 | * contact alias; the buddy's server alias; the buddy's user name. |
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538 | * |
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539 | * @param buddy The buddy whose name will be returned |
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540 | * @return The appropriate name or alias, or NULL. |
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541 | * |
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542 | */ |
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543 | const char *gaim_buddy_get_contact_alias(GaimBuddy *buddy); |
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544 | |
| 10349 | 545 | /** |
| 546 | * Returns the correct alias for this user, ignoring server aliases. Used | |
| 547 | * when a user-recognizable name is required. In order: buddy's alias; buddy's | |
| 548 | * contact alias; buddy's user name. | |
| 549 | * | |
| 550 | * @param buddy The buddy whose alias will be returned. | |
| 551 | * @return The appropriate name or alias. | |
| 552 | */ | |
| 553 | const char *gaim_buddy_get_local_alias(GaimBuddy *buddy); | |
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554 | |
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555 | /** |
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556 | * Returns the correct name to display for a buddy. In order of precedence: |
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557 | * the buddy's alias; the buddy's server alias; the buddy's contact alias; |
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558 | * the buddy's user name. |
| 5228 | 559 | * |
| 560 | * @param buddy The buddy whose name will be returned. | |
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561 | * @return The appropriate name or alias, or NULL |
| 5228 | 562 | */ |
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563 | const char *gaim_buddy_get_alias(GaimBuddy *buddy); |
| 5228 | 564 | |
| 565 | /** | |
| 6744 | 566 | * Returns the correct name to display for a blist chat. |
| 567 | * | |
| 568 | * @param chat The chat whose name will be returned. | |
| 569 | * @return The alias (if set), or first component value. | |
| 570 | */ | |
| 7125 | 571 | const char *gaim_chat_get_name(GaimChat *chat); |
| 6744 | 572 | |
| 573 | /** | |
| 5228 | 574 | * Finds the buddy struct given a screenname and an account |
| 575 | * | |
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576 | * @param account The account this buddy belongs to |
| 6872 | 577 | * @param name The buddy's screenname |
| 5228 | 578 | * @return The buddy or NULL if the buddy does not exist |
| 579 | */ | |
| 6695 | 580 | GaimBuddy *gaim_find_buddy(GaimAccount *account, const char *name); |
| 6245 | 581 | |
| 582 | /** | |
| 6872 | 583 | * Finds the buddy struct given a screenname, an account, and a group |
| 584 | * | |
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585 | * @param account The account this buddy belongs to |
| 6872 | 586 | * @param name The buddy's screenname |
| 587 | * @param group The group to look in | |
| 588 | * @return The buddy or NULL if the buddy does not exist in the group | |
| 589 | */ | |
| 590 | GaimBuddy *gaim_find_buddy_in_group(GaimAccount *account, const char *name, | |
| 591 | GaimGroup *group); | |
| 592 | ||
| 593 | /** | |
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594 | * Finds all GaimBuddy structs given a screenname and an account |
| 6245 | 595 | * |
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596 | * @param account The account this buddy belongs to |
| 6245 | 597 | * @param name The buddy's screenname |
| 598 | * | |
| 599 | * @return A GSList of buddies (which must be freed), or NULL if the buddy doesn't exist | |
| 600 | */ | |
| 601 | GSList *gaim_find_buddies(GaimAccount *account, const char *name); | |
| 602 | ||
| 5228 | 603 | |
| 604 | /** | |
| 605 | * Finds a group by name | |
| 606 | * | |
| 607 | * @param name The groups name | |
| 608 | * @return The group or NULL if the group does not exist | |
| 609 | */ | |
| 6695 | 610 | GaimGroup *gaim_find_group(const char *name); |
| 611 | ||
| 612 | /** | |
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613 | * Finds a chat by name. |
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614 | * |
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615 | * @param account The chat's account. |
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616 | * @param name The chat's name. |
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617 | * |
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618 | * @return The chat, or @c NULL if the chat does not exist. |
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619 | */ |
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620 | GaimChat *gaim_blist_find_chat(GaimAccount *account, const char *name); |
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621 | |
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622 | /** |
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623 | * Returns the group of which the chat is a member. |
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624 | * |
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625 | * @param chat The chat. |
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626 | * |
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627 | * @return The parent group, or @c NULL if the chat is not in a group. |
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628 | */ |
| 7125 | 629 | GaimGroup *gaim_chat_get_group(GaimChat *chat); |
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630 | |
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631 | /** |
| 5228 | 632 | * Returns the group of which the buddy is a member. |
| 633 | * | |
| 634 | * @param buddy The buddy | |
| 635 | * @return The group or NULL if the buddy is not in a group | |
| 636 | */ | |
| 12088 | 637 | GaimGroup *gaim_buddy_get_group(GaimBuddy *buddy); |
| 5228 | 638 | |
| 639 | ||
| 640 | /** | |
| 641 | * Returns a list of accounts that have buddies in this group | |
| 642 | * | |
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643 | * @param g The group |
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644 | * |
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645 | * @return A list of gaim_accounts |
| 5228 | 646 | */ |
| 6695 | 647 | GSList *gaim_group_get_accounts(GaimGroup *g); |
| 5228 | 648 | |
| 649 | /** | |
| 650 | * Determines whether an account owns any buddies in a given group | |
| 651 | * | |
| 652 | * @param g The group to search through. | |
| 653 | * @param account The account. | |
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654 | * |
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655 | * @return TRUE if there are any buddies in the group, or FALSE otherwise. |
| 5228 | 656 | */ |
| 6695 | 657 | gboolean gaim_group_on_account(GaimGroup *g, GaimAccount *account); |
| 5228 | 658 | |
| 659 | /** | |
| 5234 | 660 | * Called when an account gets signed on. Tells the UI to update all the |
| 661 | * buddies. | |
| 662 | * | |
| 663 | * @param account The account | |
| 664 | */ | |
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665 | void gaim_blist_add_account(GaimAccount *account); |
| 5234 | 666 | |
| 667 | ||
| 668 | /** | |
| 5228 | 669 | * Called when an account gets signed off. Sets the presence of all the buddies to 0 |
| 670 | * and tells the UI to update them. | |
| 671 | * | |
| 6695 | 672 | * @param account The account |
| 5228 | 673 | */ |
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674 | void gaim_blist_remove_account(GaimAccount *account); |
| 5228 | 675 | |
| 676 | ||
| 677 | /** | |
| 678 | * Determines the total size of a group | |
| 679 | * | |
| 680 | * @param group The group | |
| 681 | * @param offline Count buddies in offline accounts | |
| 682 | * @return The number of buddies in the group | |
| 683 | */ | |
| 6695 | 684 | int gaim_blist_get_group_size(GaimGroup *group, gboolean offline); |
| 5228 | 685 | |
| 686 | /** | |
| 687 | * Determines the number of online buddies in a group | |
| 688 | * | |
| 689 | * @param group The group | |
| 690 | * @return The number of online buddies in the group, or 0 if the group is NULL | |
| 691 | */ | |
| 6695 | 692 | int gaim_blist_get_group_online_count(GaimGroup *group); |
| 5228 | 693 | |
| 694 | /*@}*/ | |
| 695 | ||
| 696 | /****************************************************************************************/ | |
| 697 | /** @name Buddy list file management API */ | |
| 698 | /****************************************************************************************/ | |
| 699 | ||
| 700 | /** | |
| 701 | * Loads the buddy list from ~/.gaim/blist.xml. | |
| 702 | */ | |
| 703 | void gaim_blist_load(); | |
| 704 | ||
| 705 | /** | |
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706 | * Schedule a save of the blist.xml file. This is used by the privacy |
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707 | * API whenever the privacy settings are changed. If you make a change |
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708 | * to blist.xml using one of the functions in the buddy list API, then |
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709 | * the buddy list is saved automatically, so you should not need to |
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710 | * call this. |
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711 | */ |
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712 | void gaim_blist_schedule_save(); |
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713 | |
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714 | /** |
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715 | * Requests from the user information needed to add a buddy to the |
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716 | * buddy list. |
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717 | * |
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718 | * @param account The account the buddy is added to. |
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719 | * @param username The username of the buddy. |
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720 | * @param group The name of the group to place the buddy in. |
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721 | * @param alias The optional alias for the buddy. |
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722 | */ |
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723 | void gaim_blist_request_add_buddy(GaimAccount *account, const char *username, |
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724 | const char *group, const char *alias); |
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725 | |
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726 | /** |
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727 | * Requests from the user information needed to add a chat to the |
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728 | * buddy list. |
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729 | * |
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730 | * @param account The account the buddy is added to. |
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731 | * @param group The optional group to add the chat to. |
| 9000 | 732 | * @param alias The optional alias for the chat. |
| 9939 | 733 | * @param name The required chat name. |
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734 | */ |
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735 | void gaim_blist_request_add_chat(GaimAccount *account, GaimGroup *group, |
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736 | const char *alias, const char *name); |
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737 | |
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738 | /** |
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739 | * Requests from the user information needed to add a group to the |
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740 | * buddy list. |
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741 | */ |
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742 | void gaim_blist_request_add_group(void); |
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743 | |
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744 | /** |
| 7693 | 745 | * Associates a boolean with a node in the buddy list |
| 746 | * | |
| 747 | * @param node The node to associate the data with | |
| 748 | * @param key The identifier for the data | |
| 749 | * @param value The value to set | |
| 750 | */ | |
| 751 | void gaim_blist_node_set_bool(GaimBlistNode *node, const char *key, gboolean value); | |
| 752 | ||
| 753 | /** | |
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754 | * Retrieves a named boolean setting from a node in the buddy list |
| 7693 | 755 | * |
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756 | * @param node The node to retrieve the data from |
| 7693 | 757 | * @param key The identifier of the data |
| 758 | * | |
| 759 | * @return The value, or FALSE if there is no setting | |
| 760 | */ | |
| 761 | gboolean gaim_blist_node_get_bool(GaimBlistNode *node, const char *key); | |
| 762 | ||
| 763 | /** | |
| 764 | * Associates an integer with a node in the buddy list | |
| 765 | * | |
| 766 | * @param node The node to associate the data with | |
| 767 | * @param key The identifier for the data | |
| 768 | * @param value The value to set | |
| 769 | */ | |
| 770 | void gaim_blist_node_set_int(GaimBlistNode *node, const char *key, int value); | |
| 771 | ||
| 772 | /** | |
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773 | * Retrieves a named integer setting from a node in the buddy list |
| 7693 | 774 | * |
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775 | * @param node The node to retrieve the data from |
| 7693 | 776 | * @param key The identifier of the data |
| 777 | * | |
| 778 | * @return The value, or 0 if there is no setting | |
| 779 | */ | |
| 780 | int gaim_blist_node_get_int(GaimBlistNode *node, const char *key); | |
| 781 | ||
| 782 | /** | |
| 783 | * Associates a string with a node in the buddy list | |
| 784 | * | |
| 785 | * @param node The node to associate the data with | |
| 786 | * @param key The identifier for the data | |
| 787 | * @param value The value to set | |
| 788 | */ | |
| 789 | void gaim_blist_node_set_string(GaimBlistNode *node, const char *key, | |
| 790 | const char *value); | |
| 791 | ||
| 792 | /** | |
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793 | * Retrieves a named string setting from a node in the buddy list |
| 7693 | 794 | * |
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795 | * @param node The node to retrieve the data from |
| 7693 | 796 | * @param key The identifier of the data |
| 797 | * | |
| 798 | * @return The value, or NULL if there is no setting | |
| 799 | */ | |
| 800 | const char *gaim_blist_node_get_string(GaimBlistNode *node, const char *key); | |
| 801 | ||
| 802 | /** | |
| 7811 | 803 | * Removes a named setting from a blist node |
| 804 | * | |
| 805 | * @param node The node from which to remove the setting | |
| 806 | * @param key The name of the setting | |
| 807 | */ | |
| 808 | void gaim_blist_node_remove_setting(GaimBlistNode *node, const char *key); | |
| 809 | ||
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810 | /** |
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811 | * Set the flags for the given node. Setting a node's flags will overwrite |
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812 | * the old flags, so if you want to save them, you must first call |
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813 | * gaim_blist_node_get_flags and modify that appropriately. |
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814 | * |
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815 | * @param node The node on which to set the flags. |
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816 | * @param flags The flags to set. This is a bitmask. |
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817 | */ |
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818 | void gaim_blist_node_set_flags(GaimBlistNode *node, GaimBlistNodeFlags flags); |
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819 | |
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820 | /** |
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821 | * Get the current flags on a given node. |
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822 | * |
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823 | * @param node The node from which to get the flags. |
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824 | * |
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825 | * @return The flags on the node. This is a bitmask. |
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826 | */ |
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827 | GaimBlistNodeFlags gaim_blist_node_get_flags(GaimBlistNode *node); |
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828 | |
| 5228 | 829 | /*@}*/ |
| 830 | ||
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831 | |
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832 | /** |
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833 | * Retrieves the extended menu items for a buddy list node. |
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834 | * @param n The blist node for which to obtain the extended menu items. |
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835 | * @return list of GaimBlistNodeAction items, as harvested by the |
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836 | * blist-node-extended-menu signal. |
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837 | */ |
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838 | GList *gaim_blist_node_get_extended_menu(GaimBlistNode *n); |
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839 | |
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840 | |
| 8952 | 841 | /** |
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842 | * Creates a new GaimBlistNodeAction. |
| 10662 | 843 | * @param label The text label to display for this action. |
| 844 | * @param callback The function to be called when the action is used on | |
| 845 | * a selected GaimBlistNode. | |
| 846 | * @param data Additional data, to be passed to the callback | |
| 847 | * @param children A GList of GaimBlistNodeActions to be added as a | |
| 848 | * submenu of the action. | |
| 849 | * @return The GaimBlistNodeAction. | |
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850 | */ |
| 10662 | 851 | GaimBlistNodeAction *gaim_blist_node_action_new(char *label, |
| 852 | void (*callback)(GaimBlistNode *, gpointer), gpointer data, | |
| 853 | GList *children); | |
| 8952 | 854 | |
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855 | |
| 5228 | 856 | /**************************************************************************/ |
| 12054 | 857 | /** @name UI Registration Functions */ |
| 858 | /**************************************************************************/ | |
| 859 | /*@{*/ | |
| 860 | ||
| 861 | /** | |
| 862 | * Sets the UI operations structure to be used for the buddy list. | |
| 863 | * | |
| 864 | * @param ops The ops struct. | |
| 865 | */ | |
| 866 | void gaim_blist_set_ui_ops(GaimBlistUiOps *ops); | |
| 867 | ||
| 868 | /** | |
| 869 | * Returns the UI operations structure to be used for the buddy list. | |
| 870 | * | |
| 871 | * @return The UI operations structure. | |
| 872 | */ | |
| 873 | GaimBlistUiOps *gaim_blist_get_ui_ops(void); | |
| 874 | ||
| 875 | /*@}*/ | |
| 876 | ||
| 877 | /**************************************************************************/ | |
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878 | /** @name Buddy List Subsystem */ |
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879 | /**************************************************************************/ |
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880 | /*@{*/ |
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881 | |
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882 | /** |
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883 | * Returns the handle for the buddy list subsystem. |
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884 | * |
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885 | * @return The buddy list subsystem handle. |
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886 | */ |
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887 | void *gaim_blist_get_handle(void); |
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888 | |
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889 | /** |
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890 | * Initializes the buddy list subsystem. |
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891 | */ |
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892 | void gaim_blist_init(void); |
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893 | |
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894 | /** |
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895 | * Uninitializes the buddy list subsystem. |
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896 | */ |
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897 | void gaim_blist_uninit(void); |
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898 | |
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899 | /*@}*/ |
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900 | |
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901 | #ifdef __cplusplus |
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902 | } |
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903 | #endif |
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904 | |
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905 | #endif /* _GAIM_BLIST_H_ */ |