Mon, 24 Jul 2006 05:08:30 +0000
[gaim-migrate @ 16559]
Change the log-timestamp and conversation-timestamp signals to pass around a time_t instead of a struct tm. Most of this changeset is Ethan's work.
| 6485 | 1 | /** |
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2 | * @file signals.h Signal API |
| 6485 | 3 | * @ingroup core |
| 4 | * | |
| 5 | * gaim | |
| 6 | * | |
| 8046 | 7 | * Gaim is the legal property of its developers, whose names are too numerous |
| 8 | * to list here. Please refer to the COPYRIGHT file distributed with this | |
| 9 | * source distribution. | |
| 6485 | 10 | * |
| 11 | * This program is free software; you can redistribute it and/or modify | |
| 12 | * it under the terms of the GNU General Public License as published by | |
| 13 | * the Free Software Foundation; either version 2 of the License, or | |
| 14 | * (at your option) any later version. | |
| 15 | * | |
| 16 | * This program is distributed in the hope that it will be useful, | |
| 17 | * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| 18 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
| 19 | * GNU General Public License for more details. | |
| 20 | * | |
| 21 | * You should have received a copy of the GNU General Public License | |
| 22 | * along with this program; if not, write to the Free Software | |
| 23 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
| 24 | */ | |
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25 | #ifndef _GAIM_SIGNALS_H_ |
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26 | #define _GAIM_SIGNALS_H_ |
| 6485 | 27 | |
| 28 | #include <glib.h> | |
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29 | #include "value.h" |
| 6485 | 30 | |
| 31 | #define GAIM_CALLBACK(func) ((GaimCallback)func) | |
| 32 | ||
| 33 | typedef void (*GaimCallback)(void); | |
| 34 | typedef void (*GaimSignalMarshalFunc)(GaimCallback cb, va_list args, | |
| 35 | void *data, void **return_val); | |
| 36 | ||
| 37 | #ifdef __cplusplus | |
| 38 | extern "C" { | |
| 39 | #endif | |
| 40 | ||
| 41 | /**************************************************************************/ | |
| 42 | /** @name Signal API */ | |
| 43 | /**************************************************************************/ | |
| 44 | /*@{*/ | |
| 45 | ||
| 46 | /** | |
| 10656 | 47 | * Signal Connect Priorities |
| 48 | */ | |
| 49 | #define GAIM_SIGNAL_PRIORITY_DEFAULT 0 | |
| 50 | #define GAIM_SIGNAL_PRIORITY_HIGHEST 9999 | |
| 51 | #define GAIM_SIGNAL_PRIORITY_LOWEST -9999 | |
| 52 | ||
| 53 | /** | |
| 6485 | 54 | * Registers a signal in an instance. |
| 55 | * | |
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56 | * @param instance The instance to register the signal for. |
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57 | * @param signal The signal name. |
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58 | * @param marshal The marshal function. |
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59 | * @param ret_value The return value type, or NULL for no return value. |
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60 | * @param num_values The number of values to be passed to the callbacks. |
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61 | * @param ... The values to pass to the callbacks. |
| 6485 | 62 | * |
| 63 | * @return The signal ID local to that instance, or 0 if the signal | |
| 64 | * couldn't be registered. | |
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65 | * |
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66 | * @see GaimValue |
| 6485 | 67 | */ |
| 68 | gulong gaim_signal_register(void *instance, const char *signal, | |
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69 | GaimSignalMarshalFunc marshal, |
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70 | GaimValue *ret_value, int num_values, ...); |
| 6485 | 71 | |
| 72 | /** | |
| 73 | * Unregisters a signal in an instance. | |
| 74 | * | |
| 75 | * @param instance The instance to unregister the signal for. | |
| 76 | * @param signal The signal name. | |
| 77 | */ | |
| 78 | void gaim_signal_unregister(void *instance, const char *signal); | |
| 79 | ||
| 80 | /** | |
| 81 | * Unregisters all signals in an instance. | |
| 82 | * | |
| 83 | * @param instance The instance to unregister the signal for. | |
| 84 | */ | |
| 85 | void gaim_signals_unregister_by_instance(void *instance); | |
| 86 | ||
| 87 | /** | |
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88 | * Returns a list of value types used for a signal. |
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89 | * |
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90 | * @param instance The instance the signal is registered to. |
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91 | * @param signal The signal. |
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92 | * @param ret_value The return value from the last signal handler. |
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93 | * @param num_values The returned number of values. |
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94 | * @param values The returned list of values. |
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95 | */ |
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96 | void gaim_signal_get_values(void *instance, const char *signal, |
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97 | GaimValue **ret_value, |
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98 | int *num_values, GaimValue ***values); |
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99 | |
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100 | /** |
| 6485 | 101 | * Connects a signal handler to a signal for a particular object. |
| 102 | * | |
| 103 | * Take care not to register a handler function twice. Gaim will | |
| 104 | * not correct any mistakes for you in this area. | |
| 105 | * | |
| 106 | * @param instance The instance to connect to. | |
| 107 | * @param signal The name of the signal to connect. | |
| 108 | * @param handle The handle of the receiver. | |
| 109 | * @param func The callback function. | |
| 110 | * @param data The data to pass to the callback function. | |
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111 | * @param priority The priority with which the handler should be called. Signal handlers are called |
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112 | * in order from GAIM_SIGNAL_PRIORITY_LOWEST to GAIM_SIGNAL_PRIORITY_HIGHEST. |
| 10656 | 113 | * |
| 114 | * @return The signal handler ID. | |
| 115 | * | |
| 116 | * @see gaim_signal_disconnect() | |
| 117 | */ | |
| 118 | gulong gaim_signal_connect_priority(void *instance, const char *signal, | |
| 119 | void *handle, GaimCallback func, void *data, int priority); | |
| 120 | ||
| 121 | /** | |
| 122 | * Connects a signal handler to a signal for a particular object. | |
| 123 | * (priority defaults to 0) | |
| 124 | * | |
| 125 | * Take care not to register a handler function twice. Gaim will | |
| 126 | * not correct any mistakes for you in this area. | |
| 127 | * | |
| 128 | * @param instance The instance to connect to. | |
| 129 | * @param signal The name of the signal to connect. | |
| 130 | * @param handle The handle of the receiver. | |
| 131 | * @param func The callback function. | |
| 132 | * @param data The data to pass to the callback function. | |
| 6485 | 133 | * |
| 134 | * @return The signal handler ID. | |
| 135 | * | |
| 136 | * @see gaim_signal_disconnect() | |
| 137 | */ | |
| 138 | gulong gaim_signal_connect(void *instance, const char *signal, | |
| 139 | void *handle, GaimCallback func, void *data); | |
| 140 | ||
| 141 | /** | |
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142 | * Connects a signal handler to a signal for a particular object. |
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143 | * |
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144 | * The signal handler will take a va_args of arguments, instead of |
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145 | * individual arguments. |
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146 | * |
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147 | * Take care not to register a handler function twice. Gaim will |
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148 | * not correct any mistakes for you in this area. |
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149 | * |
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150 | * @param instance The instance to connect to. |
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151 | * @param signal The name of the signal to connect. |
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152 | * @param handle The handle of the receiver. |
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153 | * @param func The callback function. |
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154 | * @param data The data to pass to the callback function. |
| 10656 | 155 | * @param priority The order in which the signal should be added to the list |
| 156 | * | |
| 157 | * @return The signal handler ID. | |
| 158 | * | |
| 159 | * @see gaim_signal_disconnect() | |
| 160 | */ | |
| 161 | gulong gaim_signal_connect_priority_vargs(void *instance, const char *signal, | |
| 162 | void *handle, GaimCallback func, void *data, int priority); | |
| 163 | ||
| 164 | /** | |
| 165 | * Connects a signal handler to a signal for a particular object. | |
| 166 | * (priority defaults to 0) | |
| 167 | * The signal handler will take a va_args of arguments, instead of | |
| 168 | * individual arguments. | |
| 169 | * | |
| 170 | * Take care not to register a handler function twice. Gaim will | |
| 171 | * not correct any mistakes for you in this area. | |
| 172 | * | |
| 173 | * @param instance The instance to connect to. | |
| 174 | * @param signal The name of the signal to connect. | |
| 175 | * @param handle The handle of the receiver. | |
| 176 | * @param func The callback function. | |
| 177 | * @param data The data to pass to the callback function. | |
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178 | * |
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179 | * @return The signal handler ID. |
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180 | * |
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181 | * @see gaim_signal_disconnect() |
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182 | */ |
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183 | gulong gaim_signal_connect_vargs(void *instance, const char *signal, |
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184 | void *handle, GaimCallback func, void *data); |
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185 | |
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186 | /** |
| 6485 | 187 | * Disconnects a signal handler from a signal on an object. |
| 188 | * | |
| 189 | * @param instance The instance to disconnect from. | |
| 190 | * @param signal The name of the signal to disconnect. | |
| 191 | * @param handle The handle of the receiver. | |
| 192 | * @param func The registered function to disconnect. | |
| 193 | * | |
| 194 | * @see gaim_signal_connect() | |
| 195 | */ | |
| 196 | void gaim_signal_disconnect(void *instance, const char *signal, | |
| 197 | void *handle, GaimCallback func); | |
| 198 | ||
| 199 | /** | |
| 200 | * Removes all callbacks associated with a receiver handle. | |
| 201 | * | |
| 202 | * @param handle The receiver handle. | |
| 203 | */ | |
| 204 | void gaim_signals_disconnect_by_handle(void *handle); | |
| 205 | ||
| 206 | /** | |
| 207 | * Emits a signal. | |
| 208 | * | |
| 209 | * @param instance The instance emitting the signal. | |
| 210 | * @param signal The signal being emitted. | |
| 211 | * | |
| 212 | * @see gaim_signal_connect() | |
| 213 | * @see gaim_signal_disconnect() | |
| 214 | */ | |
| 215 | void gaim_signal_emit(void *instance, const char *signal, ...); | |
| 216 | ||
| 217 | /** | |
| 218 | * Emits a signal, using a va_list of arguments. | |
| 219 | * | |
| 220 | * @param instance The instance emitting the signal. | |
| 221 | * @param signal The signal being emitted. | |
| 222 | * @param args The arguments list. | |
| 223 | * | |
| 224 | * @see gaim_signal_connect() | |
| 225 | * @see gaim_signal_disconnect() | |
| 226 | */ | |
| 227 | void gaim_signal_emit_vargs(void *instance, const char *signal, va_list args); | |
| 228 | ||
| 229 | /** | |
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230 | * Emits a signal and returns the first non-NULL return value. |
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231 | * |
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232 | * Further signal handlers are NOT called after a handler returns |
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233 | * something other than NULL. |
| 6485 | 234 | * |
| 235 | * @param instance The instance emitting the signal. | |
| 236 | * @param signal The signal being emitted. | |
| 237 | * | |
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238 | * @return The first non-NULL return value |
| 6485 | 239 | */ |
| 240 | void *gaim_signal_emit_return_1(void *instance, const char *signal, ...); | |
| 241 | ||
| 242 | /** | |
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243 | * Emits a signal and returns the first non-NULL return value. |
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244 | * |
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245 | * Further signal handlers are NOT called after a handler returns |
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246 | * something other than NULL. |
| 6485 | 247 | * |
| 248 | * @param instance The instance emitting the signal. | |
| 249 | * @param signal The signal being emitted. | |
| 250 | * @param args The arguments list. | |
| 251 | * | |
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252 | * @return The first non-NULL return value |
| 6485 | 253 | */ |
| 254 | void *gaim_signal_emit_vargs_return_1(void *instance, const char *signal, | |
| 255 | va_list args); | |
| 256 | ||
| 257 | /** | |
| 258 | * Initializes the signals subsystem. | |
| 259 | */ | |
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260 | void gaim_signals_init(void); |
| 6485 | 261 | |
| 262 | /** | |
| 263 | * Uninitializes the signals subsystem. | |
| 264 | */ | |
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265 | void gaim_signals_uninit(void); |
| 6485 | 266 | |
| 267 | /*@}*/ | |
| 268 | ||
| 269 | /**************************************************************************/ | |
| 270 | /** @name Marshal Functions */ | |
| 271 | /**************************************************************************/ | |
| 272 | /*@{*/ | |
| 273 | ||
| 274 | void gaim_marshal_VOID( | |
| 275 | GaimCallback cb, va_list args, void *data, void **return_val); | |
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276 | void gaim_marshal_VOID__INT( |
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277 | GaimCallback cb, va_list args, void *data, void **return_val); |
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278 | void gaim_marshal_VOID__INT_INT( |
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279 | GaimCallback cb, va_list args, void *data, void **return_val); |
| 6485 | 280 | void gaim_marshal_VOID__POINTER( |
| 281 | GaimCallback cb, va_list args, void *data, void **return_val); | |
| 9734 | 282 | void gaim_marshal_VOID__POINTER_UINT( |
| 283 | GaimCallback cb, va_list args, void *data, void **return_val); | |
| 11935 | 284 | void gaim_marshal_VOID__POINTER_INT_INT( |
| 285 | GaimCallback cb, va_list args, void *data, void **return_val); | |
| 6485 | 286 | void gaim_marshal_VOID__POINTER_POINTER( |
| 287 | GaimCallback cb, va_list args, void *data, void **return_val); | |
| 288 | void gaim_marshal_VOID__POINTER_POINTER_UINT( | |
| 289 | GaimCallback cb, va_list args, void *data, void **return_val); | |
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Stu Tomlinson <nosnilmot@pidgin.im>
parents:
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290 | void gaim_marshal_VOID__POINTER_POINTER_UINT_UINT( |
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291 | GaimCallback cb, va_list args, void *data, void **return_val); |
| 6485 | 292 | void gaim_marshal_VOID__POINTER_POINTER_POINTER( |
| 293 | GaimCallback cb, va_list args, void *data, void **return_val); | |
| 294 | void gaim_marshal_VOID__POINTER_POINTER_POINTER_POINTER( | |
| 295 | GaimCallback cb, va_list args, void *data, void **return_val); | |
| 9514 | 296 | void gaim_marshal_VOID__POINTER_POINTER_POINTER_POINTER_POINTER( |
| 297 | GaimCallback cb, va_list args, void *data, void **return_val); | |
| 6509 | 298 | void gaim_marshal_VOID__POINTER_POINTER_POINTER_UINT( |
| 299 | GaimCallback cb, va_list args, void *data, void **return_val); | |
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Nathan Fredrickson <nathan@silverorange.com>
parents:
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300 | void gaim_marshal_VOID__POINTER_POINTER_POINTER_POINTER_UINT( |
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Nathan Fredrickson <nathan@silverorange.com>
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301 | GaimCallback cb, va_list args, void *data, void **return_val); |
| 6485 | 302 | void gaim_marshal_VOID__POINTER_POINTER_POINTER_UINT_UINT( |
| 303 | GaimCallback cb, va_list args, void *data, void **return_val); | |
| 304 | ||
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6822
4adcde13ad17
[gaim-migrate @ 7366]
Christian Hammond <chipx86@chipx86.com>
parents:
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changeset
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305 | void gaim_marshal_INT__INT( |
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4adcde13ad17
[gaim-migrate @ 7366]
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parents:
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306 | GaimCallback cb, va_list args, void *data, void **return_val); |
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307 | void gaim_marshal_INT__INT_INT( |
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4adcde13ad17
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Christian Hammond <chipx86@chipx86.com>
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308 | GaimCallback cb, va_list args, void *data, void **return_val); |
| 11064 | 309 | void gaim_marshal_INT__POINTER_POINTER_POINTER_POINTER_POINTER( |
| 310 | GaimCallback cb, va_list args, void *data, void **return_val); | |
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311 | |
| 6485 | 312 | void gaim_marshal_BOOLEAN__POINTER( |
| 313 | GaimCallback cb, va_list args, void *data, void **return_val); | |
| 314 | void gaim_marshal_BOOLEAN__POINTER_POINTER( | |
| 315 | GaimCallback cb, va_list args, void *data, void **return_val); | |
| 6509 | 316 | void gaim_marshal_BOOLEAN__POINTER_POINTER_POINTER( |
| 317 | GaimCallback cb, va_list args, void *data, void **return_val); | |
| 318 | void gaim_marshal_BOOLEAN__POINTER_POINTER_UINT( | |
| 319 | GaimCallback cb, va_list args, void *data, void **return_val); | |
| 6485 | 320 | void gaim_marshal_BOOLEAN__POINTER_POINTER_POINTER_UINT( |
| 321 | GaimCallback cb, va_list args, void *data, void **return_val); | |
| 322 | void gaim_marshal_BOOLEAN__POINTER_POINTER_POINTER_POINTER( | |
| 323 | GaimCallback cb, va_list args, void *data, void **return_val); | |
| 324 | void gaim_marshal_BOOLEAN__POINTER_POINTER_POINTER_POINTER_POINTER( | |
| 325 | GaimCallback cb, va_list args, void *data, void **return_val); | |
| 326 | ||
| 12291 | 327 | void gaim_marshal_BOOLEAN__INT_POINTER( |
| 328 | GaimCallback cb, va_list args, void *data, void **return_val); | |
| 329 | ||
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c15c41423e19
[gaim-migrate @ 16559]
Richard Laager <rlaager@pidgin.im>
parents:
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changeset
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330 | void gaim_marshal_POINTER__POINTER_INT( |
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c15c41423e19
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Richard Laager <rlaager@pidgin.im>
parents:
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331 | GaimCallback cb, va_list args, void *data, void **return_val); |
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c15c41423e19
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Richard Laager <rlaager@pidgin.im>
parents:
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changeset
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332 | void gaim_marshal_POINTER__POINTER_INT64( |
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c15c41423e19
[gaim-migrate @ 16559]
Richard Laager <rlaager@pidgin.im>
parents:
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changeset
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333 | GaimCallback cb, va_list args, void *data, void **return_val); |
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12737
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[gaim-migrate @ 15082]
Richard Laager <rlaager@pidgin.im>
parents:
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changeset
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334 | void gaim_marshal_POINTER__POINTER_POINTER( |
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e1300804318e
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Richard Laager <rlaager@pidgin.im>
parents:
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335 | GaimCallback cb, va_list args, void *data, void **return_val); |
| 6485 | 336 | /*@}*/ |
| 337 | ||
| 338 | #ifdef __cplusplus | |
| 339 | } | |
| 340 | #endif | |
| 341 | ||
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Mark Doliner <markdoliner@pidgin.im>
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342 | #endif /* _GAIM_SIGNALS_H_ */ |