Fri, 11 Oct 2002 03:14:01 +0000
[gaim-migrate @ 3753]
Yeah this will probably break a lot of shit knowing my luck. But hey, I really don't care what people thnk.
| 3630 | 1 | // stdafx.h : include file for standard system include files, |
| 2 | // or project specific include files that are used frequently, but | |
| 3 | // are changed infrequently | |
| 4 | // | |
| 5 | ||
| 6 | #if !defined(AFX_STDAFX_H__A9DB83DB_A9FD_11D0_BFD1_444553540000__INCLUDED_) | |
| 7 | #define AFX_STDAFX_H__A9DB83DB_A9FD_11D0_BFD1_444553540000__INCLUDED_ | |
| 8 | ||
| 9 | #if _MSC_VER > 1000 | |
| 10 | #pragma once | |
| 11 | #endif // _MSC_VER > 1000 | |
| 12 | ||
| 13 | #define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers | |
| 14 | ||
| 15 | #include <windows.h> | |
| 16 | #include <shellapi.h> | |
| 17 | ||
| 18 | ||
| 19 | // TODO: reference additional headers your program requires here | |
| 20 | ||
| 21 | //{{AFX_INSERT_LOCATION}} | |
| 22 | // Microsoft Visual C++ will insert additional declarations immediately before the previous line. | |
| 23 | ||
| 24 | #endif // !defined(AFX_STDAFX_H__A9DB83DB_A9FD_11D0_BFD1_444553540000__INCLUDED_) |