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| 0 | 1 | -=[ GAIM ]=- The Pimpin' Penguin AIM Clone That's Good For The Soul! |
| 2 | ||
| 1192 | 3 | 0.11.0-pre1 (12/03/2000): |
| 4 | Rob: Hey guys! Guess what!? Yup, you're correct! It's the pre1 release of 0.11.0. | |
| 5 | We have all sorts of goodies in this release! Check out the ChangeLog file. As always | |
| 6 | if you find any bugs, please report them on www.sourceforge.net/projects/gaim/ | |
| 7 | You may find several as this is still a prerelease. | |
| 8 | ||
| 9 | You may want to note that my IRC plugin does not have full functionality as of yet. All | |
| 10 | of the important / commands will be added before the final release. Also, if someone could | |
| 11 | send me some good buddylist pixmaps for the irc plugin then I'd much appreciate it. | |
| 12 | ||
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| 959 | 14 | 0.10.3 (10/09/2000): |
| 15 | Rob: I am dumb. | |
| 16 | Eric: I am not dumb. | |
| 17 | ||
| 950 | 18 | 0.10.2 (10/07/2000): |
| 19 | Rob: What do you want me to say for yours? | |
| 20 | Eric: What happened since the last release? | |
| 21 | Rob: You got DSL. | |
| 22 | Eric: Oh yeah, I'm more available now. | |
| 23 | Rob: On a more serious note, this is just a quick release | |
| 24 | to hold everyone over. Look for some very awesome things | |
| 25 | coming in the next version. I can't say what, just yet, | |
| 26 | but what I can say is, Yay! For Gaim! | |
| 923 | 27 | |
| 919 | 28 | 0.10.1 (09/15/2000): |
| 29 | ||
| 30 | Rob: Hi Hi Hi! Yet another gaim release pushed out the door | |
| 31 | for you guys. I hope you all enjoy it. There was a few minor | |
| 32 | issues cleared up in this version as well as the repair of | |
| 33 | OSCAR support. Hopefully we won't run into the same problem | |
| 34 | as before. Oh well ;-). There's also a few small extra goodies | |
| 35 | in here for you guys just check out the Change Log. I hope you all | |
| 36 | enjoy and take care! | |
| 882 | 37 | |
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38 | Eric: Wanna know what the Oscar problem was? You'll laugh. 2 bytes. |
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39 | The fix was changing 0x07da to 0x0686. Anyway, aside from the fix |
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40 | for that, there are a couple other good things. Beware of DSL nazis. |
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41 | They won't give you service until 6 weeks after you order it. So um, |
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42 | yeah. |
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43 | |
| 877 | 44 | 0.10.0 (09/11/2000): |
| 45 | Rob: Well peoples, I know that it's been a while since our | |
| 46 | last release. Here we go. Some brand spankin' new interfaces | |
| 47 | for you guys to oogle at. I hope you all enjoy it. Hopefully | |
| 48 | our next release won't take as long to finish up. Real life | |
| 49 | kind of crept up on Eric and I and took up a lot of our times. | |
| 50 | Life sucks that way sometimes. Anyways, we're back and all | |
| 51 | is well. Thanks for hanging in there guys and we hope | |
| 52 | you enjoy it! | |
| 498 | 53 | |
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54 | Eric: LWE was so cool. Rob and I met up there, we had a blast. But I |
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55 | only got to go for one day and Rob got to go for three. Lucky bastard. |
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56 | It's been so long since the last release that I don't even remember |
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57 | what's changed. But all of it is good :) Like Rob said, all kinds of |
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58 | new UI stuff. I think there are some new features in there too. Now |
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59 | I'm headed back to school so I'll have more time to hack gaim (isn't |
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60 | that supposed to be the reverse?), just as soon as I get my internet |
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61 | connection back >:-/ . |
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62 | |
| 881 | 63 | Rob: Oh yeah, some of our pixmaps may need a little work. We took |
| 64 | a lot of them from the Gnome Stock icons. If anyone could do some | |
| 65 | custom ones that stay within the 24x24 boundary and keep the same | |
| 66 | idea and feel as the gnome icons then we would be more than happy | |
| 67 | to use them. Thanks much!! Viva la LWE. | |
| 68 | ||
| 69 | ||
| 497 | 70 | 0.9.20 (07/14/2000): |
| 468 | 71 | Rob: Well, guys, I hope you enjoy this version. I've done quite a bit |
| 72 | of work to the user interface. It's still not in the state that I | |
| 73 | would like it to be, though. Over the next few versions you will | |
| 74 | notice a few more interface changes as we try to bring a more | |
| 75 | professional look to GAIM. As always, we will stay true to our | |
| 76 | pimpin' penguin atittude. | |
| 77 | ||
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78 | Eric: While Rob's been busy making things pretty, I've been busy |
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79 | making things work :). The chat and IM windows got merged, which |
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80 | means that they both have the same features (notably, IM has /me |
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81 | and chat has font/color dialogs and smileys). Also smileys should |
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82 | work better in general now (thanks fflew). |
| 496 | 83 | |
| 84 | Rob: By the way, what Eric is saying is that he's smart and I'm | |
| 85 | not and that he does all of the work and I sit on my butt all | |
| 86 | day and claim to do work. WOOO! Just kidding, brother :-P | |
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87 | |
| 386 | 88 | |
| 379 | 89 | 0.9.19 (06/09/2000): |
| 90 | Rob: PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA | |
| 91 | PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA | |
| 92 | PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA | |
| 330 | 93 | |
| 382 | 94 | All of that nonsense aside, there are a few things that DIDN'T happen |
| 95 | in this version of gaim. The user interface changes will wait until | |
| 96 | the 0.9.20 release. We've decided to turn 0.9.19 into a "new feature | |
| 97 | and major bug fix" release. All/Most major bugs should be worked out | |
| 98 | now. We're sorry about the problem of segfaulting when your buddylist | |
| 99 | stored on the server was null. Oops! We won't let it happen again, | |
| 100 | we promise. | |
| 101 | ||
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102 | Eric: Lots of good changes in this one, including locale support. Chat |
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103 | had a lot of things done to it, but it's still not finished. The UI |
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104 | didn't get the overhaul we were planning, but we wanted to get a few |
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105 | bugfixes out. |
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106 | |
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107 | Lemme say something about reporting bugs. Please do. Please try to give |
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108 | as much information as you can. But regardless of how much information |
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109 | you give, please be POLITE. If you tell us our software is crap then |
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110 | we're probably not going to respond well. |
| 384 | 111 | |
| 112 | Rob: Before I close up and say goodnight, I'd like to say that I | |
| 113 | agree with Eric. Reporting problems and/or helpful criticism in | |
| 114 | a polite manner always yields the best results. Peace all, and | |
| 115 | happy hacking. | |
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116 | |
| 320 | 117 | 0.9.18 (06/02/2000): |
| 118 | Rob: Talk about release early, release often - sheesh! We're going | |
| 119 | insane. Ya know, I'm not too happy with the GAIM UI. I dont know | |
| 120 | how the rest of you feel but it's time for a nice overhaul. In the | |
| 121 | next few days I'll be sitting down with some of my friends and coming | |
| 122 | up with an improved interface. I hope you all enjoy it. It'll | |
| 123 | include better looking dialogs, icons, sounds (hopefully lol), etc. | |
| 124 | ||
| 125 | And -- for your random silly message of the day -- | |
| 126 | ||
| 127 | "Beans and Franks, Beans and Franks, Wine And Beer, Have No Fear! | |
| 128 | I can sing! I can dance! I have a penguin in my pants!" | |
| 129 | ||
| 130 | - Rob Flynn after not having enough sleep. | |
| 131 | ||
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132 | Eric: I've had less sleep than Rob, I can guarantee you that. There's |
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133 | actually a lot going on in this release, despite 2 releases 2 days ago. |
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134 | Don't ask me how; I think the elves had something to do with it. |
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135 | |
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136 | Oscar support is almost to the point where I'm considering removing |
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137 | the 'experimental' label from configure. For those of you brave enough |
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138 | to try it, I'd like feedback. (And if you happen to write a patch to |
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139 | fix some of the stuff that would be really cool too.) Hopefully for the |
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140 | next release, in addition to the cool new UI, Gaim/Faim will be able to |
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141 | do nearly everything Gaim/TOC can do. (Big things coming in 0.9.19, I |
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142 | can feel it....) |
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143 | |
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144 | And just remember, you *can* have too many gummi candies. Especially if |
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145 | you eat nearly a whole kilo of them. Believe me. I know. But the gummi |
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146 | cherries are damn good. |
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147 | |
| 320 | 148 | 0.9.17 (05/31/2000): |
| 293 | 149 | Rob: I am an e-mail fiend! |
| 150 | (after receiving 60 emails within a 5 minute period about a problem | |
| 151 | and responding to all of them immediately) | |
| 152 | ||
| 295 | 153 | I am stupid. |
| 154 | ||
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155 | Eric: Heh heh. 2 releases in one day. I'm impressed. Maybe one of these |
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156 | times we'll actually get some of it right ;) Anyway, yeah. Just bug fixes in |
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157 | this one. |
| 295 | 158 | |
| 297 | 159 | Rob: Yeah, we wouldn't be ourselves if we released it once and got it right, would we? :-) |
| 160 | ||
| 222 | 161 | 0.9.16; |
| 291 | 162 | Rob: Blah Blah Blah. |
| 222 | 163 | |
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164 | Eric: Looks like Rob didn't have much to say, so I'll write something |
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165 | instead :) |
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166 | |
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167 | There's a few good things in this release, the most important of them |
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168 | being: Better proxy support, of course. Oh yeah, and you can sign on now, |
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169 | so that's a good thing too. There's a few more good things going on in this |
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170 | release, so check out the ChangeLog. |
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171 | |
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172 | Play nicely, and we'll keep hacking away at it. |
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173 | |
| 293 | 174 | Rob: Go Watch `Road Trip'. |
| 175 | ||
| 170 | 176 | 0.9.15: |
| 219 | 177 | Hey boy's and girls. There's not much to say here this time. |
| 178 | We're loving Southern California, the new job's going great. We just | |
| 179 | got our company website up and the product development is going pretty | |
| 180 | smooth. Life's pretty sweet now. | |
| 181 | ||
| 182 | We've hacked up all kinds of goodies for you in 0.9.15. There's | |
| 183 | some file transfer (receive) support for those of you who have been | |
| 184 | wanting it for a while. There's some other misc. goodies tossed in as | |
| 185 | well. Enjoy!! Oh yeah, we need a new website. Come up with a sweet | |
| 186 | design and get in touch with me. The current site is at: | |
| 187 | http://www.marko.net/gaim | |
| 188 | ||
| 189 | Thanks much! | |
| 190 | ||
| 170 | 191 | |
| 76 | 192 | 0.9.14: |
| 104 | 193 | Well, there's a few random hacks and fixes in here, along with |
| 194 | a little suprise. You guessed it, kiddos, support for plugins! Happy | |
| 195 | hacking! | |
| 76 | 196 | |
| 56 | 197 | 0.9.13: |
| 69 | 198 | Not much to say for this release. Bug fixes, That's all. Look |
| 199 | for the goodies I promised in 0.9.13 to appear in 0.9.14 which should be | |
| 200 | released very soon now. | |
| 56 | 201 | |
| 71 | 202 | By the way, our CVS is now hosted over at source forge. Go check |
| 203 | it out at http://www.sourceforge.net. Please check there before submitting | |
| 204 | any bug reports (You can read our CVS comments to see if we have fixed any | |
| 205 | problems). | |
| 206 | ||
| 7 | 207 | 0.9.12: |
| 25 | 208 | Well guys, looks like we got some nifty things in this version. |
| 209 | TrueType Fonts are supported for those XFSTT buffs out there (or whatever | |
| 210 | else you use). A crap load of those plaguing memory leaks have FINALLY been | |
| 211 | fixed. My brother, Jeramey, and a new friend Peter Teichan helped stomp | |
| 212 | those babies out. A rad guy by the name of Eric Warmenhoven has been | |
| 213 | really sweet lately and has all but rewritten the Gnome Applet support :). | |
| 214 | He submitted patch after patch. I finally got annoyed with him (just kidding bud) | |
| 215 | and gave him CVS access. Look for Gnome Applet support in Gaim to start improving. | |
| 216 | That's about all for now. I wanted to get this release out there. File Receive | |
| 217 | support will be in 0.9.13 which is due out soon. | |
| 7 | 218 | |
| 0 | 219 | 0.9.11: |
| 220 | Jeramey got a new Comfy Chair! Its very very comfy! Whee! | |
| 221 | Jim also had a little hyper-drunken moment and started hacking away at | |
| 222 | a new configuration format for GAIM. Looks like we're running .gaimrc | |
| 223 | version 1 now. Gotta love it. I got bored and hacked in a couple font | |
| 224 | properties that will, in time, contain more features. That's about it | |
| 225 | for this version -- cept for that memory leak we fixed. Shush! We're | |
| 226 | not plumbers! -- rob | |
| 227 | ||
| 228 | ** Extra special update ** | |
| 229 | ||
| 230 | Well guys, it looks like we all stopped working on gaim, moved to California, | |
| 231 | and took up a new job. Don't worry though, those beach bums out here havent | |
| 232 | worn off on us yet. I've decided to pick up the Gaim torch myself and continue | |
| 233 | development ont he prohect. Hopefully we wont have any more five month braks in | |
| 234 | the project. Sorry about that, guys :) | |
| 235 | ||
| 236 | 0.9.10: | |
| 237 | Umm. Dont ask. Silly memory leak. For those of you who | |
| 238 | wondered, you were losing about 256 bytes every 25 seconds for each | |
| 239 | person you have on your contact list. Make fun of us. Better yet .. | |
| 240 | Send us beer. We'll do better :) | |
| 241 | ||
| 242 | 0.9.9: | |
| 243 | Welp, All of you boys and girls who run Mandrake and have some | |
| 244 | problems with GAIM working properly, please check out the FAQ file. It | |
| 245 | contains a nice fix submitted by one of our users. I hope this works for | |
| 246 | you guys! | |
| 247 | Jim appears to have intoxicated himself. This is, as always, a | |
| 248 | Good Thing (tm). His late-night adventure with the liquid-bread food group | |
| 249 | lead to the birth of a nice little feature called `The Lag-O-Meter'. Dont | |
| 250 | ask, just try it out :). It is pretty pointless if you have a super-fast | |
| 251 | connection but if you are a modem user, like many of us are, then try it out. | |
| 252 | There's also some idle preferences and some other little random | |
| 253 | bug fixes. Check'em out yo :) | |
| 254 | ||
| 255 | 0.9.8: | |
| 256 | Get Along Lil' Doggies. Heh. Looks like we have yet another new | |
| 257 | version of gaim for you guys to play with. Be gentle now, it has a few | |
| 258 | new fetures. The HTML widget is now more robust and we have *da da da* | |
| 259 | HTTP proxy support. | |
| 260 | Oh By The Way, Do not pay too much attention to what we are doing | |
| 261 | with this release. We are all a little bit happy tonight. You must love | |
| 262 | life. This is a special release of gaim. We will be releasing some wonderful | |
| 263 | photographs soon .. or perhaps if we get the bloody webcam working then we | |
| 264 | will take a couple of quick snapshots. | |
| 265 | Looks like the GAIM developers convention (cool name huh) that we | |
| 266 | had this weekend in Auburn, AL went wonderfully :). yum yum yum. Hahahah. Oh | |
| 267 | by the way. Beware of insecure rednecks in the deli. Bad things. | |
| 268 | In (non)related news, Jeramey could not successfully slaughter the | |
| 269 | one pound hamburger that he ordered. (I think he could have done it but he | |
| 270 | wasn't feeling very well at the time). | |
| 271 | Oh Yes, New Logo Too :) You likes? Thanks, Naru! | |
| 272 | Just a little side-note: it looks like we didnt make the release that | |
| 273 | we had expected during the Gaim Convention. Maybe we partied too much? I am | |
| 274 | not sure. I remember watching the sun rise before I went to bed, though. | |
| 275 | Oh well. Here's your release! Enjoy! | |
| 276 | By The Way, we have uploaded our party pictures to a website. | |
| 277 | http://www.dorky.net/gaim/party/ They are nothing spectacular but I hope you | |
| 278 | enjoy them! :). | |
| 279 | ||
| 280 | 0.9.7: | |
| 281 | Well, boys and girls, it's that time again! Yup, time for the good | |
| 282 | release fairy to come bless us with her infinite wisdom and divine presence. | |
| 283 | Umm, yeah, something like that. Anyways, this release has several little | |
| 284 | "bad" network fixes (as Jim likes to say) and a couple touch-ups to a few | |
| 285 | other features. It also features preliminary oscar support. Thanks to Jim | |
| 286 | and Adam ("the libfaim guy") hehe :) We have also corrected a problem with | |
| 287 | gaim not wainting to correctly save your password if you have an underscore | |
| 288 | in it. Thanks to w1za7d for pointing out the underscore problem. ' and \ | |
| 289 | have also been fixed in passwords. :o) | |
| 290 | ||
| 291 | 0.9.6: | |
| 292 | Sorry about the little segfaulting bugs in the past release. Rob | |
| 293 | is stupid. :). Anyways, they have been patched up and a couple new features | |
| 294 | have been added. I hope you guys enjoy. | |
| 295 | ||
| 296 | 0.9.5: | |
| 297 | Well we added a myriad of new features to this release. (A lot of | |
| 298 | small buggie fixes too.) If you need a detailed list just check out the | |
| 299 | ChangeLog. We now have a new webpage design and have added a FAQ to the | |
| 300 | distribution. Before coming to us with any problems please take a quick | |
| 301 | look through the FAQ to make sure we havent already covered your question. | |
| 302 | Also, thanks to our beloved Web Monkey, FlynOrange, we have all | |
| 303 | learned the true power of foam weapons, slinkies, and whoopie cushions. Hmm | |
| 304 | gotta love those pranks, eh? | |
| 305 | ||
| 306 | 0.8.0: | |
| 307 | Well, just starting the NEWS file. I'll try to remember what's new | |
| 308 | from the last version. Hmmm. BIG code reorg. Import/export, buddy pounce | |
| 309 | among the major new features. Autoconf script too, which is a big win. | |
| 310 | Apologies to those who submitted patches which haven't made it in.. I | |
| 311 | promise, the next version! This code reorg took up a lot of my time, and I | |
| 312 | want to get it out there. | |
| 313 |