libpurple/eventloop.c

Thu, 07 Jun 2012 10:47:50 +0000

author
Tomasz Wasilczyk <tomkiewicz@cpw.pidgin.im>
date
Thu, 07 Jun 2012 10:47:50 +0000
branch
soc.2012.gg
changeset 33291
b70ab10887a7
parent 28981
4e3922ab4844
child 35454
cf2a24d01503
permissions
-rw-r--r--

New custom resolver, that uses libpurple for DNS queries. Get rid of old win32 resolver. Refs#343. Fixes #6263

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1 /**
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2 * @file eventloop.c Purple Event Loop API
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3 * @ingroup core
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4 */
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5
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6 /* purple
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7 *
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8 * Purple is the legal property of its developers, whose names are too numerous
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9 * to list here. Please refer to the COPYRIGHT file distributed with this
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10 * source distribution.
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11 *
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12 * This program is free software; you can redistribute it and/or modify
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13 * it under the terms of the GNU General Public License as published by
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14 * the Free Software Foundation; either version 2 of the License, or
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15 * (at your option) any later version.
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16 *
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17 * This program is distributed in the hope that it will be useful,
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18 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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19 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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20 * GNU General Public License for more details.
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21 *
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22 * You should have received a copy of the GNU General Public License
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23 * along with this program; if not, write to the Free Software
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24 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02111-1301 USA
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25 */
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26 #include "internal.h"
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27 #include "eventloop.h"
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28
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29 static PurpleEventLoopUiOps *eventloop_ui_ops = NULL;
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30
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31 guint
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32 purple_timeout_add(guint interval, GSourceFunc function, gpointer data)
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33 {
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34 PurpleEventLoopUiOps *ops = purple_eventloop_get_ui_ops();
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35
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36 return ops->timeout_add(interval, function, data);
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37 }
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38
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39 guint
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40 purple_timeout_add_seconds(guint interval, GSourceFunc function, gpointer data)
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41 {
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42 PurpleEventLoopUiOps *ops = purple_eventloop_get_ui_ops();
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43
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44 if (ops->timeout_add_seconds)
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45 return ops->timeout_add_seconds(interval, function, data);
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46 else
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47 return ops->timeout_add(1000 * interval, function, data);
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48 }
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49
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50 gboolean
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51 purple_timeout_remove(guint tag)
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52 {
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53 PurpleEventLoopUiOps *ops = purple_eventloop_get_ui_ops();
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54
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55 return ops->timeout_remove(tag);
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56 }
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57
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58 guint
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59 purple_input_add(int source, PurpleInputCondition condition, PurpleInputFunction func, gpointer user_data)
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60 {
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61 PurpleEventLoopUiOps *ops = purple_eventloop_get_ui_ops();
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62
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63 return ops->input_add(source, condition, func, user_data);
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64 }
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65
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66 gboolean
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67 purple_input_remove(guint tag)
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68 {
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69 PurpleEventLoopUiOps *ops = purple_eventloop_get_ui_ops();
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70
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71 return ops->input_remove(tag);
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72 }
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73
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74 int
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75 purple_input_get_error(int fd, int *error)
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76 {
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77 PurpleEventLoopUiOps *ops = purple_eventloop_get_ui_ops();
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78
017e33725857 Added a new GaimEventLoopUiOps item, input_get_error(). This function allows the UI to return the current error status on a socket/input. If the UI does not implement it (as Pidgin and gntgaim do not, since glib's handling of sockets is sane), it is just a wrapper around getsockopt(). Implemented or not, its return values should match those of getsockopt() with a level of SOL_SOCKET and an option of SO_ERROR. For curious souls, Adium will be using this to provide a working version of getsockopt(); the CoreFoundation CFSocket class which is used for socket read/write calls getsockopt() with SO_ERROR itself, thereby clearing the error flag [as documented in getsockopt()'s behavior], so depending upon it for determining if an error occurred leads to significant misbehavior.
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79 if (ops->input_get_error)
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80 {
017e33725857 Added a new GaimEventLoopUiOps item, input_get_error(). This function allows the UI to return the current error status on a socket/input. If the UI does not implement it (as Pidgin and gntgaim do not, since glib's handling of sockets is sane), it is just a wrapper around getsockopt(). Implemented or not, its return values should match those of getsockopt() with a level of SOL_SOCKET and an option of SO_ERROR. For curious souls, Adium will be using this to provide a working version of getsockopt(); the CoreFoundation CFSocket class which is used for socket read/write calls getsockopt() with SO_ERROR itself, thereby clearing the error flag [as documented in getsockopt()'s behavior], so depending upon it for determining if an error occurred leads to significant misbehavior.
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81 int ret = ops->input_get_error(fd, error);
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82 errno = *error;
017e33725857 Added a new GaimEventLoopUiOps item, input_get_error(). This function allows the UI to return the current error status on a socket/input. If the UI does not implement it (as Pidgin and gntgaim do not, since glib's handling of sockets is sane), it is just a wrapper around getsockopt(). Implemented or not, its return values should match those of getsockopt() with a level of SOL_SOCKET and an option of SO_ERROR. For curious souls, Adium will be using this to provide a working version of getsockopt(); the CoreFoundation CFSocket class which is used for socket read/write calls getsockopt() with SO_ERROR itself, thereby clearing the error flag [as documented in getsockopt()'s behavior], so depending upon it for determining if an error occurred leads to significant misbehavior.
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83 return ret;
017e33725857 Added a new GaimEventLoopUiOps item, input_get_error(). This function allows the UI to return the current error status on a socket/input. If the UI does not implement it (as Pidgin and gntgaim do not, since glib's handling of sockets is sane), it is just a wrapper around getsockopt(). Implemented or not, its return values should match those of getsockopt() with a level of SOL_SOCKET and an option of SO_ERROR. For curious souls, Adium will be using this to provide a working version of getsockopt(); the CoreFoundation CFSocket class which is used for socket read/write calls getsockopt() with SO_ERROR itself, thereby clearing the error flag [as documented in getsockopt()'s behavior], so depending upon it for determining if an error occurred leads to significant misbehavior.
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84 }
017e33725857 Added a new GaimEventLoopUiOps item, input_get_error(). This function allows the UI to return the current error status on a socket/input. If the UI does not implement it (as Pidgin and gntgaim do not, since glib's handling of sockets is sane), it is just a wrapper around getsockopt(). Implemented or not, its return values should match those of getsockopt() with a level of SOL_SOCKET and an option of SO_ERROR. For curious souls, Adium will be using this to provide a working version of getsockopt(); the CoreFoundation CFSocket class which is used for socket read/write calls getsockopt() with SO_ERROR itself, thereby clearing the error flag [as documented in getsockopt()'s behavior], so depending upon it for determining if an error occurred leads to significant misbehavior.
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parents: 15729
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85 else
017e33725857 Added a new GaimEventLoopUiOps item, input_get_error(). This function allows the UI to return the current error status on a socket/input. If the UI does not implement it (as Pidgin and gntgaim do not, since glib's handling of sockets is sane), it is just a wrapper around getsockopt(). Implemented or not, its return values should match those of getsockopt() with a level of SOL_SOCKET and an option of SO_ERROR. For curious souls, Adium will be using this to provide a working version of getsockopt(); the CoreFoundation CFSocket class which is used for socket read/write calls getsockopt() with SO_ERROR itself, thereby clearing the error flag [as documented in getsockopt()'s behavior], so depending upon it for determining if an error occurred leads to significant misbehavior.
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86 {
017e33725857 Added a new GaimEventLoopUiOps item, input_get_error(). This function allows the UI to return the current error status on a socket/input. If the UI does not implement it (as Pidgin and gntgaim do not, since glib's handling of sockets is sane), it is just a wrapper around getsockopt(). Implemented or not, its return values should match those of getsockopt() with a level of SOL_SOCKET and an option of SO_ERROR. For curious souls, Adium will be using this to provide a working version of getsockopt(); the CoreFoundation CFSocket class which is used for socket read/write calls getsockopt() with SO_ERROR itself, thereby clearing the error flag [as documented in getsockopt()'s behavior], so depending upon it for determining if an error occurred leads to significant misbehavior.
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87 socklen_t len;
017e33725857 Added a new GaimEventLoopUiOps item, input_get_error(). This function allows the UI to return the current error status on a socket/input. If the UI does not implement it (as Pidgin and gntgaim do not, since glib's handling of sockets is sane), it is just a wrapper around getsockopt(). Implemented or not, its return values should match those of getsockopt() with a level of SOL_SOCKET and an option of SO_ERROR. For curious souls, Adium will be using this to provide a working version of getsockopt(); the CoreFoundation CFSocket class which is used for socket read/write calls getsockopt() with SO_ERROR itself, thereby clearing the error flag [as documented in getsockopt()'s behavior], so depending upon it for determining if an error occurred leads to significant misbehavior.
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parents: 15729
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88 len = sizeof(*error);
017e33725857 Added a new GaimEventLoopUiOps item, input_get_error(). This function allows the UI to return the current error status on a socket/input. If the UI does not implement it (as Pidgin and gntgaim do not, since glib's handling of sockets is sane), it is just a wrapper around getsockopt(). Implemented or not, its return values should match those of getsockopt() with a level of SOL_SOCKET and an option of SO_ERROR. For curious souls, Adium will be using this to provide a working version of getsockopt(); the CoreFoundation CFSocket class which is used for socket read/write calls getsockopt() with SO_ERROR itself, thereby clearing the error flag [as documented in getsockopt()'s behavior], so depending upon it for determining if an error occurred leads to significant misbehavior.
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parents: 15729
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89
017e33725857 Added a new GaimEventLoopUiOps item, input_get_error(). This function allows the UI to return the current error status on a socket/input. If the UI does not implement it (as Pidgin and gntgaim do not, since glib's handling of sockets is sane), it is just a wrapper around getsockopt(). Implemented or not, its return values should match those of getsockopt() with a level of SOL_SOCKET and an option of SO_ERROR. For curious souls, Adium will be using this to provide a working version of getsockopt(); the CoreFoundation CFSocket class which is used for socket read/write calls getsockopt() with SO_ERROR itself, thereby clearing the error flag [as documented in getsockopt()'s behavior], so depending upon it for determining if an error occurred leads to significant misbehavior.
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90 return getsockopt(fd, SOL_SOCKET, SO_ERROR, error, &len);
017e33725857 Added a new GaimEventLoopUiOps item, input_get_error(). This function allows the UI to return the current error status on a socket/input. If the UI does not implement it (as Pidgin and gntgaim do not, since glib's handling of sockets is sane), it is just a wrapper around getsockopt(). Implemented or not, its return values should match those of getsockopt() with a level of SOL_SOCKET and an option of SO_ERROR. For curious souls, Adium will be using this to provide a working version of getsockopt(); the CoreFoundation CFSocket class which is used for socket read/write calls getsockopt() with SO_ERROR itself, thereby clearing the error flag [as documented in getsockopt()'s behavior], so depending upon it for determining if an error occurred leads to significant misbehavior.
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parents: 15729
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91 }
017e33725857 Added a new GaimEventLoopUiOps item, input_get_error(). This function allows the UI to return the current error status on a socket/input. If the UI does not implement it (as Pidgin and gntgaim do not, since glib's handling of sockets is sane), it is just a wrapper around getsockopt(). Implemented or not, its return values should match those of getsockopt() with a level of SOL_SOCKET and an option of SO_ERROR. For curious souls, Adium will be using this to provide a working version of getsockopt(); the CoreFoundation CFSocket class which is used for socket read/write calls getsockopt() with SO_ERROR itself, thereby clearing the error flag [as documented in getsockopt()'s behavior], so depending upon it for determining if an error occurred leads to significant misbehavior.
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parents: 15729
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92 }
017e33725857 Added a new GaimEventLoopUiOps item, input_get_error(). This function allows the UI to return the current error status on a socket/input. If the UI does not implement it (as Pidgin and gntgaim do not, since glib's handling of sockets is sane), it is just a wrapper around getsockopt(). Implemented or not, its return values should match those of getsockopt() with a level of SOL_SOCKET and an option of SO_ERROR. For curious souls, Adium will be using this to provide a working version of getsockopt(); the CoreFoundation CFSocket class which is used for socket read/write calls getsockopt() with SO_ERROR itself, thereby clearing the error flag [as documented in getsockopt()'s behavior], so depending upon it for determining if an error occurred leads to significant misbehavior.
Evan Schoenberg <evands@pidgin.im>
parents: 15729
diff changeset
93
33291
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Tomasz Wasilczyk <tomkiewicz@cpw.pidgin.im>
parents: 28981
diff changeset
94 int
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Tomasz Wasilczyk <tomkiewicz@cpw.pidgin.im>
parents: 28981
diff changeset
95 purple_input_pipe(int pipefd[2])
b70ab10887a7 New custom resolver, that uses libpurple for DNS queries. Get rid of old win32 resolver. Refs#343. Fixes #6263
Tomasz Wasilczyk <tomkiewicz@cpw.pidgin.im>
parents: 28981
diff changeset
96 {
b70ab10887a7 New custom resolver, that uses libpurple for DNS queries. Get rid of old win32 resolver. Refs#343. Fixes #6263
Tomasz Wasilczyk <tomkiewicz@cpw.pidgin.im>
parents: 28981
diff changeset
97 #ifdef _WIN32
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Tomasz Wasilczyk <tomkiewicz@cpw.pidgin.im>
parents: 28981
diff changeset
98 return wpurple_input_pipe(pipefd);
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Tomasz Wasilczyk <tomkiewicz@cpw.pidgin.im>
parents: 28981
diff changeset
99 #else
b70ab10887a7 New custom resolver, that uses libpurple for DNS queries. Get rid of old win32 resolver. Refs#343. Fixes #6263
Tomasz Wasilczyk <tomkiewicz@cpw.pidgin.im>
parents: 28981
diff changeset
100 return pipe(pipefd);
b70ab10887a7 New custom resolver, that uses libpurple for DNS queries. Get rid of old win32 resolver. Refs#343. Fixes #6263
Tomasz Wasilczyk <tomkiewicz@cpw.pidgin.im>
parents: 28981
diff changeset
101 #endif
b70ab10887a7 New custom resolver, that uses libpurple for DNS queries. Get rid of old win32 resolver. Refs#343. Fixes #6263
Tomasz Wasilczyk <tomkiewicz@cpw.pidgin.im>
parents: 28981
diff changeset
102 }
b70ab10887a7 New custom resolver, that uses libpurple for DNS queries. Get rid of old win32 resolver. Refs#343. Fixes #6263
Tomasz Wasilczyk <tomkiewicz@cpw.pidgin.im>
parents: 28981
diff changeset
103
8273
7882af5843e9 [gaim-migrate @ 8997]
Scott Lamb
parents:
diff changeset
104 void
15884
4de1981757fc sed -ie 's/gaim/purple/g'
Sean Egan <seanegan@pidgin.im>
parents: 15754
diff changeset
105 purple_eventloop_set_ui_ops(PurpleEventLoopUiOps *ops)
8273
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Scott Lamb
parents:
diff changeset
106 {
7882af5843e9 [gaim-migrate @ 8997]
Scott Lamb
parents:
diff changeset
107 eventloop_ui_ops = ops;
7882af5843e9 [gaim-migrate @ 8997]
Scott Lamb
parents:
diff changeset
108 }
7882af5843e9 [gaim-migrate @ 8997]
Scott Lamb
parents:
diff changeset
109
15884
4de1981757fc sed -ie 's/gaim/purple/g'
Sean Egan <seanegan@pidgin.im>
parents: 15754
diff changeset
110 PurpleEventLoopUiOps *
4de1981757fc sed -ie 's/gaim/purple/g'
Sean Egan <seanegan@pidgin.im>
parents: 15754
diff changeset
111 purple_eventloop_get_ui_ops(void)
8273
7882af5843e9 [gaim-migrate @ 8997]
Scott Lamb
parents:
diff changeset
112 {
11291
5441d2419942 [gaim-migrate @ 13491]
Mark Doliner <markdoliner@pidgin.im>
parents: 10566
diff changeset
113 g_return_val_if_fail(eventloop_ui_ops != NULL, NULL);
8273
7882af5843e9 [gaim-migrate @ 8997]
Scott Lamb
parents:
diff changeset
114
7882af5843e9 [gaim-migrate @ 8997]
Scott Lamb
parents:
diff changeset
115 return eventloop_ui_ops;
7882af5843e9 [gaim-migrate @ 8997]
Scott Lamb
parents:
diff changeset
116 }

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